Commit Graph

70 Commits

Author SHA1 Message Date
oakes
bfd09c04b3 Clean up tiled-map-layer 2014-04-11 13:47:22 -04:00
oakes
622d74df7b Clean up map object and layer code 2014-04-10 23:07:38 -04:00
oakes
029e312500 Add map-object macros and improve map-layer macros 2014-04-10 22:52:20 -04:00
oakes
4f20cabb5d Rename basic-map-layer to map-layer 2014-04-10 00:13:57 -04:00
oakes
1c28968d20 Adjust documentation 2014-04-09 12:16:59 -04:00
oakes
cd9cebb8e0 Add basic-map-layer 2014-04-09 12:11:08 -04:00
oakes
9a96162411 Remove warnings for now 2014-04-08 22:25:24 -04:00
oakes
32e24c8a33 Add type hints 2014-04-08 16:35:39 -04:00
oakes
986fc91fe4 Add warnings about disposing from memory 2014-04-08 14:16:24 -04:00
oakes
8d0502560a Modify and add boolean functions 2014-04-07 01:56:35 -04:00
oakes
ef918eb21c Start 0.3.0-SNAPSHOT 2014-04-06 02:27:41 -04:00
oakes
25895faa9b Add boolean entity functions 2014-04-05 23:50:42 -04:00
oakes
f094a81651 Bring back shape-type 2014-04-04 03:16:08 -04:00
oakes
52ef5b9a38 Improve shape documentation 2014-04-04 03:06:49 -04:00
oakes
3d00c2d16a Make shape entities 2014-04-04 03:00:08 -04:00
oakes
951dd3a6ec Simplify pixmap! macro 2014-04-04 01:20:31 -04:00
oakes
d34568389b Allow render-sorted! to use a custom sorting function 2014-04-03 23:59:54 -04:00
oakes
8fdf35665a Add ShapeRenderer 2014-04-03 23:42:38 -04:00
oakes
57cae0c860 Allow creating new tiled maps, layers, and cells 2014-04-03 20:39:42 -04:00
oakes
0854b6c0e8 Add pixmap 2014-04-02 19:48:36 -04:00
oakes
1540623029 Always use :as when destructuring 2014-04-01 13:10:38 -04:00
oakes
c036e36786 Change docstrings 2014-03-31 19:57:19 -04:00
oakes
0920379e28 Break entity code into separate namespace 2014-03-21 20:06:08 -04:00
oakes
bc0844310d Only allow entities that implement the draw-entity! function 2014-03-21 19:23:06 -04:00
oakes
52f6b38477 Break camera code into separate file and add getter functions 2014-03-16 01:00:37 -04:00
oakes
07c296fee6 Draw entities with a protocol instead of a multi-method 2014-03-15 20:29:36 -04:00
oakes
c8d20ced6c Only make a new layer for each row of tiles in isometric maps 2014-02-24 13:35:38 -05:00
oakes
b196cbe5f0 Move more things to core-utils for better organization 2014-02-22 19:07:23 -05:00
oakes
01ffc73e63 Use built-in sorting function 2014-02-13 10:58:25 -05:00
oakes
2e624233e2 Shorten function name 2014-02-13 02:56:52 -05:00
oakes
d6372ffdd9 Fix gdx-field and improve comments 2014-02-12 23:20:46 -05:00
oakes
57c32ea71f Add sorting functions 2014-02-12 18:58:14 -05:00
oakes
f47319a8f8 Don't convert coordinates for non-isometric screens 2014-02-12 18:45:03 -05:00
oakes
a234f2275e Shorten function name 2014-02-12 17:55:31 -05:00
oakes
c110f07deb Add functions to assist with isometric maps 2014-02-12 17:34:14 -05:00
oakes
4781d34efe Allow rendering a subset of layers in a tiled map 2014-02-08 01:57:42 -05:00
oakes
b6f0883b9f Allow models to be rendered 2014-01-29 17:21:05 -05:00
oakes
1e83df1e92 Start g3d 2014-01-29 01:45:08 -05:00
oakes
a91cd1c364 Make particle-effect delta customizable 2014-01-25 12:03:05 -05:00
oakes
43b706dccc Add particle-effect 2014-01-25 00:25:46 -05:00
oakes
73c4e0222f Add nine-patch 2014-01-24 21:54:17 -05:00
oakes
ba43d64eb5 Remove unnecessary newlines from docstrings 2014-01-21 02:38:46 -05:00
oakes
9cc75ece37 Add docstrings to g2d-physics 2014-01-20 00:28:19 -05:00
oakes
24869fce4e Add docstrings to core-graphics 2014-01-20 00:01:30 -05:00
oakes
dc68f7510e Don't pre-set any values in texture entities 2014-01-19 17:05:17 -05:00
oakes
f582f18392 Don't set default x and y values, and change some key names 2014-01-19 17:00:07 -05:00
oakes
ebdb097462 Set a texture entity's x and y when it is first created 2014-01-19 15:56:06 -05:00
oakes
9eba3bb28a Set a texture entity's width and height when it is first created 2014-01-19 15:10:54 -05:00
oakes
54f03ec0ed Use TextureRegion's width/height values if none is provided 2014-01-19 15:03:00 -05:00
oakes
6bac86a94f Use a centralized function to determine how to deal with objects used in entity macros 2014-01-19 03:37:18 -05:00