Commit Graph

51 Commits

Author SHA1 Message Date
0b27e1642d animation for fire mint. 2014-11-09 10:49:19 -08:00
4474f92343 fading music. 2014-11-04 13:22:54 -08:00
9a331cba07 music and latest version. 2014-11-04 12:50:48 -08:00
57a84f5101 added concept of different background musics. 2014-11-03 22:51:08 -08:00
862dfc158e Minor improvements. 2014-11-02 07:31:29 -08:00
f496f61003 consuming item when used. 2014-11-01 12:20:13 -07:00
b865761bd7 made reminders 2014-10-31 15:44:09 -07:00
6789801c33 made it so you can peel away the crack. 2014-10-30 11:47:21 -07:00
d639efe10e made a squatting animation 2014-10-21 20:02:52 -07:00
d06fe98465 swap flask for milk. 2014-10-16 20:04:02 -07:00
2c046134f8 implemented library of items. 2014-10-14 12:57:12 -07:00
396ff1320c new screen stuff. 2014-10-09 19:23:46 -07:00
2b7b663e72 distance. 2014-10-06 20:43:33 -07:00
438ed4f36f nicer ux when getting flask. 2014-10-06 12:55:28 -07:00
1b487edc2b cleaning up dialogue a bit. 2014-10-03 21:11:14 -07:00
098891dd42 first step in large refactoring to extract rooms. 2014-10-03 20:00:09 -07:00
a21d0cb6f3 the sheep can move closer to the player now. 2014-10-02 12:26:29 -07:00
d235017423 lots of improvements. 2014-10-01 13:26:56 -07:00
4bd400dff3 first puzzle complete 2014-09-28 14:52:05 -07:00
fd3b07bf12 ordered dialogue trees 2014-09-27 10:19:20 -07:00
27d992776a a better approach to dialogue treees. 2014-09-26 16:51:27 -07:00
a5cd9fcea9 more dialogue tree improvement. 2014-09-24 23:11:20 -07:00
240af5dcf0 dialogue tree improvements. 2014-09-24 18:39:07 -07:00
f90ae6b7c3 first step at dialogue trees. 2014-09-24 13:25:07 -07:00
c745eb4bf1 making moving speed dynamic based on scale. 2014-09-23 15:54:09 -07:00
dd17a0828e no weird scaling when switching screens 2014-09-20 08:47:15 -07:00
5db858aae5 animations in all directions. 2014-09-18 18:14:17 -07:00
875c9a6af8 animations don't start in the middle. 2014-09-18 17:14:59 -07:00
7d8ba284d7 moving ego into background. 2014-09-18 16:29:33 -07:00
28728bba27 nice transitions. 2014-09-17 12:26:45 -07:00
8f32ec50d3 continued refactoring actions 2014-09-16 23:18:36 -07:00
37af5dc53e added ability to change to a different screen (background) 2014-09-16 16:46:30 -07:00
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1dccf1538e minor bug. 2014-09-16 13:36:56 -07:00
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0f7ac68195 started revamping actions some more for making interactions simple. 2014-09-16 13:21:46 -07:00
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c09ecbe57f adding sound when you pick up an item. 2014-09-15 22:40:16 -07:00
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e5b2f95699 more cursor cleanup. right clicking removes inventory cursor. 2014-09-15 22:16:34 -07:00
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6d3478ca7b fixing jumping. 2014-09-15 21:31:21 -07:00
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c5cbb7387e first stateful interaction. 2014-09-15 20:31:30 -07:00
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01c5c91f66 Start of making the sheep interactable. 2014-09-15 20:26:31 -07:00
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124c0108be one action for walking between points. 2014-09-15 20:20:28 -07:00
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5982d9e2fe accidentally disabled collision detection. 2014-09-15 16:54:18 -07:00
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73c273afad proper stopping. 2014-09-15 16:52:10 -07:00
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a9b5876d1f not stable yet, but you can use core.async for scripting. 2014-09-15 16:26:14 -07:00
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aa5cb1f2f7 performance enhancement. 2014-09-12 17:54:41 -07:00
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9528a04a58 a hacky way to make talking automatically stop after a certain amount of time. 2014-09-11 13:23:23 -07:00
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8ebd46a935 repl jack-in. 2014-09-11 13:03:26 -07:00
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dc40512eda Removed scaling. Hopefully we will make this fast enough where it doesn't matter. 2014-09-11 12:49:21 -07:00
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9b4efb8fc7 fairly accurate text positioning. 2014-09-08 18:58:51 -07:00
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0507b26cca talking animation. 2014-09-08 13:12:58 -07:00
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02538a8c05 cleanup. 2014-09-08 07:12:43 -07:00