oakes
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9eba3bb28a
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Set a texture entity's width and height when it is first created
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2014-01-19 15:10:54 -05:00 |
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oakes
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54f03ec0ed
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Use TextureRegion's width/height values if none is provided
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2014-01-19 15:03:00 -05:00 |
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oakes
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6bac86a94f
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Use a centralized function to determine how to deal with objects used in entity macros
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2014-01-19 03:37:18 -05:00 |
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oakes
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a17d0ceb79
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Run the stage's act method
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2014-01-19 03:08:54 -05:00 |
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oakes
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011b20253f
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Move update functions to the listeners file
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2014-01-19 02:22:47 -05:00 |
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oakes
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eefe6318cf
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Move step! to the physics namespace where it belonds
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2014-01-18 23:19:20 -05:00 |
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oakes
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6bfbdce2c7
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Clean up graphics code to be more consistent
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2014-01-18 19:33:32 -05:00 |
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oakes
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a1a6066c99
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Remove joints whose bodies no longer exist
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2014-01-18 18:51:23 -05:00 |
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oakes
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2db20471e9
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Remove reflection calls
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2014-01-18 12:33:21 -05:00 |
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oakes
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4d3a79ea74
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Clean up draw-entity! functions
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2014-01-18 04:56:45 -05:00 |
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oakes
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10621a3204
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Call begin/end on SpriteBatch directly again
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2014-01-18 04:32:09 -05:00 |
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oakes
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da9b61c47e
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Auto-destroy bodies
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2014-01-18 00:23:08 -05:00 |
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oakes
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5a4d4735ea
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Allow entities with no type to be drawn
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2014-01-17 22:36:08 -05:00 |
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oakes
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d346924f58
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Allow the camera functions to take the camera object directly
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2014-01-17 21:55:29 -05:00 |
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oakes
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7dbf3509c9
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Add more body functions and move entities in step! function
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2014-01-17 21:11:20 -05:00 |
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oakes
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b703780089
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Improve body functions and allow graphics macros to work on both the screen and the objects themselves
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2014-01-17 18:11:37 -05:00 |
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oakes
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01104593ec
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Provide default position/size values when drawing and improve step! function
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2014-01-17 16:04:20 -05:00 |
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oakes
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52ab737a32
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Add step! function
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2014-01-17 15:18:02 -05:00 |
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oakes
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6f9c8a4ebd
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Automatically add box2d contact listener
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2014-01-17 14:17:47 -05:00 |
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oakes
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393cb6fa60
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Allow setting the camera z position
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2014-01-17 12:36:51 -05:00 |
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oakes
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33a14ef1dd
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Shorten the camera function names
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2014-01-17 12:27:33 -05:00 |
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oakes
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cb5e5f7461
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Moving drawing functions back into core
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2014-01-16 00:31:01 -05:00 |
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oakes
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f4ba681303
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Break 2d stuff into separate namespace
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2014-01-15 23:21:26 -05:00 |
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