oakes
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dca730c8fd
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Move all listeners into core so they can be made private
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2014-01-18 19:17:57 -05:00 |
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oakes
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51547b9968
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Make macros private
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2014-01-18 19:04:17 -05:00 |
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oakes
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a1a6066c99
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Remove joints whose bodies no longer exist
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2014-01-18 18:51:23 -05:00 |
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oakes
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7497b33eca
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Rename another macroj
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2014-01-18 18:26:32 -05:00 |
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oakes
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862ffb282c
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Rename functions for consistency
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2014-01-18 18:25:16 -05:00 |
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oakes
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97df99acbf
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Create macro for setting fields and add joint functions
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2014-01-18 18:21:54 -05:00 |
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oakes
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2db20471e9
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Remove reflection calls
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2014-01-18 12:33:21 -05:00 |
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oakes
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4d3a79ea74
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Clean up draw-entity! functions
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2014-01-18 04:56:45 -05:00 |
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oakes
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10621a3204
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Call begin/end on SpriteBatch directly again
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2014-01-18 04:32:09 -05:00 |
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oakes
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3c7f6e4211
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Remove redundancy
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2014-01-18 00:40:08 -05:00 |
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oakes
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da9b61c47e
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Auto-destroy bodies
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2014-01-18 00:23:08 -05:00 |
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oakes
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e0371d4d28
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Initialize circles with a radius
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2014-01-17 22:50:06 -05:00 |
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oakes
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5a4d4735ea
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Allow entities with no type to be drawn
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2014-01-17 22:36:08 -05:00 |
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oakes
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d346924f58
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Allow the camera functions to take the camera object directly
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2014-01-17 21:55:29 -05:00 |
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oakes
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7dbf3509c9
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Add more body functions and move entities in step! function
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2014-01-17 21:11:20 -05:00 |
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oakes
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c25477e11d
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Create shape functions
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2014-01-17 19:42:01 -05:00 |
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oakes
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b703780089
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Improve body functions and allow graphics macros to work on both the screen and the objects themselves
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2014-01-17 18:11:37 -05:00 |
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oakes
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6b1eda86c8
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Start work on body functions
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2014-01-17 17:13:06 -05:00 |
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oakes
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01104593ec
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Provide default position/size values when drawing and improve step! function
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2014-01-17 16:04:20 -05:00 |
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oakes
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52ab737a32
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Add step! function
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2014-01-17 15:18:02 -05:00 |
|
oakes
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6f9c8a4ebd
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Automatically add box2d contact listener
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2014-01-17 14:17:47 -05:00 |
|
oakes
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7d9ceaa752
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Use new render! function
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2014-01-17 12:39:20 -05:00 |
|
oakes
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393cb6fa60
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Allow setting the camera z position
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2014-01-17 12:36:51 -05:00 |
|
oakes
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33a14ef1dd
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Shorten the camera function names
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2014-01-17 12:27:33 -05:00 |
|
oakes
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23bbcfb698
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Rename physics namespace
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2014-01-16 00:50:22 -05:00 |
|
oakes
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cb5e5f7461
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Moving drawing functions back into core
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2014-01-16 00:31:01 -05:00 |
|
oakes
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fcb26ae47b
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Reflect API changes
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2014-01-16 00:30:44 -05:00 |
|
oakes
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f4ba681303
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Break 2d stuff into separate namespace
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2014-01-15 23:21:26 -05:00 |
|
oakes
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4ffa229c33
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Finish math
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2014-01-15 20:04:27 -05:00 |
|
oakes
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1244e37e08
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Add math functions
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2014-01-15 18:20:31 -05:00 |
|
oakes
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e3ea76d4c6
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Add vector macros
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2014-01-15 16:47:23 -05:00 |
|
oakes
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8e46219778
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Add animation function/macro and various macros in utils
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2014-01-15 16:43:42 -05:00 |
|
oakes
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e07486ef63
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Add math
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2014-01-15 16:42:18 -05:00 |
|
oakes
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72a1d51009
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Simplify macros
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2014-01-15 16:12:01 -05:00 |
|
oakes
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868fabc3ed
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Start physics
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2014-01-15 16:00:39 -05:00 |
|
oakes
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9208eca36c
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Add macro versions of the render functions
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2014-01-15 15:53:18 -05:00 |
|
oakes
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aab718fe95
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Add gdx-array-map
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2014-01-15 15:31:02 -05:00 |
|
oakes
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646d8e0fa1
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Remove deprecated stuff
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2014-01-14 01:56:25 -05:00 |
|
oakes
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80d17783f2
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Rename function for consistency
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2014-01-13 16:47:10 -05:00 |
|
oakes
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cd57839d35
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Cast class to avoid reflection
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2014-01-13 13:25:17 -05:00 |
|
oakes
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cf61fcde2f
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Fix tiled map interop macros
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2014-01-13 02:58:45 -05:00 |
|
oakes
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6d2a651484
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Add tiled map interop macros
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2014-01-13 02:35:07 -05:00 |
|
oakes
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4af5f6a864
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Add move-x and move-y
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2014-01-13 00:55:07 -05:00 |
|
oakes
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0cd02856cc
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Throw error when unsupported keyword is used
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2014-01-12 23:13:05 -05:00 |
|
oakes
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3feee36e8f
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Add stack
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2014-01-12 19:31:35 -05:00 |
|
oakes
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c89836f66c
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Improve tree
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2014-01-12 19:27:19 -05:00 |
|
oakes
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97a34fe0e8
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Add window
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2014-01-12 18:35:29 -05:00 |
|
oakes
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a45e929740
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Add scroll-pane
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2014-01-12 18:31:00 -05:00 |
|
oakes
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26ce368256
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Add select-box
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2014-01-12 17:16:49 -05:00 |
|
oakes
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bbf85396ad
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Make add! nicer to use directly
|
2014-01-12 16:58:34 -05:00 |
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