Remove unnecessary nil

This commit is contained in:
oakes
2014-01-19 18:22:22 -05:00
parent ad61c312ed
commit d5f543183b

View File

@@ -215,8 +215,7 @@ You may want to display two different screens at once. This is useful in situati
(render! screen)))
:on-resize
(fn [screen entities]
(height! screen 300)
nil))
(height! screen 300)))
```
Then, in `defgame`, set the screens in the order in which you'd like them to appear: