Add nine-patch

This commit is contained in:
oakes
2014-01-24 21:54:17 -05:00
parent 9b808100ef
commit 73c4e0222f
4 changed files with 62 additions and 14 deletions

View File

@@ -5,7 +5,7 @@
[com.badlogic.gdx.audio Sound]
[com.badlogic.gdx.graphics Camera Color GL20 OrthographicCamera
PerspectiveCamera]
[com.badlogic.gdx.graphics.g2d SpriteBatch TextureRegion]
[com.badlogic.gdx.graphics.g2d NinePatch SpriteBatch TextureRegion]
[com.badlogic.gdx.input GestureDetector
GestureDetector$GestureListener]
[com.badlogic.gdx.maps MapLayer MapLayers]

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@@ -208,6 +208,24 @@ with the tiled map file at `path` and `unit` scale
(defmethod draw-entity! nil [_ _])
(defmethod draw-entity! :texture
[^SpriteBatch batch {:keys [^TextureRegion object x y width height]}]
(assert object)
(let [x (float (or x 0))
y (float (or y 0))
width (float (or width (.getRegionWidth object)))
height (float (or height (.getRegionHeight object)))]
(.draw batch object x y width height)))
(defmethod draw-entity! :nine-patch
[^SpriteBatch batch {:keys [^NinePatch object x y width height]}]
(assert object)
(let [x (float (or x 0))
y (float (or y 0))
width (float (or width (.getTotalWidth object)))
height (float (or height (.getTotalHeight object)))]
(.draw object batch x y width height)))
(defmethod draw-entity! :actor
[^SpriteBatch batch {:keys [^Actor object] :as entity}]
(assert object)
@@ -220,15 +238,6 @@ with the tiled map file at `path` and `unit` scale
nil))
(.draw object batch 1))
(defmethod draw-entity! :texture
[^SpriteBatch batch {:keys [^TextureRegion object x y width height]}]
(assert object)
(let [x (float (or x 0))
y (float (or y 0))
width (float (or width (.getRegionWidth object)))
height (float (or height (.getRegionHeight object)))]
(.draw batch object x y width height)))
(defn draw!
"Draws the `entities` with the renderer from `screen`

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@@ -1,7 +1,8 @@
(ns play-clj.g2d
(:require [play-clj.utils :as u])
(:import [com.badlogic.gdx.graphics Texture]
[com.badlogic.gdx.graphics.g2d Animation BitmapFont TextureRegion]))
[com.badlogic.gdx.graphics.g2d Animation BitmapFont NinePatch
TextureRegion]))
(defmacro bitmap-font
"Returns a [BitmapFont](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/BitmapFont.html)
@@ -18,8 +19,8 @@
(cond
(string? arg)
(-> ^String arg Texture. TextureRegion.)
(map? arg)
(TextureRegion. ^TextureRegion (u/get-obj arg :object))
(:object arg)
(TextureRegion. ^TextureRegion (:object arg))
:else
arg)))
@@ -44,6 +45,40 @@
[entity k & options]
`(u/call! ^TextureRegion (u/get-obj ~entity :object) ~k ~@options))
(defn nine-patch*
"The function version of `nine-patch`"
[arg]
(u/create-entity
(cond
(string? arg)
(-> ^String arg Texture. TextureRegion. NinePatch.)
(:object arg)
(NinePatch. (:object arg))
(map? arg)
(let [{:keys [^TextureRegion region left right top bottom]} arg]
(NinePatch. region left right top bottom))
:else
arg)))
(defmacro nine-patch
"Returns an entity based on [NinePatch](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/NinePatch.html)
(nine-patch \"image.png\")
(nine-patch \"image.png\" :set-color (color :blue))
(nine-patch {:image \"image.png\" :left 10 :right 10 :top 10 :bottom 10})"
[arg & options]
`(let [entity# (texture* ~arg)]
(u/calls! ^NinePatch (u/get-obj entity# :object) ~@options)
entity#))
(defmacro nine-patch!
"Calls a single method on a `nine-patch`
(nine-patch! entity :set-color (color :blue))
(nine-patch! entity :get-middle-width)"
[entity k & options]
`(u/call! ^TextureRegion (u/get-obj ~entity :object) ~k ~@options))
(defmacro play-mode
"Returns a static field from [Animation](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/Animation.html)

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@@ -1,6 +1,6 @@
(ns play-clj.utils
(:require [clojure.string :as s])
(:import [com.badlogic.gdx.graphics.g2d TextureRegion]
(:import [com.badlogic.gdx.graphics.g2d NinePatch TextureRegion]
[com.badlogic.gdx.scenes.scene2d Actor]
[com.badlogic.gdx.utils Array ArrayMap]))
@@ -193,6 +193,10 @@ new object to be created each time a field is set)
[obj]
{:type :texture :object obj})
(defmethod create-entity NinePatch
[obj]
{:type :nine-patch :object obj})
(defmethod create-entity Actor
[obj]
{:type :actor :object obj})