Add model and model-builder
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@@ -1,6 +1,8 @@
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(ns play-clj.g3d
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(:require [play-clj.utils :as u])
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(:import [com.badlogic.gdx.graphics.g3d Environment ModelBatch]))
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(:import [com.badlogic.gdx.graphics.g3d Environment Model ModelBatch
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ModelInstance]
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[com.badlogic.gdx.graphics.g3d.utils ModelBuilder]))
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; environment
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@@ -31,7 +33,7 @@
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(ModelBatch.))
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(defmacro model-batch
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"Returns an [ModelBatch](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g3d/Environment.html)
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"Returns a [ModelBatch](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g3d/ModelBatch.html)
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(model-batch)"
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[& options]
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@@ -41,5 +43,55 @@
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(defmacro model-batch!
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"Calls a single method on an `model-batch`"
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[screen k & options]
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`(let [^ModelBatch object# (u/get-obj ~screen :attributes)]
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`(let [^ModelBatch object# (u/get-obj ~screen :renderer)]
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(u/call! object# ~k ~@options)))
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; model
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(defn model*
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"The function version of `model`"
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([a1]
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(u/create-entity (ModelInstance. (if (map? a1) (:object a1) a1))))
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([a1 a2]
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(u/create-entity (ModelInstance. a1 a2)))
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([a1 a2 a3]
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(u/create-entity (ModelInstance. a1 a2 a3)))
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([a1 a2 a3 a4]
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(u/create-entity (ModelInstance. a1 a2 a3 a4)))
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([a1 a2 a3 a4 a5]
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(u/create-entity (ModelInstance. a1 a2 a3 a4 a5)))
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([a1 a2 a3 a4 a5 a6]
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(u/create-entity (ModelInstance. a1 a2 a3 a4 a5 a6))))
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(defmacro model
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"Returns an entity based on [ModelInstance](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g3d/ModelInstance.html)"
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[& options]
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`(let [^ModelInstance object# (model*)]
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(u/calls! object# ~@options)))
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(defmacro model!
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"Calls a single method on an `model`"
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[entity k & options]
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`(let [^ModelInstance object# (u/get-obj ~entity :object)]
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(u/call! object# ~k ~@options)))
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; model-builder
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(defn model-builder*
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"The function version of `model-builder`"
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[]
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(ModelBuilder.))
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(defmacro model-builder
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"Returns a [ModelBuilder](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html)
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(model-builder)"
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[& options]
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`(let [^ModelBuilder object# (model-builder*)]
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(u/calls! object# ~@options)))
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(defmacro model-builder!
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"Calls a single method on an `model-builder`"
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[object k & options]
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`(let [^ModelBuilder object# object]
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(u/call! object# ~k ~@options)))
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@@ -2,6 +2,7 @@
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(:require [clojure.string :as s])
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(:import [com.badlogic.gdx.graphics.g2d NinePatch ParticleEffect
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TextureRegion]
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[com.badlogic.gdx.graphics.g3d ModelInstance]
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[com.badlogic.gdx.scenes.scene2d Actor]
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[com.badlogic.gdx.utils Array ArrayMap]))
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@@ -205,3 +206,7 @@ new object to be created each time a field is set)
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(defmethod create-entity Actor
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[obj]
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{:type :actor :object obj})
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(defmethod create-entity ModelInstance
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[obj]
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{:type :model :object obj})
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