This commit is contained in:
2015-03-07 07:57:43 -08:00
8 changed files with 43 additions and 36 deletions

View File

@@ -162,16 +162,15 @@ of the camera will be set."
(. camera position)))
(defn position!
"Sets the position of `object`. If `object` is a screen, the position of the
camera will be set."
([object vec-3]
(position! object (x vec-3) (y vec-3) (z vec-3)))
([object x-val y-val]
(position! object x-val y-val nil))
([object x-val y-val z-val]
(some->> x-val (x! object))
(some->> y-val (y! object))
(some->> z-val (z! object))))
"Sets the position of the camera in `screen`."
([screen vec-3]
(position! screen (x vec-3) (y vec-3) (z vec-3)))
([screen x-val y-val]
(position! screen x-val y-val nil))
([screen x-val y-val z-val]
(some->> x-val (x! screen))
(some->> y-val (y! screen))
(some->> z-val (z! screen))))
(defn direction
"Returns the direction of the camera in `screen`."
@@ -181,10 +180,17 @@ camera will be set."
(defn direction!
"Sets the direction of the camera in `screen`."
[screen x-val y-val z-val]
(let [^Camera camera (u/get-obj screen :camera)]
(.lookAt camera x-val y-val z-val)
(.update camera)))
([screen x-val y-val z-val]
(direction! screen x-val y-val z-val true))
([screen x-val y-val z-val look-at?]
(let [^Camera camera (u/get-obj screen :camera)]
(if look-at?
(.lookAt camera x-val y-val z-val)
(let [^Vector3 dir-vec (direction screen)]
(some->> x-val (x! dir-vec))
(some->> y-val (y! dir-vec))
(some->> z-val (z! dir-vec))))
(.update camera))))
(defn up [screen]
"Returns the up vector of the camera in `screen`."

View File

@@ -529,6 +529,7 @@ specify which layers to render with or without.
(set layer-names))
(u/throw-key-not-found k))
(map #(.indexOf ^java.util.List all-layer-names %))
(sort)
int-array
(.render renderer)))
(.render renderer))

View File

@@ -58,22 +58,23 @@
(defrecord ActorEntity [object] Entity
(draw! [{:keys [^Actor object x y width height
scale-x scale-y angle origin-x origin-y]} _ batch]
(some->> x (.setX object))
(some->> y (.setY object))
(some->> width (.setWidth object))
(some->> height (.setHeight object))
(when (or scale-x scale-y angle)
(let [scale-x (float (or scale-x 1))
scale-y (float (or scale-y 1))
origin-x (float (or origin-x (/ (.getWidth object) 2)))
origin-y (float (or origin-y (/ (.getHeight object) 2)))
angle (float (or angle 0))]
(.setScaleX object scale-x)
(.setScaleY object scale-y)
(.setOriginX object origin-x)
(.setOriginY object origin-y)
(.setRotation object angle)))
(.draw object ^Batch batch 1)))
(when (.getStage object)
(some->> x (.setX object))
(some->> y (.setY object))
(some->> width (.setWidth object))
(some->> height (.setHeight object))
(when (or scale-x scale-y angle)
(let [scale-x (float (or scale-x 1))
scale-y (float (or scale-y 1))
origin-x (float (or origin-x (/ (.getWidth object) 2)))
origin-y (float (or origin-y (/ (.getHeight object) 2)))
angle (float (or angle 0))]
(.setScaleX object scale-x)
(.setScaleY object scale-y)
(.setOriginX object origin-x)
(.setOriginY object origin-y)
(.setRotation object angle)))
(.draw object ^Batch batch 1))))
(defrecord ModelEntity [object] Entity
(draw! [{:keys [^ModelInstance object x y z]}

View File

@@ -6,8 +6,6 @@
(defn play-clj
[name & [package-name]]
(when (contains? #{"game" "main-screen"} name)
(main/abort "Choose a more creative name than that, silly!"))
(let [render (t/renderer "play-clj")
lein-droid-render (droid-new/renderer "templates")
desktop-class-name "desktop-launcher"
@@ -21,6 +19,7 @@
android-ns (str package-name "." android-class-name)
ios-ns (str package-name "." ios-class-name)
data {:app-name name
:game-name (str name "-game")
:name (t/project-name name)
:package package-name
:package-sanitized package-name

View File

@@ -11,7 +11,7 @@ public class {{android-class-name}} extends AndroidApplication {
super.onCreate(savedInstanceState);
RT.var("clojure.core", "require").invoke(Symbol.intern("{{namespace}}"));
try {
Game game = (Game) RT.var("{{namespace}}", "{{app-name}}").deref();
Game game = (Game) RT.var("{{namespace}}", "{{game-name}}").deref();
initialize(game);
} catch (Exception e) {
e.printStackTrace();

View File

@@ -14,7 +14,7 @@ public class {{ios-class-name}} extends IOSApplication.Delegate {
IOSApplicationConfiguration config = new IOSApplicationConfiguration();
RT.var("clojure.core", "require").invoke(Symbol.intern("{{namespace}}"));
try {
Game game = (Game) RT.var("{{namespace}}", "{{app-name}}").deref();
Game game = (Game) RT.var("{{namespace}}", "{{game-name}}").deref();
return new IOSApplication(game, config);
} catch (Exception e) {
e.printStackTrace();

View File

@@ -13,7 +13,7 @@
(clear!)
(render! screen entities)))
(defgame {{app-name}}
(defgame {{game-name}}
:on-create
(fn [this]
(set-screen! this main-screen)))

View File

@@ -6,5 +6,5 @@
(defn -main
[]
(LwjglApplication. {{app-name}} "{{app-name}}" 800 600)
(LwjglApplication. {{game-name}} "{{app-name}}" 800 600)
(Keyboard/enableRepeatEvents true))