Wizard convincing puzzle.

This commit is contained in:
2014-09-28 13:57:15 -07:00
parent fd3b07bf12
commit fbbc7519a8

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@@ -159,8 +159,7 @@
(apply do-dialogue entities :ego line more))
(defn wizard-dialogue [entities]
{
:choices ["What do you mean, \"Not you again?\""
{:choices ["What do you mean, \"Not you again?\""
{:run #(respond entities % :wizard "I mean, you've wrecked my life and I never want to see you again.")
:choices ["You mean the time I set your house on fire with a fire mint?"
{:run #(do
@@ -185,9 +184,63 @@
(actions/transition-background entities :outside-house [262 88]))}
"Even an old hoot like you needs a kick in the pants every now and again."
{:run #(respond entities % :wizard "What gives you the right to try to teach me a lesson?")
:choices ["My good looks?" {:choices actions/previous-choices}
"My good standing within the community?" {:choices actions/previous-choices}
"My respectful attitude?" {:choices actions/previous-choices}]}]}
:choices ["My good looks?"
{:run #(do (respond entities %
:wizard "You know, handsome looks aren't all they're chocked up to be."
:wizard "Take me for example."
:wizard "When you have a bod like man, you can hardly go to the grocery store without being noticed."
:wizard "But no. Your looks, however good they may be, don't give you the right to teach me a lesson."
:wizard "Now please leave me in peace.")
(actions/transition-background entities :outside-house [262 88]))}
"My good standing within the community?"
{:run #(do (respond entities %
:wizard "Ha! Good standing?"
:wizard "You're the neighborhood cheat and everyone knows it."
:wizard "Now please leave me in peace.")
(actions/transition-background entities :outside-house [262 88]))}
"I'm going to be a knight! That counts for something doesn't it?"
{:run #(do (respond entities %
:wizard "You are, are you?"
:wizard "Pray tell, how do you, a mere wreckless youth, plan on becoming a knight?"))
:choices ["By pulling the Sword of Blergh from its stone!"
{:run #(respond entities %
:wizard "Well, well. It sounds I was wrong about you."
:wizard "Indeed, you are on the path of setting your destructive past behind you."
:wizard "But know this, the stone cannot be cheated easily."
:wizard "You must fulfill the age-old prophecy."
:wizard "'The Sword of Blergh with magic sting,' ..."
:wizard "... 'Shall yield to no earthly king.'"
:wizard "'To draw from hardened, weathered stone,' ..."
:wizard "... 'One must have valor, right to the bone.'"
:wizard "'Worthy in courage, wisdom and might,' ..."
:wizard "... 'only then with sword he'll fight.'"
:wizard "'But a hero should he prove not be,' ..."
:wizard "... 'Only ruin will fall on thee.'"
:wizard "'I'll fall neither for guile nor guise'..."
)
:choices ["Is this almost over?"
{:run #(do (respond entities %
:wizard "Patience, boy."
:wizard "... 'Such a man will have great surprise.'"
:wizard "If this is truely your quest, boy, then I will help you in your quest. "
:wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh."
:ego "No cheating."
:ego "Check.")
(swap! entities (fn [e] (assoc-in e [:state :convinced-wizard?] true))))}
"*cough* *cough* *ahem*"
{:run #(do (respond entities %
:wizard "Excuse you."
:wizard "... 'Such a man will have great surprise.'"
:wizard "If this is truely your quest, boy, then I will help you in your quest. "
:wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh."
:ego "No cheating."
:ego "Check.")
(swap! entities (fn [e] (assoc-in e [:state :convinced-wizard?] true))))}]}
"By besting swamp, foe, and the occasional bizarre conversation tree."
{:run #(do (respond entities %
:wizard "While your goal sounds noble, no amount of bizarre conversation tree searching will earn my respect."
:wizard "Now please leave.")
(actions/transition-background entities :outside-house [262 88]))}]}]}]}
"You're not happy to see me, Mr. Fangald?"
{:run #(respond entities % :wizard "Of course not, you little brat. You've made my life a living hell!")
:choices #(-> % zip/left)}