distance.

This commit is contained in:
2014-10-06 20:43:33 -07:00
parent d724080220
commit 2b7b663e72
5 changed files with 35 additions and 15 deletions

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@@ -9,6 +9,7 @@
[advent.pathfind]
[advent.actions :as actions]
[advent.screens.dialogue :as dialogue]
[advent.utils :as utils]
[clojure.core.async :refer [put! <! <!! >! >!! chan go thread take! alts!!]])
(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
[com.badlogic.gdx.graphics.g2d TextureRegion]
@@ -53,11 +54,6 @@
(update-in entities [:room :entities target-id] #(start-animation screen % :stand)))
(defn dist [x1 y1 x2 y2]
(let [dx (- x1 x2)
dy (- y1 y2)]
(Math/sqrt (+ (* dx dx) (* dy dy)))))
(defmacro run-action [entities & forms]
`(let [c# (chan)]
(do
@@ -79,7 +75,7 @@
(let [{from-x :x from-y :y :keys [left right scale-x] :as target-entity} (get-in entities [:room :entities target-id])]
(let [delta-x (- final-x from-x)
delta-y (- final-y from-y)
distance (dist from-x from-y final-x final-y)
distance (utils/dist from-x from-y final-x final-y)
speed (* (or scale-x 1.0) 1.5)
moved-x (if (= 0.0 distance)
0
@@ -102,7 +98,7 @@
(done? [this screen entities]
(let [{from-x :x from-y :y :keys [left right anim] :as target-entity} (get-in entities [:room :entities target-id])]
(< (dist final-x final-y from-x from-y) 1)))
(< (utils/dist final-x final-y from-x from-y) 1)))
(terminate [this screen entities]
(stop screen entities target-id))
@@ -131,7 +127,7 @@
[[target-x target-y] remainder] @targets-left]
(let [delta-x (- target-x from-x)
delta-y (- target-y from-y)
distance (dist from-x from-y target-x target-y)
distance (utils/dist from-x from-y target-x target-y)
speed (* (or scale-x 1.0) 1.5)
moved-x (if (= 0.0 distance)
0
@@ -155,7 +151,7 @@
(done? [this screen entities]
(let [{from-x :x from-y :y :keys [left right anim] :as target-entity} (get-in entities [:room :entities target-id])]
(< (dist final-x final-y from-x from-y) 1)))
(< (utils/dist final-x final-y from-x from-y) 1)))
(terminate [this screen entities]
(stop screen entities target-id))

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@@ -8,6 +8,16 @@
[play-clj.utils :refer :all]
[play-clj.g2d :refer :all]))
(def ego-sheep-loc
[132 140])
(defn dist-to-sheep [entities]
(apply utils/dist (get-in entities [:room :entities :sheep :x]) (get-in entities [:room :entities :sheep :y])
ego-sheep-loc))
(defn is-sheep-close? [entities]
(< (dist-to-sheep entities) 45))
(defn wizard-dialogue [entities]
(actions/do-dialogue entities :ego "Hello there Mr. Fangald!" :wizard "Oh no, not you again!")
(actions/present-choices entities
@@ -152,19 +162,27 @@
:box [38 160 71 181]
:script (actions/get-script
entities
(if ((get-in @entities [:state :inventory]) :wool)
(actions/talk entities :ego "The sheep has given me enough wool.")
(do (actions/give entities :wool)
(actions/talk entities :ego "I guess her wool is shedding."))))
(if (is-sheep-close? @entities)
(do (actions/walk-to entities :ego ego-sheep-loc)
(actions/give entities :wool)
(actions/talk entities :ego "I guess her wool is shedding."))
(actions/talk entities :ego "She's too far away for me to pet her."))))
:scripts {:wool (actions/get-script entities
(actions/talk entities :ego "She doesn't need it back."))
:carrot (actions/get-script entities
(actions/walk-to entities :ego [132 140])
(actions/walk-to entities :ego ego-sheep-loc)
(actions/talk entities :ego "Come on girl, get the carrot!")
(actions/walk-straight-to entities :sheep [95 150]))
:flask (actions/get-script entities
(actions/give entities :flask-with-contents)
(actions/talk entities :ego "Sheeps milk."))}
(if (is-sheep-close? @entities)
(do (actions/walk-to entities :ego ego-sheep-loc)
(actions/give entities :flask-with-contents)
(actions/talk entities :ego "Sheeps milk."))
(actions/talk entities :ego "She's too far away.")))}
:left {:walk (utils/flip sheep-walk)
:stand (utils/flip sheep-stand)}
:right {:walk sheep-walk

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@@ -133,7 +133,7 @@
(update! screen :renderer (stage) :camera (orthographic))
(let [_ (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
music (sound "town-music.mp3")
_ (sound! music :loop 0.80)
;; _ (sound! music :loop 0.80)
rooms {:inside-house (rooms.inside-house/make screen)
:outside-house (rooms.outside-house/make screen)
:behind-house (rooms.behind-house/make screen)

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@@ -44,6 +44,12 @@
range (+ (* percent-complete (- maximum-size minimum-size)) minimum-size)]
range)))))
(defn dist [x1 y1 x2 y2]
(let [dx (- x1 x2)
dy (- y1 y2)]
(Math/sqrt (+ (* dx dx) (* dy dy)))))
(defn flip [anim]
(animation (animation! anim :get-frame-duration)
(for [src-frame (animation! anim :get-key-frames)