Add model and model-builder

This commit is contained in:
oakes
2014-01-29 02:18:00 -05:00
parent bb305f099f
commit d2ffe4463f
2 changed files with 60 additions and 3 deletions

View File

@@ -1,6 +1,8 @@
(ns play-clj.g3d
(:require [play-clj.utils :as u])
(:import [com.badlogic.gdx.graphics.g3d Environment ModelBatch]))
(:import [com.badlogic.gdx.graphics.g3d Environment Model ModelBatch
ModelInstance]
[com.badlogic.gdx.graphics.g3d.utils ModelBuilder]))
; environment
@@ -31,7 +33,7 @@
(ModelBatch.))
(defmacro model-batch
"Returns an [ModelBatch](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g3d/Environment.html)
"Returns a [ModelBatch](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g3d/ModelBatch.html)
(model-batch)"
[& options]
@@ -41,5 +43,55 @@
(defmacro model-batch!
"Calls a single method on an `model-batch`"
[screen k & options]
`(let [^ModelBatch object# (u/get-obj ~screen :attributes)]
`(let [^ModelBatch object# (u/get-obj ~screen :renderer)]
(u/call! object# ~k ~@options)))
; model
(defn model*
"The function version of `model`"
([a1]
(u/create-entity (ModelInstance. (if (map? a1) (:object a1) a1))))
([a1 a2]
(u/create-entity (ModelInstance. a1 a2)))
([a1 a2 a3]
(u/create-entity (ModelInstance. a1 a2 a3)))
([a1 a2 a3 a4]
(u/create-entity (ModelInstance. a1 a2 a3 a4)))
([a1 a2 a3 a4 a5]
(u/create-entity (ModelInstance. a1 a2 a3 a4 a5)))
([a1 a2 a3 a4 a5 a6]
(u/create-entity (ModelInstance. a1 a2 a3 a4 a5 a6))))
(defmacro model
"Returns an entity based on [ModelInstance](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g3d/ModelInstance.html)"
[& options]
`(let [^ModelInstance object# (model*)]
(u/calls! object# ~@options)))
(defmacro model!
"Calls a single method on an `model`"
[entity k & options]
`(let [^ModelInstance object# (u/get-obj ~entity :object)]
(u/call! object# ~k ~@options)))
; model-builder
(defn model-builder*
"The function version of `model-builder`"
[]
(ModelBuilder.))
(defmacro model-builder
"Returns a [ModelBuilder](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html)
(model-builder)"
[& options]
`(let [^ModelBuilder object# (model-builder*)]
(u/calls! object# ~@options)))
(defmacro model-builder!
"Calls a single method on an `model-builder`"
[object k & options]
`(let [^ModelBuilder object# object]
(u/call! object# ~k ~@options)))

View File

@@ -2,6 +2,7 @@
(:require [clojure.string :as s])
(:import [com.badlogic.gdx.graphics.g2d NinePatch ParticleEffect
TextureRegion]
[com.badlogic.gdx.graphics.g3d ModelInstance]
[com.badlogic.gdx.scenes.scene2d Actor]
[com.badlogic.gdx.utils Array ArrayMap]))
@@ -205,3 +206,7 @@ new object to be created each time a field is set)
(defmethod create-entity Actor
[obj]
{:type :actor :object obj})
(defmethod create-entity ModelInstance
[obj]
{:type :model :object obj})