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play-clj/src/play_clj/core_graphics.clj

271 lines
6.9 KiB
Clojure

(in-ns 'play-clj.core)
; tiled maps
(defn tiled-map*
[s]
(if (string? s)
(.load (TmxMapLoader.) s)
s))
(defmacro tiled-map
[s & options]
`(u/calls! ^TiledMap (tiled-map* ~s) ~@options))
(defmacro tiled-map!
[screen k & options]
`(let [^BatchTiledMapRenderer object# (u/get-obj ~screen :renderer)]
(u/call! ^TiledMap (.getMap object#) ~k ~@options)))
(defn tiled-map-layers
[screen]
(let [^BatchTiledMapRenderer renderer (u/get-obj screen :renderer)
^MapLayers layers (-> renderer .getMap .getLayers)]
(for [^long i (range (.getCount layers))]
(.get layers i))))
(defn tiled-map-layer*
[screen layer]
(if (isa? (type layer) MapLayer)
layer
(->> (tiled-map-layers screen)
(drop-while #(not= layer (.getName ^MapLayer %)))
first)))
(defmacro tiled-map-layer
[screen layer & options]
`(let [^TiledMapTileLayer object# (tiled-map-layer* ~screen ~layer)]
(u/calls! object# ~@options)))
(defmacro tiled-map-layer!
[object k & options]
`(u/call! ^TiledMapTileLayer (cast TiledMapTileLayer ~object) ~k ~@options))
(defn tiled-map-cell*
[screen layer x y]
(.getCell ^TiledMapTileLayer (tiled-map-layer screen layer) x y))
(defmacro tiled-map-cell
[screen layer x y & options]
`(let [^TiledMapTileLayer$Cell object# (tiled-map-cell* ~screen ~layer ~x ~y)]
(u/calls! object# ~@options)))
(defmacro tiled-map-cell!
[object k & options]
`(u/call! ^TiledMapTileLayer$Cell ~object ~k ~@options))
; renderers
(defn orthogonal-tiled-map*
[path unit]
(OrthogonalTiledMapRenderer. ^TiledMap (tiled-map* path) ^double unit))
(defmacro orthogonal-tiled-map
[path unit & options]
`(u/calls! ^OrthogonalTiledMapRenderer (orthogonal-tiled-map* ~path ~unit)
~@options))
(defmacro orthogonal-tiled-map!
[screen k & options]
`(let [^OrthogonalTiledMapRenderer object# (u/get-obj ~screen :renderer)]
(u/call! object# ~k ~@options)))
(defn isometric-tiled-map*
[path unit]
(IsometricTiledMapRenderer. ^TiledMap (tiled-map* path) ^double unit))
(defmacro isometric-tiled-map
[path unit & options]
`(u/calls! ^IsometricTiledMapRenderer (isometric-tiled-map* ~path ~unit)
~@options))
(defmacro isometric-tiled-map!
[screen k & options]
`(let [^IsometricTiledMapRenderer object# (u/get-obj ~screen :renderer)]
(u/call! object# ~k ~@options)))
(defn isometric-staggered-tiled-map*
[path unit]
(IsometricStaggeredTiledMapRenderer. ^TiledMap (tiled-map* path)
^double unit))
(defmacro isometric-staggered-tiled-map
[path unit & options]
`(u/calls! ^IsometricStaggeredTiledMapRenderer
(isometric-staggered-tiled-map* ~path ~unit)
~@options))
(defmacro isometric-staggered-tiled-map!
[screen k & options]
`(let [^IsometricStaggeredTiledMapRenderer object#
(u/get-obj ~screen :renderer)]
(u/call! object# ~k ~@options)))
(defn hexagonal-tiled-map*
[path unit]
(HexagonalTiledMapRenderer. ^TiledMap (tiled-map* path) ^double unit))
(defmacro hexagonal-tiled-map
[path unit & options]
`(u/calls! ^HexagonalTiledMapRenderer (hexagonal-tiled-map* ~path ~unit)
~@options))
(defmacro hexagonal-tiled-map!
[screen k & options]
`(let [^HexagonalTiledMapRenderer object# (u/get-obj ~screen :renderer)]
(u/call! object# ~k ~@options)))
(defn stage*
[]
(Stage.))
(defmacro stage
[& options]
`(u/calls! ^Stage (stage*) ~@options))
(defmacro stage!
[screen k & options]
`(let [^Stage object# (u/get-obj ~screen :renderer)]
(u/call! object# ~k ~@options)))
; batch
(defmulti batch #(-> % :renderer class))
(defmethod batch BatchTiledMapRenderer
[{:keys [^BatchTiledMapRenderer renderer]}]
(.getSpriteBatch renderer))
(defmethod batch Stage
[{:keys [^Stage renderer]}]
(.getSpriteBatch renderer))
; rendering
(defmulti draw-entity! (fn [_ entity] (:type entity)))
(defmethod draw-entity! nil [_ _])
(defmethod draw-entity! :actor
[^SpriteBatch batch {:keys [^Actor object] :as entity}]
(assert object)
(doseq [[k v] entity]
(case k
:x (.setX object v)
:y (.setY object v)
:width (.setWidth object v)
:height (.setHeight object v)
nil))
(.draw object batch 1))
(defmethod draw-entity! :texture
[^SpriteBatch batch {:keys [^TextureRegion object x y width height]
:or {x 0 y 0}}]
(assert object)
(.draw batch object (float x) (float y) (float width) (float height)))
(defn draw! [{:keys [renderer] :as screen} entities]
(assert renderer)
(let [^SpriteBatch batch (batch screen)]
(.begin batch)
(doseq [entity entities]
(draw-entity! batch entity))
(.end batch))
entities)
(defn ^:private render-map!
[{:keys [^BatchTiledMapRenderer renderer ^Camera camera]}]
(when camera (.setView renderer camera))
(.render renderer))
(defn ^:private render-stage!
[{:keys [^Stage renderer ^Camera camera]}]
(when camera
(.setCamera renderer camera)
(.setViewport renderer (. camera viewportWidth) (. camera viewportHeight)))
(doto renderer .act .draw))
(defn render!
([{:keys [renderer] :as screen}]
(cond
(isa? (type renderer) BatchTiledMapRenderer)
(render-map! screen)
(isa? (type renderer) Stage)
(render-stage! screen)))
([screen entities]
(render! screen)
(draw! screen entities)))
; cameras
(defn orthographic*
[]
(OrthographicCamera.))
(defmacro orthographic
[& options]
`(let [^OrthographicCamera object# (orthographic*)]
(u/calls! object# ~@options)))
(defmacro orthographic!
[screen k & options]
`(let [^OrthographicCamera object# (u/get-obj ~screen :camera)]
(u/call! object# ~k ~@options)))
(defn perspective
[]
(PerspectiveCamera.))
(defmacro perspective
[& options]
`(let [^PerspectiveCamera object# (perspective*)]
(u/calls! object# ~@options)))
(defmacro perspective!
[screen k & options]
`(let [^PerspectiveCamera object# (u/get-obj ~screen :camera)]
(u/call! object# ~k ~@options)))
(defn size!
[screen width height]
(let [^OrthographicCamera camera (u/get-obj screen :camera)]
(assert camera)
(.setToOrtho camera false width height)))
(defn height!
[screen new-height]
(size! screen (* new-height (/ (game :width) (game :height))) new-height))
(defn width!
[screen new-width]
(size! screen new-width (* new-width (/ (game :height) (game :width)))))
(defn x!
[screen x]
(let [^Camera camera (u/get-obj screen :camera)]
(assert camera)
(set! (. (. camera position) x) x)
(.update camera)))
(defn y!
[screen y]
(let [^Camera camera (u/get-obj screen :camera)]
(assert camera)
(set! (. (. camera position) y) y)
(.update camera)))
(defn z!
[screen z]
(let [^Camera camera (u/get-obj screen :camera)]
(assert camera)
(set! (. (. camera position) z) z)
(.update camera)))
(defn position!
([screen x y]
(position! screen x y nil))
([screen x y z]
(when x (x! screen x))
(when y (y! screen y))
(when z (z! screen z))))