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0b27e1642d
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animation for fire mint.
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2014-11-09 10:49:19 -08:00 |
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4474f92343
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fading music.
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2014-11-04 13:22:54 -08:00 |
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9a331cba07
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music and latest version.
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2014-11-04 12:50:48 -08:00 |
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57a84f5101
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added concept of different background musics.
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2014-11-03 22:51:08 -08:00 |
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862dfc158e
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Minor improvements.
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2014-11-02 07:31:29 -08:00 |
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f496f61003
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consuming item when used.
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2014-11-01 12:20:13 -07:00 |
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b865761bd7
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made reminders
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2014-10-31 15:44:09 -07:00 |
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6789801c33
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made it so you can peel away the crack.
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2014-10-30 11:47:21 -07:00 |
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d639efe10e
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made a squatting animation
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2014-10-21 20:02:52 -07:00 |
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d06fe98465
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swap flask for milk.
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2014-10-16 20:04:02 -07:00 |
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2c046134f8
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implemented library of items.
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2014-10-14 12:57:12 -07:00 |
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396ff1320c
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new screen stuff.
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2014-10-09 19:23:46 -07:00 |
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2b7b663e72
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distance.
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2014-10-06 20:43:33 -07:00 |
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438ed4f36f
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nicer ux when getting flask.
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2014-10-06 12:55:28 -07:00 |
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1b487edc2b
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cleaning up dialogue a bit.
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2014-10-03 21:11:14 -07:00 |
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098891dd42
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first step in large refactoring to extract rooms.
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2014-10-03 20:00:09 -07:00 |
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a21d0cb6f3
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the sheep can move closer to the player now.
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2014-10-02 12:26:29 -07:00 |
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d235017423
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lots of improvements.
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2014-10-01 13:26:56 -07:00 |
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4bd400dff3
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first puzzle complete
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2014-09-28 14:52:05 -07:00 |
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fd3b07bf12
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ordered dialogue trees
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2014-09-27 10:19:20 -07:00 |
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27d992776a
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a better approach to dialogue treees.
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2014-09-26 16:51:27 -07:00 |
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a5cd9fcea9
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more dialogue tree improvement.
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2014-09-24 23:11:20 -07:00 |
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240af5dcf0
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dialogue tree improvements.
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2014-09-24 18:39:07 -07:00 |
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f90ae6b7c3
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first step at dialogue trees.
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2014-09-24 13:25:07 -07:00 |
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c745eb4bf1
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making moving speed dynamic based on scale.
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2014-09-23 15:54:09 -07:00 |
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dd17a0828e
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no weird scaling when switching screens
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2014-09-20 08:47:15 -07:00 |
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5db858aae5
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animations in all directions.
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2014-09-18 18:14:17 -07:00 |
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875c9a6af8
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animations don't start in the middle.
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2014-09-18 17:14:59 -07:00 |
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7d8ba284d7
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moving ego into background.
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2014-09-18 16:29:33 -07:00 |
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28728bba27
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nice transitions.
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2014-09-17 12:26:45 -07:00 |
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8f32ec50d3
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continued refactoring actions
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2014-09-16 23:18:36 -07:00 |
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37af5dc53e
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added ability to change to a different screen (background)
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2014-09-16 16:46:30 -07:00 |
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1dccf1538e
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minor bug.
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2014-09-16 13:36:56 -07:00 |
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0f7ac68195
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started revamping actions some more for making interactions simple.
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2014-09-16 13:21:46 -07:00 |
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c09ecbe57f
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adding sound when you pick up an item.
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2014-09-15 22:40:16 -07:00 |
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e5b2f95699
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more cursor cleanup. right clicking removes inventory cursor.
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2014-09-15 22:16:34 -07:00 |
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6d3478ca7b
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fixing jumping.
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2014-09-15 21:31:21 -07:00 |
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c5cbb7387e
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first stateful interaction.
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2014-09-15 20:31:30 -07:00 |
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01c5c91f66
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Start of making the sheep interactable.
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2014-09-15 20:26:31 -07:00 |
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124c0108be
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one action for walking between points.
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2014-09-15 20:20:28 -07:00 |
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5982d9e2fe
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accidentally disabled collision detection.
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2014-09-15 16:54:18 -07:00 |
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73c273afad
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proper stopping.
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2014-09-15 16:52:10 -07:00 |
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a9b5876d1f
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not stable yet, but you can use core.async for scripting.
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2014-09-15 16:26:14 -07:00 |
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aa5cb1f2f7
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performance enhancement.
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2014-09-12 17:54:41 -07:00 |
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9528a04a58
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a hacky way to make talking automatically stop after a certain amount of time.
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2014-09-11 13:23:23 -07:00 |
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8ebd46a935
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repl jack-in.
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2014-09-11 13:03:26 -07:00 |
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dc40512eda
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Removed scaling. Hopefully we will make this fast enough where it doesn't matter.
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2014-09-11 12:49:21 -07:00 |
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9b4efb8fc7
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fairly accurate text positioning.
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2014-09-08 18:58:51 -07:00 |
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0507b26cca
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talking animation.
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2014-09-08 13:12:58 -07:00 |
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02538a8c05
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cleanup.
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2014-09-08 07:12:43 -07:00 |
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