oakes
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0e31eedcdb
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Update example to reflect API change
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2014-01-11 14:15:58 -05:00 |
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oakes
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bf98ffbb9b
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Break ui code to separate namespace and refactor
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2014-01-11 14:14:13 -05:00 |
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oakes
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b2efae2d99
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Remove act call
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2014-01-11 13:00:59 -05:00 |
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oakes
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78981350f9
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Put listeners in a vector and improve UI listeners
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2014-01-11 12:53:37 -05:00 |
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oakes
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c9ac4bd2f4
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Make keyword more idiomatic
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2014-01-11 03:35:32 -05:00 |
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oakes
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1c4c827ff9
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Add UI listeners
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2014-01-11 03:24:49 -05:00 |
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oakes
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d623c580fb
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Refactor and fix interop bugs
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2014-01-11 01:58:08 -05:00 |
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oakes
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ee3fdab2fd
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Update justification
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2014-01-10 23:06:05 -05:00 |
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oakes
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8929cd9f6d
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Pass width/height in the resize function's screen map
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2014-01-10 19:46:18 -05:00 |
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oakes
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c11b5159fe
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Rename function again
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2014-01-10 19:35:52 -05:00 |
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oakes
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2f20efa27e
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Rename keycode function
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2014-01-10 19:27:53 -05:00 |
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oakes
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5160723250
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Make function private
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2014-01-10 19:26:18 -05:00 |
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oakes
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3f31fdec14
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Remove fummy function
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2014-01-10 15:04:44 -05:00 |
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oakes
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8f18298fa5
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Rename input methods for consistency
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2014-01-10 14:44:18 -05:00 |
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oakes
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5ddc35ccc7
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Fix standalone input functions
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2014-01-10 14:34:06 -05:00 |
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oakes
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f2a1078167
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Clean up execution function
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2014-01-10 14:21:37 -05:00 |
|
oakes
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5657b6e9b1
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Make sure a new InputMultiplexer is made when set-screen! is called
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2014-01-10 13:30:54 -05:00 |
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oakes
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c1c04f1118
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Add gesture detection
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2014-01-10 13:22:14 -05:00 |
|
oakes
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85dff89682
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Add input functions to defscreen
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2014-01-10 12:51:30 -05:00 |
|
oakes
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e60a6f360a
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Improve input functions
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2014-01-10 04:53:19 -05:00 |
|
oakes
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f5c502cf86
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Add type hints
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2014-01-10 02:42:23 -05:00 |
|
oakes
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c4e496f72d
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Use reify instead of proxy, add input function, and add global interop macros
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2014-01-10 02:37:42 -05:00 |
|
oakes
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0e2998826f
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Improve performance of function
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2014-01-09 23:43:47 -05:00 |
|
oakes
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4c4b5a4dc2
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Make function work in multithreaded code
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2014-01-09 23:41:19 -05:00 |
|
oakes
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f631626060
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Make is-pressed? work with all keys
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2014-01-09 22:46:57 -05:00 |
|
oakes
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9bb4f0a1e4
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Improve ability to modify entities via the REPL
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2014-01-09 17:06:56 -05:00 |
|
oakes
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e6d9b752d9
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Allow reading from the screen and entities atoms via a REPL
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2014-01-09 16:28:00 -05:00 |
|
oakes
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a895305e9a
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Allow setting actor values via the entity map
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2014-01-09 14:31:46 -05:00 |
|
oakes
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4442673daa
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Fix unit scale
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2014-01-08 17:47:24 -05:00 |
|
oakes
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cb042ca867
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Make tile renderer functions behave like their LibGDX equivalents
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2014-01-08 17:46:27 -05:00 |
|
oakes
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ed560a410c
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Improve grammatical consistency
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2014-01-08 14:31:09 -05:00 |
|
oakes
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55b756de8b
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Don't duplicate constant values
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2014-01-08 14:16:42 -05:00 |
|
oakes
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d37ca98d00
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Add commented example
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2014-01-08 14:10:53 -05:00 |
|
oakes
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b6bce49d40
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Break up tiled-map-renderer into separate functions
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2014-01-08 14:10:11 -05:00 |
|
oakes
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a534d49a90
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Fix bug preventing some interop calls from working
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2014-01-08 03:53:12 -05:00 |
|
oakes
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b693578c83
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Turn macro into function
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2014-01-08 03:33:38 -05:00 |
|
oakes
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fa07f45c3d
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Start core-ui
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2014-01-08 03:20:05 -05:00 |
|
oakes
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e9658884e6
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Change camera/renderer creation process
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2014-01-08 00:24:25 -05:00 |
|
oakes
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64903142ef
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Replace get-key-frame with animation-image
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2014-01-06 13:59:40 -05:00 |
|
oakes
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398b83ea67
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Remove unnecessary function
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2014-01-06 13:46:03 -05:00 |
|
oakes
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8f97e02a1b
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Standardize all entities as hash maps
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2014-01-06 13:23:19 -05:00 |
|
oakes
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16e52427ef
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Add update! and rename some symbols
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2014-01-06 12:27:54 -05:00 |
|
oakes
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2e2fe8f8d5
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Rename image functions
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2014-01-06 03:58:08 -05:00 |
|
oakes
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e048450251
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Fix create-image issue
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2014-01-06 03:52:57 -05:00 |
|
oakes
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a387957289
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Add dynamic method generation and change the API
|
2014-01-06 03:46:43 -05:00 |
|
oakes
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a848ebac32
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Add methods and clean up
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2014-01-06 00:27:57 -05:00 |
|
oakes
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8e0fdc8ed4
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Start UI code and allow multiple screens to be displayed
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2014-01-05 20:52:53 -05:00 |
|
oakes
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0567451679
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Add fps
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2014-01-05 16:51:43 -05:00 |
|
oakes
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11f03f8419
|
Eliminate reflection
|
2014-01-05 14:28:55 -05:00 |
|
oakes
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13ab877966
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Add bang to function
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2014-01-05 13:59:22 -05:00 |
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