Commit Graph

  • 8231db2eba Add skin! macro oakes 2014-04-27 19:37:49 -04:00
  • db91bab951 Added scaling/rotation to entity drawing Corey 2014-04-27 18:57:45 -04:00
  • e653f0e19c Start 0.3.2-SNAPSHOT oakes 2014-04-24 21:44:13 -04:00
  • 95d1479d86 Update template versions and remove body-type from physics.clj oakes 2014-04-24 21:27:33 -04:00
  • 814a06101a Make body-type private again oakes 2014-04-24 21:18:18 -04:00
  • a778eb720e Increment version number oakes 2014-04-24 21:08:34 -04:00
  • fcf9169c9a Update pref! docstring oakes 2014-04-24 14:40:33 -04:00
  • c5b67ed7a9 Add pref! macro oakes 2014-04-24 14:34:28 -04:00
  • 7917d4e458 Update doclet instructions oakes 2014-04-22 23:51:23 -04:00
  • b89cf9c13e Clarify tutorial oakes 2014-04-22 20:56:08 -04:00
  • f0f33fe2d9 Allow input->screen and screen->input to work without a camera oakes 2014-04-22 14:06:55 -04:00
  • b1df0d0ee7 Clean up screen function execution code oakes 2014-04-22 13:56:12 -04:00
  • 24da98574e Fix doc for play-mode oakes 2014-04-22 11:54:51 -04:00
  • f92cc42fa1 Allow shape entities to coexist with texture entities oakes 2014-04-21 22:36:10 -04:00
  • 7ff6ab60f4 Move wrapper function so it can catch errors in lazy seqs oakes 2014-04-21 16:41:25 -04:00
  • 6f89bec8b8 Improve body-def oakes 2014-04-21 13:19:00 -04:00
  • 1175fda252 Start 0.3.1-SNAPSHOT oakes 2014-04-21 10:20:05 -04:00
  • eec076c481 Add mention of set-screen-wrapper! function oakes 2014-04-20 23:12:28 -04:00
  • 0af21bdc67 Update tutorial to reflect change oakes 2014-04-20 23:00:44 -04:00
  • 15d745a4bb Increment version number oakes 2014-04-20 22:52:19 -04:00
  • 644617df7e Remove unnecessary nil check oakes 2014-04-20 22:34:20 -04:00
  • 6131b99776 Make step! a proper multi-arity function oakes 2014-04-20 22:32:00 -04:00
  • bf0ea4f435 Improve docstring for shape oakes 2014-04-20 22:19:14 -04:00
  • 5a75758a03 Improve doclet behavior oakes 2014-04-20 21:57:31 -04:00
  • 62c287f53b Adjust docstrings and make other small fixes oakes 2014-04-20 21:54:53 -04:00
  • c90b607cf2 Update select-box docstring oakes 2014-04-20 19:02:57 -04:00
  • 515ed8d3f7 Don't return lazy seq and fix select-box oakes 2014-04-20 18:52:00 -04:00
  • 694d63448c Use reflection to avoid static initializer in g2d-physics oakes 2014-04-20 17:56:00 -04:00
  • dd0abf7bc5 Rearrange deps oakes 2014-04-20 17:50:56 -04:00
  • c8d6230d69 Use Libgdx 1.0.0 oakes 2014-04-20 16:23:27 -04:00
  • 0e1930f68e Move symbol oakes 2014-04-20 11:41:44 -04:00
  • c60abc6a96 Target Java 6 and fix a few docstrings oakes 2014-04-19 20:57:45 -04:00
  • b7967992c6 Add internal namespace for physics oakes 2014-04-19 19:12:31 -04:00
  • ab1936c84b Remove multimethod use from the physics libraries oakes 2014-04-19 18:36:30 -04:00
  • 3bf79d72e4 Put common physics code into separate namespace oakes 2014-04-19 17:16:33 -04:00
  • fac14ab006 Rename functions and keywords oakes 2014-04-19 15:01:30 -04:00
  • f0fa4a9921 Add box2d to dependencies oakes 2014-04-19 12:10:50 -04:00
  • 96a7ded004 Fix docstrings oakes 2014-04-19 12:02:27 -04:00
  • dde4541314 Add window->screen and screen->window oakes 2014-04-19 11:50:11 -04:00
  • 47cf7a9111 Fix typo oakes 2014-04-19 01:13:11 -04:00
  • 07f9ec4725 Add missing import statement oakes 2014-04-19 01:12:25 -04:00
  • c8ffc51de7 Add contact listener for 3D physics oakes 2014-04-19 01:10:06 -04:00
  • 41ee2b947c Add capsules and cones oakes 2014-04-18 20:51:24 -04:00
  • de27b633ed Add support for soft bodies oakes 2014-04-18 20:33:13 -04:00
  • dca75ea7ff Remove create-joint! from docs oakes 2014-04-18 18:00:02 -04:00
  • 524839cf8b Update template to use bullet and box2d extensions oakes 2014-04-18 17:39:54 -04:00
  • 25eb567de5 Use Clojure 1.6 oakes 2014-04-18 17:37:24 -04:00
  • 82a4508cff Create add-joint! multimethod oakes 2014-04-16 17:15:28 -04:00
  • 010c7d2a4e Fix initial body positioning oakes 2014-04-16 16:35:08 -04:00
  • e8a542b209 Wrap bodies and worlds in records to prevent garbage collection of important objects oakes 2014-04-16 16:19:39 -04:00
  • 4e57316911 The step! function should only work with dynamic worlds oakes 2014-04-16 14:06:19 -04:00
  • 8d4abdf76a Improve physics docstrings oakes 2014-04-16 13:28:13 -04:00
  • 3298382982 Add g3d-physics oakes 2014-04-16 13:10:47 -04:00
  • b523b237db Rename local symbol for consistency oakes 2014-04-15 14:16:35 -04:00
  • d36a72e564 Add set-screen-wrapper! function oakes 2014-04-15 14:11:59 -04:00
  • a7759819bb Revert "Remove unnecessary bangs from macros" oakes 2014-04-14 09:19:05 -04:00
  • 0ecabbce47 Remove unnecessary bangs from macros oakes 2014-04-14 01:17:41 -04:00
  • 4f94b5a495 Adjust loader macro to pass options to constructor oakes 2014-04-11 18:55:48 -04:00
  • 8570399128 Add more classes for the docs oakes 2014-04-11 18:28:40 -04:00
  • cdfd77a8be Update template in preparation for 0.3.0 oakes 2014-04-11 16:35:59 -04:00
  • 52d5322b20 Update template for RoboVM 0.0.11 oakes 2014-04-11 14:16:41 -04:00
  • 0a2d0f9d50 Move function and improve docstring oakes 2014-04-11 14:00:59 -04:00
  • 30fe92f788 Make tiled-map-cell consistent with the other macros oakes 2014-04-11 13:53:43 -04:00
  • bfd09c04b3 Clean up tiled-map-layer oakes 2014-04-11 13:47:22 -04:00
  • 622d74df7b Clean up map object and layer code oakes 2014-04-10 23:07:38 -04:00
  • 029e312500 Add map-object macros and improve map-layer macros oakes 2014-04-10 22:52:20 -04:00
  • 4f20cabb5d Rename basic-map-layer to map-layer oakes 2014-04-10 00:13:57 -04:00
  • 3117bb7815 Add bundle? function oakes 2014-04-09 20:00:35 -04:00
  • ad73891910 Merge bundle into internal entities oakes 2014-04-09 18:35:22 -04:00
  • a8a980a569 Add bundle oakes 2014-04-09 18:19:55 -04:00
  • 1c28968d20 Adjust documentation oakes 2014-04-09 12:16:59 -04:00
  • cd9cebb8e0 Add basic-map-layer oakes 2014-04-09 12:11:08 -04:00
  • 9a96162411 Remove warnings for now oakes 2014-04-08 22:25:24 -04:00
  • b5e44dae65 Add color! macro oakes 2014-04-08 22:07:01 -04:00
  • 6a0ed22b1e Add bitmap-font! macro oakes 2014-04-08 21:53:45 -04:00
  • 7da1cdaa52 Add type hints to screenshot! function oakes 2014-04-08 16:36:14 -04:00
  • 32e24c8a33 Add type hints oakes 2014-04-08 16:35:39 -04:00
  • 08a9eb9ff3 Allow creating textures from pixmaps oakes 2014-04-08 14:42:40 -04:00
  • f8c8d65ae1 Add dispose warning to screenshot! function oakes 2014-04-08 14:18:07 -04:00
  • 986fc91fe4 Add warnings about disposing from memory oakes 2014-04-08 14:16:24 -04:00
  • 311780c87e Merge pull request #12 from anthonyurena/master Zach Oakes 2014-04-08 14:12:42 -04:00
  • 924a5425d1 fixed ByteBuffer management anthonyurena 2014-04-08 14:05:58 -04:00
  • aa0ad6df4c Merge screenshot functions and allow specifying file name oakes 2014-04-08 01:49:27 -04:00
  • 16ba12315c added rough implementation of screen shot capturing Anthony Urena 2014-04-07 23:26:41 -04:00
  • 6a3bbf07b6 Fix camera behavior oakes 2014-04-07 11:26:10 -04:00
  • 8d0502560a Modify and add boolean functions oakes 2014-04-07 01:56:35 -04:00
  • 6e45161518 Reorder functions so documentation is consistent oakes 2014-04-06 20:12:27 -04:00
  • 84f41c9216 Remove deprecated functions oakes 2014-04-06 16:48:05 -04:00
  • d42dc3e55c Allow changing shape position via assoc oakes 2014-04-06 14:31:55 -04:00
  • ef918eb21c Start 0.3.0-SNAPSHOT oakes 2014-04-06 02:27:41 -04:00
  • 25895faa9b Add boolean entity functions oakes 2014-04-05 23:50:42 -04:00
  • f094a81651 Bring back shape-type oakes 2014-04-04 03:16:08 -04:00
  • 52ef5b9a38 Improve shape documentation oakes 2014-04-04 03:06:49 -04:00
  • 3d00c2d16a Make shape entities oakes 2014-04-04 03:00:08 -04:00
  • 951dd3a6ec Simplify pixmap! macro oakes 2014-04-04 01:20:31 -04:00
  • d34568389b Allow render-sorted! to use a custom sorting function oakes 2014-04-03 23:59:54 -04:00
  • eb60b9ff3b Update doclet oakes 2014-04-03 23:42:51 -04:00
  • 8fdf35665a Add ShapeRenderer oakes 2014-04-03 23:42:38 -04:00
  • 57cae0c860 Allow creating new tiled maps, layers, and cells oakes 2014-04-03 20:39:42 -04:00
  • ef692f4607 Add pixmap to doclet oakes 2014-04-02 19:58:53 -04:00