Commit Graph

107 Commits

Author SHA1 Message Date
Bryce Covert
27691ae11b modifications for ios 2017-02-19 19:48:02 -08:00
Bryce Covert
8b2ffbfc0f performance enhancements for tick's tales. 2016-10-06 21:39:36 -07:00
Bryce Covert
01cc791119 hacking. 2016-08-03 20:26:57 -07:00
Bryce Covert
60c047d13d perf improvements. 2015-09-16 09:13:47 -07:00
6444bf3fe3 working on supporting custom shaders. 2015-05-05 19:47:00 -07:00
d866c00cd9 add color effects. 2015-04-16 19:28:15 -07:00
63469535cb added additive blending. 2015-03-17 15:45:36 -07:00
de5b1944c0 Merge branch 'master' of https://github.com/oakes/play-clj 2015-03-07 07:57:43 -08:00
Felix Andrews
b734f0c0ae draw map layers in their correct order when using :with or :without options. 2015-03-04 22:32:02 +08:00
942b3ae7f4 fixes for resizing. 2015-02-23 16:45:31 -08:00
082f814cc2 Merge remote-tracking branch 'oakes/master' 2015-02-20 11:33:32 -08:00
oakes
bfaa4c9cc1 Update to libGDX 1.5.0 2014-12-15 13:22:20 -05:00
2549f632cd making alpha work. 2014-11-04 12:35:12 -08:00
oakes
a7964fcfb8 Remove type hints due to Android dexing error 2014-10-17 11:58:16 -04:00
oakes
7197a864da Cast unit to float in tiled map constructors 2014-10-12 21:34:06 -04:00
oakes
00fced3317 Move the tiled-map* conditional to the renderer constructors 2014-09-27 00:40:48 -04:00
oakes
5d90389c27 Add pixmap-format and a new arity to pixmap* 2014-09-26 23:56:34 -04:00
oakes
f10639ed99 Only allow string paths when loading assets 2014-09-26 23:26:38 -04:00
oakes
e171777a2e Rename draw-entity! to draw! to reduce redundancy 2014-09-22 20:58:31 -04:00
oakes
1a9edceab9 Make update-fn! take variadic args 2014-09-18 16:06:26 -04:00
oakes
97a3938039 Replace throw with an assert 2014-08-23 23:11:38 -04:00
oakes
93ad83db7b Support next version of libGDX 2014-08-08 15:48:52 -04:00
oakes
1ed5ff9a2a Use more efficient way to get layer 2014-08-02 17:28:03 -04:00
oakes
5b93cc6a00 Remove unnecessary quote-unquote 2014-06-19 17:23:26 -04:00
oakes
6c01e89d62 Fix argument order 2014-05-25 22:40:08 -04:00
oakes
02bfa2393c Remove loader macros and improve docstrings 2014-05-16 18:24:43 -04:00
oakes
9b0604fa42 Clarify the render-sorted! docstring 2014-05-11 13:54:58 -04:00
oakes
348612b62f Add global asset manager 2014-04-30 18:18:00 -04:00
oakes
f0f33fe2d9 Allow input->screen and screen->input to work without a camera 2014-04-22 14:06:55 -04:00
oakes
bf0ea4f435 Improve docstring for shape 2014-04-20 22:19:14 -04:00
oakes
62c287f53b Adjust docstrings and make other small fixes 2014-04-20 21:54:53 -04:00
oakes
515ed8d3f7 Don't return lazy seq and fix select-box 2014-04-20 18:52:00 -04:00
oakes
fac14ab006 Rename functions and keywords 2014-04-19 15:01:30 -04:00
oakes
96a7ded004 Fix docstrings 2014-04-19 12:02:27 -04:00
oakes
dde4541314 Add window->screen and screen->window 2014-04-19 11:50:11 -04:00
oakes
0a2d0f9d50 Move function and improve docstring 2014-04-11 14:00:59 -04:00
oakes
30fe92f788 Make tiled-map-cell consistent with the other macros 2014-04-11 13:53:43 -04:00
oakes
bfd09c04b3 Clean up tiled-map-layer 2014-04-11 13:47:22 -04:00
oakes
622d74df7b Clean up map object and layer code 2014-04-10 23:07:38 -04:00
oakes
029e312500 Add map-object macros and improve map-layer macros 2014-04-10 22:52:20 -04:00
oakes
4f20cabb5d Rename basic-map-layer to map-layer 2014-04-10 00:13:57 -04:00
oakes
1c28968d20 Adjust documentation 2014-04-09 12:16:59 -04:00
oakes
cd9cebb8e0 Add basic-map-layer 2014-04-09 12:11:08 -04:00
oakes
9a96162411 Remove warnings for now 2014-04-08 22:25:24 -04:00
oakes
32e24c8a33 Add type hints 2014-04-08 16:35:39 -04:00
oakes
986fc91fe4 Add warnings about disposing from memory 2014-04-08 14:16:24 -04:00
oakes
8d0502560a Modify and add boolean functions 2014-04-07 01:56:35 -04:00
oakes
ef918eb21c Start 0.3.0-SNAPSHOT 2014-04-06 02:27:41 -04:00
oakes
25895faa9b Add boolean entity functions 2014-04-05 23:50:42 -04:00
oakes
f094a81651 Bring back shape-type 2014-04-04 03:16:08 -04:00