Don't duplicate constant values
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@@ -60,7 +60,7 @@ There are currently no tutorials or generated docs, because play-clj is changing
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(fn [screen entities]
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; make the camera 20 tiles high, and adjust the width appropriately
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(let [height 20
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width (* 20 (/ (game :width) (game :height)))]
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width (* height (/ (game :width) (game :height)))]
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(resize-camera! screen width height))
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; return the entities list unmodified
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entities))
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