Commit Graph

  • 1cb42d38a6 Overhaul the symbol system again oakes 2014-01-29 15:01:55 -05:00
  • 5ecdf787b7 Add attribute-type and other changes oakes 2014-01-29 04:21:49 -05:00
  • 21ae11e3d2 Fix macros oakes 2014-01-29 03:28:32 -05:00
  • 0efbe68fb5 Clean up static macros and add more to g3d oakes 2014-01-29 03:11:59 -05:00
  • d2ffe4463f Add model and model-builder oakes 2014-01-29 02:18:00 -05:00
  • bb305f099f Start 0.2.0-SNAPSHOT oakes 2014-01-29 01:45:36 -05:00
  • 1e83df1e92 Start g3d oakes 2014-01-29 01:45:08 -05:00
  • d52b189871 Increment template version oakes 2014-01-25 18:00:21 -05:00
  • 136066b6b1 Increment version number oakes 2014-01-25 17:56:32 -05:00
  • fcdfc5d7d6 Add to sound docstrings oakes 2014-01-25 17:49:18 -05:00
  • a91cd1c364 Make particle-effect delta customizable oakes 2014-01-25 12:03:05 -05:00
  • fdf54411fe Fix macros and add texture-atlas oakes 2014-01-25 11:50:06 -05:00
  • 43b706dccc Add particle-effect oakes 2014-01-25 00:25:46 -05:00
  • 384fb39a37 Remove type hint and add assertion oakes 2014-01-24 22:15:15 -05:00
  • d11b0daf05 Fix type hint oakes 2014-01-24 21:55:40 -05:00
  • 73c4e0222f Add nine-patch oakes 2014-01-24 21:54:17 -05:00
  • 9b808100ef Adjust sound! macro oakes 2014-01-24 00:34:52 -05:00
  • 076c0142cd Add sound oakes 2014-01-24 00:26:36 -05:00
  • 65fa306959 Start 0.1.1-SNAPSHOT oakes 2014-01-23 23:44:03 -05:00
  • e117634641 Merge branch 'master' of github.com:oakes/play-clj oakes 2014-01-23 03:32:30 -05:00
  • b3ae961ca3 Remove unnecessary symbol oakes 2014-01-23 03:32:13 -05:00
  • 9a9f961935 Merge pull request #1 from krisc/patch-1 Zach Oakes 2014-01-22 17:46:51 -08:00
  • 47ef3bc859 edited a typo 'main-' to '-main' Kris Calabio 2014-01-22 17:42:55 -08:00
  • 932bd0ed80 Add link to /r/playclj oakes 2014-01-21 19:59:24 -05:00
  • 8b5a9edbba Fix scaling oakes 2014-01-21 19:35:21 -05:00
  • 5650ea4f4a Fix drawable oakes 2014-01-21 19:24:15 -05:00
  • 9bf3f38d14 Add indefinite articles oakes 2014-01-21 19:17:20 -05:00
  • 4bc1ce6856 Add docstrings to ui and utils oakes 2014-01-21 19:11:12 -05:00
  • db4f05d4ac Modify docstrings a bit oakes 2014-01-21 19:11:03 -05:00
  • b83924541a Add docstrings to math oakes 2014-01-21 16:20:28 -05:00
  • 5f6a8985f8 Make docstring grammatical oakes 2014-01-21 16:20:16 -05:00
  • 2e2ed7a322 Add docstring and make contact! work with the screen map oakes 2014-01-21 15:11:09 -05:00
  • ba43d64eb5 Remove unnecessary newlines from docstrings oakes 2014-01-21 02:38:46 -05:00
  • 4aa9772d1c Fix typo oakes 2014-01-20 03:07:35 -05:00
  • 7586d4d6d9 Add end parens oakes 2014-01-20 02:23:59 -05:00
  • f3d6bd56bc Update getting started section in tutorial oakes 2014-01-20 02:12:54 -05:00
  • fd9223327c Make comment more accurate oakes 2014-01-20 02:02:46 -05:00
  • 5065fcf7eb Add leiningen command and link to docs oakes 2014-01-20 01:35:41 -05:00
  • cb0b26a4ba Update template itself to stable release oakes 2014-01-20 01:29:24 -05:00
  • ec1f624edb Update play-clj in template to stable release oakes 2014-01-20 01:27:42 -05:00
  • 3a61d3ad6b Increment version number oakes 2014-01-20 01:18:49 -05:00
  • 7fee9883d5 Add bang oakes 2014-01-20 00:34:35 -05:00
  • 9cc75ece37 Add docstrings to g2d-physics oakes 2014-01-20 00:28:19 -05:00
  • 24869fce4e Add docstrings to core-graphics oakes 2014-01-20 00:01:30 -05:00
  • 61b193e913 Add docstrings to the rest of core-global oakes 2014-01-19 22:27:12 -05:00
  • 7a4e126b3d Add more docstrings oakes 2014-01-19 22:21:14 -05:00
  • f7664fdce7 Start work on docstrings oakes 2014-01-19 22:02:30 -05:00
  • 265ee56228 Prevent using invalid names oakes 2014-01-19 20:49:44 -05:00
  • ab5594ac10 Revert "Revert changes" oakes 2014-01-19 20:40:15 -05:00
  • 2f1caabc24 Merge branch 'master' of github.com:oakes/play-clj oakes 2014-01-19 20:37:30 -05:00
  • 14aa25f090 Revert changes oakes 2014-01-19 20:37:07 -05:00
  • 5c5d0e5a20 Adjust math macros to avoid possible issues oakes 2014-01-19 20:24:29 -05:00
  • fb10d45457 Make wording more generic oakes 2014-01-19 19:50:58 -05:00
  • 119822749e Add link oakes 2014-01-19 19:47:29 -05:00
  • 12188c4ecb Add java interop section oakes 2014-01-19 19:44:16 -05:00
  • 278fe456f8 Quote more files correctly oakes 2014-01-19 18:47:28 -05:00
  • 6ca049e3ac Quote the directory correctly oakes 2014-01-19 18:46:11 -05:00
  • 80c2ce25a2 Fix syntax highlighting and improve wording oakes 2014-01-19 18:44:44 -05:00
  • 01bcfedd92 Fix typo oakes 2014-01-19 18:38:31 -05:00
  • 26a0134f36 Add tutorial link and change wording oakes 2014-01-19 18:30:24 -05:00
  • d5f543183b Remove unnecessary nil oakes 2014-01-19 18:22:22 -05:00
  • ad61c312ed Add multiple screens section oakes 2014-01-19 18:20:00 -05:00
  • 088a83a8b7 Add REPL section oakes 2014-01-19 17:58:29 -05:00
  • 830d678b3e Improve wording oakes 2014-01-19 17:38:57 -05:00
  • d8e06f55d4 Add tutorial oakes 2014-01-19 17:28:41 -05:00
  • dc68f7510e Don't pre-set any values in texture entities oakes 2014-01-19 17:05:17 -05:00
  • f582f18392 Don't set default x and y values, and change some key names oakes 2014-01-19 17:00:07 -05:00
  • ebdb097462 Set a texture entity's x and y when it is first created oakes 2014-01-19 15:56:06 -05:00
  • 9eba3bb28a Set a texture entity's width and height when it is first created oakes 2014-01-19 15:10:54 -05:00
  • 54f03ec0ed Use TextureRegion's width/height values if none is provided oakes 2014-01-19 15:03:00 -05:00
  • ea37299a37 Add joint! macro oakes 2014-01-19 10:41:33 -05:00
  • 6bac86a94f Use a centralized function to determine how to deal with objects used in entity macros oakes 2014-01-19 03:37:18 -05:00
  • a17d0ceb79 Run the stage's act method oakes 2014-01-19 03:08:54 -05:00
  • 011b20253f Move update functions to the listeners file oakes 2014-01-19 02:22:47 -05:00
  • d89ab807e0 Reduce header size oakes 2014-01-19 01:16:32 -05:00
  • 9616bc785a Update README in template oakes 2014-01-19 01:13:59 -05:00
  • eefe6318cf Move step! to the physics namespace where it belonds oakes 2014-01-18 23:19:20 -05:00
  • 70d613f91f Fix type hint oakes 2014-01-18 23:09:09 -05:00
  • f5860b976b Add template oakes 2014-01-18 20:15:29 -05:00
  • 6bfbdce2c7 Clean up graphics code to be more consistent oakes 2014-01-18 19:33:32 -05:00
  • dca730c8fd Move all listeners into core so they can be made private oakes 2014-01-18 19:17:57 -05:00
  • 51547b9968 Make macros private oakes 2014-01-18 19:04:17 -05:00
  • a1a6066c99 Remove joints whose bodies no longer exist oakes 2014-01-18 18:51:23 -05:00
  • 7497b33eca Rename another macroj oakes 2014-01-18 18:26:32 -05:00
  • 862ffb282c Rename functions for consistency oakes 2014-01-18 18:25:16 -05:00
  • 97df99acbf Create macro for setting fields and add joint functions oakes 2014-01-18 18:21:54 -05:00
  • 2db20471e9 Remove reflection calls oakes 2014-01-18 12:33:21 -05:00
  • 4d3a79ea74 Clean up draw-entity! functions oakes 2014-01-18 04:56:45 -05:00
  • 10621a3204 Call begin/end on SpriteBatch directly again oakes 2014-01-18 04:32:09 -05:00
  • 3c7f6e4211 Remove redundancy oakes 2014-01-18 00:40:08 -05:00
  • da9b61c47e Auto-destroy bodies oakes 2014-01-18 00:23:08 -05:00
  • e0371d4d28 Initialize circles with a radius oakes 2014-01-17 22:50:06 -05:00
  • 5a4d4735ea Allow entities with no type to be drawn oakes 2014-01-17 22:36:08 -05:00
  • d346924f58 Allow the camera functions to take the camera object directly oakes 2014-01-17 21:55:29 -05:00
  • 7dbf3509c9 Add more body functions and move entities in step! function oakes 2014-01-17 21:11:20 -05:00
  • c25477e11d Create shape functions oakes 2014-01-17 19:42:01 -05:00
  • b703780089 Improve body functions and allow graphics macros to work on both the screen and the objects themselves oakes 2014-01-17 18:11:37 -05:00
  • 6b1eda86c8 Start work on body functions oakes 2014-01-17 17:13:06 -05:00
  • 01104593ec Provide default position/size values when drawing and improve step! function oakes 2014-01-17 16:04:20 -05:00
  • 52ab737a32 Add step! function oakes 2014-01-17 15:18:02 -05:00