Commit Graph

216 Commits

Author SHA1 Message Date
oakes
3a61d3ad6b Increment version number 2014-01-20 01:18:49 -05:00
oakes
7fee9883d5 Add bang 2014-01-20 00:34:35 -05:00
oakes
9cc75ece37 Add docstrings to g2d-physics 2014-01-20 00:28:19 -05:00
oakes
24869fce4e Add docstrings to core-graphics 2014-01-20 00:01:30 -05:00
oakes
61b193e913 Add docstrings to the rest of core-global 2014-01-19 22:27:12 -05:00
oakes
7a4e126b3d Add more docstrings 2014-01-19 22:21:14 -05:00
oakes
f7664fdce7 Start work on docstrings 2014-01-19 22:02:30 -05:00
oakes
265ee56228 Prevent using invalid names 2014-01-19 20:49:44 -05:00
oakes
ab5594ac10 Revert "Revert changes"
This reverts commit 14aa25f090.
2014-01-19 20:40:15 -05:00
oakes
2f1caabc24 Merge branch 'master' of github.com:oakes/play-clj 2014-01-19 20:37:30 -05:00
oakes
14aa25f090 Revert changes 2014-01-19 20:37:07 -05:00
oakes
5c5d0e5a20 Adjust math macros to avoid possible issues 2014-01-19 20:24:29 -05:00
oakes
fb10d45457 Make wording more generic 2014-01-19 19:50:58 -05:00
oakes
119822749e Add link 2014-01-19 19:47:29 -05:00
oakes
12188c4ecb Add java interop section 2014-01-19 19:44:16 -05:00
oakes
278fe456f8 Quote more files correctly 2014-01-19 18:47:28 -05:00
oakes
6ca049e3ac Quote the directory correctly 2014-01-19 18:46:11 -05:00
oakes
80c2ce25a2 Fix syntax highlighting and improve wording 2014-01-19 18:44:44 -05:00
oakes
01bcfedd92 Fix typo 2014-01-19 18:38:31 -05:00
oakes
26a0134f36 Add tutorial link and change wording 2014-01-19 18:30:24 -05:00
oakes
d5f543183b Remove unnecessary nil 2014-01-19 18:22:22 -05:00
oakes
ad61c312ed Add multiple screens section 2014-01-19 18:20:00 -05:00
oakes
088a83a8b7 Add REPL section 2014-01-19 17:58:29 -05:00
oakes
830d678b3e Improve wording 2014-01-19 17:38:57 -05:00
oakes
d8e06f55d4 Add tutorial 2014-01-19 17:28:41 -05:00
oakes
dc68f7510e Don't pre-set any values in texture entities 2014-01-19 17:05:17 -05:00
oakes
f582f18392 Don't set default x and y values, and change some key names 2014-01-19 17:00:07 -05:00
oakes
ebdb097462 Set a texture entity's x and y when it is first created 2014-01-19 15:56:06 -05:00
oakes
9eba3bb28a Set a texture entity's width and height when it is first created 2014-01-19 15:10:54 -05:00
oakes
54f03ec0ed Use TextureRegion's width/height values if none is provided 2014-01-19 15:03:00 -05:00
oakes
ea37299a37 Add joint! macro 2014-01-19 10:41:33 -05:00
oakes
6bac86a94f Use a centralized function to determine how to deal with objects used in entity macros 2014-01-19 03:37:18 -05:00
oakes
a17d0ceb79 Run the stage's act method 2014-01-19 03:08:54 -05:00
oakes
011b20253f Move update functions to the listeners file 2014-01-19 02:22:47 -05:00
oakes
d89ab807e0 Reduce header size 2014-01-19 01:16:32 -05:00
oakes
9616bc785a Update README in template 2014-01-19 01:13:59 -05:00
oakes
eefe6318cf Move step! to the physics namespace where it belonds 2014-01-18 23:19:20 -05:00
oakes
70d613f91f Fix type hint 2014-01-18 23:09:09 -05:00
oakes
f5860b976b Add template 2014-01-18 20:15:29 -05:00
oakes
6bfbdce2c7 Clean up graphics code to be more consistent 2014-01-18 19:33:32 -05:00
oakes
dca730c8fd Move all listeners into core so they can be made private 2014-01-18 19:17:57 -05:00
oakes
51547b9968 Make macros private 2014-01-18 19:04:17 -05:00
oakes
a1a6066c99 Remove joints whose bodies no longer exist 2014-01-18 18:51:23 -05:00
oakes
7497b33eca Rename another macroj 2014-01-18 18:26:32 -05:00
oakes
862ffb282c Rename functions for consistency 2014-01-18 18:25:16 -05:00
oakes
97df99acbf Create macro for setting fields and add joint functions 2014-01-18 18:21:54 -05:00
oakes
2db20471e9 Remove reflection calls 2014-01-18 12:33:21 -05:00
oakes
4d3a79ea74 Clean up draw-entity! functions 2014-01-18 04:56:45 -05:00
oakes
10621a3204 Call begin/end on SpriteBatch directly again 2014-01-18 04:32:09 -05:00
oakes
3c7f6e4211 Remove redundancy 2014-01-18 00:40:08 -05:00