Wizard convincing puzzle.
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@@ -159,8 +159,7 @@
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(apply do-dialogue entities :ego line more))
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(defn wizard-dialogue [entities]
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{
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:choices ["What do you mean, \"Not you again?\""
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{:choices ["What do you mean, \"Not you again?\""
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{:run #(respond entities % :wizard "I mean, you've wrecked my life and I never want to see you again.")
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:choices ["You mean the time I set your house on fire with a fire mint?"
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{:run #(do
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@@ -185,9 +184,63 @@
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(actions/transition-background entities :outside-house [262 88]))}
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"Even an old hoot like you needs a kick in the pants every now and again."
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{:run #(respond entities % :wizard "What gives you the right to try to teach me a lesson?")
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:choices ["My good looks?" {:choices actions/previous-choices}
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"My good standing within the community?" {:choices actions/previous-choices}
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"My respectful attitude?" {:choices actions/previous-choices}]}]}
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:choices ["My good looks?"
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{:run #(do (respond entities %
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:wizard "You know, handsome looks aren't all they're chocked up to be."
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:wizard "Take me for example."
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:wizard "When you have a bod like man, you can hardly go to the grocery store without being noticed."
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:wizard "But no. Your looks, however good they may be, don't give you the right to teach me a lesson."
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:wizard "Now please leave me in peace.")
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(actions/transition-background entities :outside-house [262 88]))}
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"My good standing within the community?"
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{:run #(do (respond entities %
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:wizard "Ha! Good standing?"
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:wizard "You're the neighborhood cheat and everyone knows it."
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:wizard "Now please leave me in peace.")
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(actions/transition-background entities :outside-house [262 88]))}
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"I'm going to be a knight! That counts for something doesn't it?"
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{:run #(do (respond entities %
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:wizard "You are, are you?"
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:wizard "Pray tell, how do you, a mere wreckless youth, plan on becoming a knight?"))
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:choices ["By pulling the Sword of Blergh from its stone!"
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{:run #(respond entities %
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:wizard "Well, well. It sounds I was wrong about you."
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:wizard "Indeed, you are on the path of setting your destructive past behind you."
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:wizard "But know this, the stone cannot be cheated easily."
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:wizard "You must fulfill the age-old prophecy."
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:wizard "'The Sword of Blergh with magic sting,' ..."
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:wizard "... 'Shall yield to no earthly king.'"
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:wizard "'To draw from hardened, weathered stone,' ..."
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:wizard "... 'One must have valor, right to the bone.'"
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:wizard "'Worthy in courage, wisdom and might,' ..."
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:wizard "... 'only then with sword he'll fight.'"
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:wizard "'But a hero should he prove not be,' ..."
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:wizard "... 'Only ruin will fall on thee.'"
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:wizard "'I'll fall neither for guile nor guise'..."
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)
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:choices ["Is this almost over?"
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{:run #(do (respond entities %
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:wizard "Patience, boy."
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:wizard "... 'Such a man will have great surprise.'"
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:wizard "If this is truely your quest, boy, then I will help you in your quest. "
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:wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh."
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:ego "No cheating."
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:ego "Check.")
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(swap! entities (fn [e] (assoc-in e [:state :convinced-wizard?] true))))}
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"*cough* *cough* *ahem*"
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{:run #(do (respond entities %
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:wizard "Excuse you."
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:wizard "... 'Such a man will have great surprise.'"
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:wizard "If this is truely your quest, boy, then I will help you in your quest. "
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:wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh."
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:ego "No cheating."
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:ego "Check.")
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(swap! entities (fn [e] (assoc-in e [:state :convinced-wizard?] true))))}]}
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"By besting swamp, foe, and the occasional bizarre conversation tree."
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{:run #(do (respond entities %
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:wizard "While your goal sounds noble, no amount of bizarre conversation tree searching will earn my respect."
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:wizard "Now please leave.")
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(actions/transition-background entities :outside-house [262 88]))}]}]}]}
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"You're not happy to see me, Mr. Fangald?"
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{:run #(respond entities % :wizard "Of course not, you little brat. You've made my life a living hell!")
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:choices #(-> % zip/left)}
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