Merge bundle into internal entities
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@@ -10,10 +10,12 @@
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(defn bundle
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"Returns an entity containing other entities. This is a useful way to keep
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related entities together. They will be drawn in the order they appear in the
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internal :entities vector.
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internal :entities vector. Any keys in the bundle, such as :x and :y, will
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override the equivalent keys in each entity when being drawn.
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(bundle (shape :filled) (texture \"image.png\"))
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(assoc (bundle) :entities [])"
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(bundle (shape :filled) (shape :line))
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(assoc (bundle (shape :filled) (shape :line))
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:x 100 :y 100)"
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[& entities]
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(BundleEntity. entities))
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@@ -75,6 +75,6 @@
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(.end object)))
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(defrecord BundleEntity [entities] Entity
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(draw-entity! [{:keys [entities]} screen batch]
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(draw-entity! [{:keys [entities] :as entity} screen batch]
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(doseq [e entities]
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(draw-entity! e screen batch))))
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(draw-entity! (merge e entity) screen batch))))
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