Commit Graph

111 Commits

Author SHA1 Message Date
oakes
7ea91ad262 Rename function 2014-01-11 23:21:56 -05:00
oakes
ca20e341d8 Make non-macro entity functions swappable with the macro versions 2014-01-11 23:18:03 -05:00
oakes
be6d323cfe Simplify slider function 2014-01-11 22:46:51 -05:00
oakes
330f2a347d Refactor and add groups 2014-01-11 22:40:40 -05:00
oakes
140a21ea8a Use underscore for unused symbol 2014-01-11 16:21:29 -05:00
oakes
0a08e4fd25 Remove unnecessary return 2014-01-11 16:06:49 -05:00
oakes
3738d867f0 Automatically add/remove actors based on entities list 2014-01-11 16:04:56 -05:00
oakes
95f520ffaf Turn render! into a multimethod 2014-01-11 14:58:15 -05:00
oakes
8fcb4193b9 Add horizontal and vertical groups 2014-01-11 14:58:02 -05:00
oakes
cfca2eda29 Add type hints and rename function 2014-01-11 14:22:11 -05:00
oakes
0e31eedcdb Update example to reflect API change 2014-01-11 14:15:58 -05:00
oakes
bf98ffbb9b Break ui code to separate namespace and refactor 2014-01-11 14:14:13 -05:00
oakes
b2efae2d99 Remove act call 2014-01-11 13:00:59 -05:00
oakes
78981350f9 Put listeners in a vector and improve UI listeners 2014-01-11 12:53:37 -05:00
oakes
c9ac4bd2f4 Make keyword more idiomatic 2014-01-11 03:35:32 -05:00
oakes
1c4c827ff9 Add UI listeners 2014-01-11 03:24:49 -05:00
oakes
d623c580fb Refactor and fix interop bugs 2014-01-11 01:58:08 -05:00
oakes
ee3fdab2fd Update justification 2014-01-10 23:06:05 -05:00
oakes
8929cd9f6d Pass width/height in the resize function's screen map 2014-01-10 19:46:18 -05:00
oakes
c11b5159fe Rename function again 2014-01-10 19:35:52 -05:00
oakes
2f20efa27e Rename keycode function 2014-01-10 19:27:53 -05:00
oakes
5160723250 Make function private 2014-01-10 19:26:18 -05:00
oakes
3f31fdec14 Remove fummy function 2014-01-10 15:04:44 -05:00
oakes
8f18298fa5 Rename input methods for consistency 2014-01-10 14:44:18 -05:00
oakes
5ddc35ccc7 Fix standalone input functions 2014-01-10 14:34:06 -05:00
oakes
f2a1078167 Clean up execution function 2014-01-10 14:21:37 -05:00
oakes
5657b6e9b1 Make sure a new InputMultiplexer is made when set-screen! is called 2014-01-10 13:30:54 -05:00
oakes
c1c04f1118 Add gesture detection 2014-01-10 13:22:14 -05:00
oakes
85dff89682 Add input functions to defscreen 2014-01-10 12:51:30 -05:00
oakes
e60a6f360a Improve input functions 2014-01-10 04:53:19 -05:00
oakes
f5c502cf86 Add type hints 2014-01-10 02:42:23 -05:00
oakes
c4e496f72d Use reify instead of proxy, add input function, and add global interop macros 2014-01-10 02:37:42 -05:00
oakes
0e2998826f Improve performance of function 2014-01-09 23:43:47 -05:00
oakes
4c4b5a4dc2 Make function work in multithreaded code 2014-01-09 23:41:19 -05:00
oakes
f631626060 Make is-pressed? work with all keys 2014-01-09 22:46:57 -05:00
oakes
9bb4f0a1e4 Improve ability to modify entities via the REPL 2014-01-09 17:06:56 -05:00
oakes
e6d9b752d9 Allow reading from the screen and entities atoms via a REPL 2014-01-09 16:28:00 -05:00
oakes
a895305e9a Allow setting actor values via the entity map 2014-01-09 14:31:46 -05:00
oakes
4442673daa Fix unit scale 2014-01-08 17:47:24 -05:00
oakes
cb042ca867 Make tile renderer functions behave like their LibGDX equivalents 2014-01-08 17:46:27 -05:00
oakes
ed560a410c Improve grammatical consistency 2014-01-08 14:31:09 -05:00
oakes
55b756de8b Don't duplicate constant values 2014-01-08 14:16:42 -05:00
oakes
d37ca98d00 Add commented example 2014-01-08 14:10:53 -05:00
oakes
b6bce49d40 Break up tiled-map-renderer into separate functions 2014-01-08 14:10:11 -05:00
oakes
a534d49a90 Fix bug preventing some interop calls from working 2014-01-08 03:53:12 -05:00
oakes
b693578c83 Turn macro into function 2014-01-08 03:33:38 -05:00
oakes
fa07f45c3d Start core-ui 2014-01-08 03:20:05 -05:00
oakes
e9658884e6 Change camera/renderer creation process 2014-01-08 00:24:25 -05:00
oakes
64903142ef Replace get-key-frame with animation-image 2014-01-06 13:59:40 -05:00
oakes
398b83ea67 Remove unnecessary function 2014-01-06 13:46:03 -05:00