Commit Graph

15 Commits

Author SHA1 Message Date
oakes
2db20471e9 Remove reflection calls 2014-01-18 12:33:21 -05:00
oakes
4d3a79ea74 Clean up draw-entity! functions 2014-01-18 04:56:45 -05:00
oakes
10621a3204 Call begin/end on SpriteBatch directly again 2014-01-18 04:32:09 -05:00
oakes
da9b61c47e Auto-destroy bodies 2014-01-18 00:23:08 -05:00
oakes
5a4d4735ea Allow entities with no type to be drawn 2014-01-17 22:36:08 -05:00
oakes
d346924f58 Allow the camera functions to take the camera object directly 2014-01-17 21:55:29 -05:00
oakes
7dbf3509c9 Add more body functions and move entities in step! function 2014-01-17 21:11:20 -05:00
oakes
b703780089 Improve body functions and allow graphics macros to work on both the screen and the objects themselves 2014-01-17 18:11:37 -05:00
oakes
01104593ec Provide default position/size values when drawing and improve step! function 2014-01-17 16:04:20 -05:00
oakes
52ab737a32 Add step! function 2014-01-17 15:18:02 -05:00
oakes
6f9c8a4ebd Automatically add box2d contact listener 2014-01-17 14:17:47 -05:00
oakes
393cb6fa60 Allow setting the camera z position 2014-01-17 12:36:51 -05:00
oakes
33a14ef1dd Shorten the camera function names 2014-01-17 12:27:33 -05:00
oakes
cb5e5f7461 Moving drawing functions back into core 2014-01-16 00:31:01 -05:00
oakes
f4ba681303 Break 2d stuff into separate namespace 2014-01-15 23:21:26 -05:00