Rename input methods for consistency
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@@ -71,8 +71,8 @@
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:pause #(execute-fn! on-pause)
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:resize #(execute-fn! on-resize)
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:resume #(execute-fn! on-resume)
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:input (input* options execute-fn!)
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:gesture (gesture* options execute-fn!)}))
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:input-processor (input-processor options execute-fn!)
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:gesture-detector (gesture-detector options execute-fn!)}))
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(defmacro defscreen
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[n & {:keys [] :as options}]
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@@ -97,8 +97,8 @@
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(let [add-inputs! (fn []
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(input! :setInputProcessor (InputMultiplexer.))
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(doseq [screen screens]
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(add-input! (:input screen))
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(add-input! (:gesture screen))))
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(add-input! (:input-processor screen))
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(add-input! (:gesture-detector screen))))
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run-fn! (fn [k & args]
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(doseq [screen screens]
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(apply (get screen k) args)))]
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@@ -43,80 +43,74 @@
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[key]
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`(.isKeyPressed ^Input (Gdx/input) (get-keycode ~key)))
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(defn input*
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[{:keys [key-down key-typed key-up mouse-moved
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scrolled touch-down touch-dragged touch-up]
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:or {key-down dummy key-typed dummy key-up dummy mouse-moved dummy
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scrolled dummy touch-down dummy touch-dragged dummy touch-up dummy}}
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(defn- input-processor
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[{:keys [on-key-down on-key-typed on-key-up on-mouse-moved
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on-scrolled on-touch-down on-touch-dragged on-touch-up]
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:or {on-key-down dummy on-key-typed dummy
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on-key-up dummy on-mouse-moved dummy
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on-scrolled dummy on-touch-down dummy
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on-touch-dragged dummy on-touch-up dummy}}
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execute-fn!]
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(reify InputProcessor
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(keyDown [this k]
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(execute-fn! key-down :keycode k)
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(execute-fn! on-key-down :keycode k)
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false)
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(keyTyped [this c]
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(execute-fn! key-typed :character c)
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(execute-fn! on-key-typed :character c)
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false)
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(keyUp [this k]
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(execute-fn! key-up :keycode k)
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(execute-fn! on-key-up :keycode k)
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false)
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(mouseMoved [this sx sy]
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(execute-fn! mouse-moved :screen-x sx :screen-y sy)
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(execute-fn! on-mouse-moved :screen-x sx :screen-y sy)
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false)
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(scrolled [this a]
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(execute-fn! scrolled :amount a)
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(execute-fn! on-scrolled :amount a)
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false)
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(touchDown [this sx sy p b]
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(execute-fn! touch-down :screen-x sx :screen-y sy :pointer p :button b)
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(execute-fn! on-touch-down :screen-x sx :screen-y sy :pointer p :button b)
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false)
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(touchDragged [this sx sy p]
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(execute-fn! touch-dragged :screen-x sx :screen-y sy :pointer p)
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(execute-fn! on-touch-dragged :screen-x sx :screen-y sy :pointer p)
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false)
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(touchUp [this sx sy p b]
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(execute-fn! touch-up :screen-x sx :screen-y sy :pointer p :button b)
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(execute-fn! on-touch-up :screen-x sx :screen-y sy :pointer p :button b)
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false)))
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(defmacro input
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[& args]
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`(input* ~args (fn [func# & options#] (func# options#))))
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(defn gesture*
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[{:keys [fling long-press pan pan-stop pinch tap zoom]
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:or {fling dummy long-press dummy pan dummy pan-stop dummy
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pinch dummy tap dummy zoom dummy}}
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(defn- gesture-detector
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[{:keys [on-fling on-long-press on-pan on-pan-stop on-pinch on-tap on-zoom]
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:or {on-fling dummy on-long-press dummy on-pan dummy on-pan-stop dummy
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on-pinch dummy on-tap dummy on-zoom dummy}}
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execute-fn!]
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(let [listener
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(reify GestureDetector$GestureListener
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(fling [this vx vy b]
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(execute-fn! fling :velocity-x vx :velocity-y vy :button b)
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(execute-fn! on-fling :velocity-x vx :velocity-y vy :button b)
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false)
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(longPress [this x y]
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(execute-fn! long-press :x x :y y)
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(execute-fn! on-long-press :x x :y y)
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false)
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(pan [this x y dx dy]
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(execute-fn! pan :x x :y y :delta-x dx :delta-y dy)
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(execute-fn! on-pan :x x :y y :delta-x dx :delta-y dy)
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false)
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(panStop [this x y p b]
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(execute-fn! pan-stop :x x :y y :pointer p :button b)
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(execute-fn! on-pan-stop :x x :y y :pointer p :button b)
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false)
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(pinch [this ip1 ip2 p1 p2]
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(execute-fn! pinch
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(execute-fn! on-pinch
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:initial-pointer-1 ip1 :initial-pointer-2 ip2
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:pointer1 p1 :pointer2 p2)
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false)
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(tap [this x y c b]
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(execute-fn! tap :x x :y y :count c :button b)
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(execute-fn! on-tap :x x :y y :count c :button b)
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false)
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(touchDown [this x y p b]
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false)
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(zoom [this id d]
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(execute-fn! zoom :initial-distance id :distance d)
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(execute-fn! on-zoom :initial-distance id :distance d)
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false))]
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(proxy [GestureDetector] [listener])))
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(defmacro gesture
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[& args]
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`(gesture* ~args (fn [func# & options#] (func# options#))))
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(defn add-input!
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[^InputProcessor p]
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(.addProcessor ^InputMultiplexer (.getInputProcessor (Gdx/input)) p))
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