Commit Graph

659 Commits

Author SHA1 Message Date
2b7b663e72 distance. 2014-10-06 20:43:33 -07:00
d724080220 You can fill a flask. 2014-10-06 13:00:25 -07:00
438ed4f36f nicer ux when getting flask. 2014-10-06 12:55:28 -07:00
de24910ed0 adding flask item. 2014-10-06 12:49:36 -07:00
64cb52060e added sheep animations. 2014-10-04 11:34:12 -07:00
1b487edc2b cleaning up dialogue a bit. 2014-10-03 21:11:14 -07:00
098891dd42 first step in large refactoring to extract rooms. 2014-10-03 20:00:09 -07:00
d672c7ab39 minor fixes. 2014-10-03 18:41:34 -07:00
f2d915a3f0 handles moving entities, needs a lot of refactoring. 2014-10-03 16:19:01 -07:00
a21d0cb6f3 the sheep can move closer to the player now. 2014-10-02 12:26:29 -07:00
6c0acd1ae6 item interactions. 2014-10-01 20:42:26 -07:00
d235017423 lots of improvements. 2014-10-01 13:26:56 -07:00
4bd400dff3 first puzzle complete 2014-09-28 14:52:05 -07:00
fbbc7519a8 Wizard convincing puzzle. 2014-09-28 13:57:15 -07:00
fd3b07bf12 ordered dialogue trees 2014-09-27 10:19:20 -07:00
9da703004a improvements on conversation tree. 2014-09-27 09:11:00 -07:00
f5c6c593a7 sample conversation. 2014-09-26 17:06:28 -07:00
27d992776a a better approach to dialogue treees. 2014-09-26 16:51:27 -07:00
51be2e0e14 a way of doing dialogue trees, but meh. 2014-09-25 17:07:39 -07:00
a5cd9fcea9 more dialogue tree improvement. 2014-09-24 23:11:20 -07:00
240af5dcf0 dialogue tree improvements. 2014-09-24 18:39:07 -07:00
f90ae6b7c3 first step at dialogue trees. 2014-09-24 13:25:07 -07:00
4c2da6acd5 adding wizard. 2014-09-23 16:31:24 -07:00
6521e23c43 fixing inside screen. 2014-09-23 15:59:37 -07:00
c745eb4bf1 making moving speed dynamic based on scale. 2014-09-23 15:54:09 -07:00
e2e426d108 new screen. 2014-09-23 14:03:26 -07:00
ee3c5e5782 more fade. 2014-09-20 22:28:10 -07:00
19fb2e6ebe beginning on inventory screen. 2014-09-20 22:26:46 -07:00
d45d4de403 incorporating more stuff. 2014-09-20 09:03:34 -07:00
dd17a0828e no weird scaling when switching screens 2014-09-20 08:47:15 -07:00
43c74b3a79 added another screen. 2014-09-20 00:24:25 -07:00
17d42adaf5 more interactions. 2014-09-19 16:46:06 -07:00
6544c1487a continued progress on adding rooms. 2014-09-19 16:14:51 -07:00
5db858aae5 animations in all directions. 2014-09-18 18:14:17 -07:00
0ae2c5cea8 adding function to flip animations so that we only need one file per anim. 2014-09-18 17:46:18 -07:00
6efeeabe55 more animation cleanup. 2014-09-18 17:30:28 -07:00
3e96654ba3 removed jump from talk start. 2014-09-18 17:19:43 -07:00
875c9a6af8 animations don't start in the middle. 2014-09-18 17:14:59 -07:00
7d8ba284d7 moving ego into background. 2014-09-18 16:29:33 -07:00
b2b42a4e71 peddler. 2014-09-18 13:05:23 -07:00
0c63f85553 new background. 2014-09-17 18:00:33 -07:00
3407787109 better volume. 2014-09-17 17:35:04 -07:00
28728bba27 nice transitions. 2014-09-17 12:26:45 -07:00
8f32ec50d3 continued refactoring actions 2014-09-16 23:18:36 -07:00
d86ea452ab messing with volumes. 2014-09-16 17:03:20 -07:00
68317528a9 making it so you can have other entities only on one screen (i.e., sheep) 2014-09-16 16:56:36 -07:00
153bd33824 added ability to change to a different screen (background) 2014-09-16 16:46:35 -07:00
37af5dc53e added ability to change to a different screen (background) 2014-09-16 16:46:30 -07:00
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1dccf1538e minor bug. 2014-09-16 13:36:56 -07:00
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0f7ac68195 started revamping actions some more for making interactions simple. 2014-09-16 13:21:46 -07:00