fixes for resizing.

This commit is contained in:
2015-02-23 16:45:31 -08:00
parent 082f814cc2
commit 942b3ae7f4
2 changed files with 4 additions and 4 deletions

View File

@@ -486,8 +486,9 @@ with the tiled map file at `path` and `unit` scale.
entities)
(defmethod draw! Stage
[{:keys [^Stage renderer] :as screen} entities]
[{:keys [^Stage renderer ^Camera camera] :as screen} entities]
(let [^Batch batch (.getBatch renderer)]
(.setProjectionMatrix batch (.combined camera))
(.begin batch)
(doseq [entity entities]
(.setColor batch (color 1 1 1 (or (:opacity entity) 1.0)))

View File

@@ -186,11 +186,10 @@ in the `screen`."
(defn ^:private update-stage!
([{:keys [^Stage renderer ^Camera camera] :as screen}]
(when camera
#_(when camera
(doto (.getViewport renderer)
(.setCamera camera)
(.setWorldSize (. camera viewportWidth) (. camera viewportHeight))
(.update (game :width) (game :height) true))))
(.setWorldSize (. camera viewportWidth) (. camera viewportHeight)))))
([{:keys [^Stage renderer ui-listeners]} entities]
(doseq [^Actor a (.getActors renderer)]
(.remove a))