Commit Graph

  • e8113faa48 changes master Bryce 2026-03-29 09:52:05 -07:00
  • 7d13c8f84d Remove Mermaid support from mdbook build configuration Bryce 2026-03-29 09:28:20 -07:00
  • 712179e720 Add link to live site in README Bryce 2026-03-29 09:26:29 -07:00
  • d8155e7e3e Add GitHub Pages deployment workflow Bryce 2026-03-29 09:24:30 -07:00
  • 7ecd41865b Add chart embeds to all game pages; update build.sh to generate all SVGs from MMD files Bryce 2026-03-25 10:21:49 -07:00
  • a66b087405 Add chart embeds to remaining game pages Bryce 2026-03-25 10:20:20 -07:00
  • 9c27cf5354 Complete dependency chart for Space Quest II: The Vohaul Assault Bryce 2026-03-25 09:49:40 -07:00
  • a90239d007 Complete dependency chart for Space Quest 1: The Sarien Encounter Bryce 2026-03-25 09:46:50 -07:00
  • 2c9ed40d58 Complete dependency chart for Quest for Glory IV: Shadows of Darkness Bryce 2026-03-25 09:41:03 -07:00
  • 51a3d84b68 Complete dependency chart for Quest for Glory III: Wages of War Bryce 2026-03-25 09:35:28 -07:00
  • 599654cce0 Complete dependency chart for Quest for Glory II: Trial by Fire Bryce 2026-03-25 09:28:58 -07:00
  • 7a78d04c95 Update TODOS: Mark Quest for Glory 1 complete Bryce 2026-03-25 09:25:44 -07:00
  • ada8ba88c8 Complete dependency chart for Quest for Glory 1: Shadows of Darkness Bryce 2026-03-25 09:25:37 -07:00
  • 92015a0d1b Complete dependency chart for King's Quest VIII Mask of Eternity Bryce 2026-03-25 09:13:31 -07:00
  • 3e02aeba9e Complete dependency chart for King's Quest VII The Princeless Bride Bryce 2026-03-25 09:10:04 -07:00
  • 1b526baeb6 Complete dependency chart for Indiana Jones and the Last Crusade Bryce 2026-03-25 09:02:23 -07:00
  • 5cca391acc Complete dependency chart for Indiana Jones and the Fate of Atlantis Bryce 2026-03-25 08:59:13 -07:00
  • 9b9ae8d241 Add dependency chart embeddings to 4 game pages (BS1, BS2, GK1, Grim Fandango) Bryce 2026-03-25 08:54:35 -07:00
  • dbbfc040f6 Add QA reports for Broken Sword 1, BS2, Gabriel Knight 1, and Grim Fandango dependency charts Bryce 2026-03-25 08:53:47 -07:00
  • b98eecbfb9 Add MMD charts for Broken Sword 1, BS2, Gabriel Knight 1, and Grim Fandango Bryce 2026-03-25 08:49:29 -07:00
  • f55dee3ed8 Create dependency chart for Sam & Max Hit the Road Bryce 2026-03-25 07:31:58 -07:00
  • 4fbb0db9d0 Create dependency chart and QA for Full Throttle Bryce 2026-03-25 07:30:44 -07:00
  • 1e78b19c43 Create QA report for Maniac Mansion Bryce 2026-03-25 07:23:01 -07:00
  • a4edab1bfa Create dependency chart and QA for Day of the Tentacle Bryce 2026-03-25 07:22:07 -07:00
  • ddca9696b8 Create dependency chart and QA for Maniac Mansion Bryce 2026-03-25 07:11:18 -07:00
  • c4ae9d54a2 Create dependency chart and QA for Beneath a Steel Sky Bryce 2026-03-24 23:56:06 -07:00
  • b238cfe53f Create SVG and QA for King's Quest III Bryce 2026-03-24 23:51:44 -07:00
  • ba8f70e16a Create dependency chart and QA for Loom Bryce 2026-03-24 23:50:15 -07:00
  • 72583d6f9c Update: Mark Monkey Island 1 complete in TODOS Bryce 2026-03-24 23:43:15 -07:00
  • a4c32cfbad Complete: Monkey Island 1 - MMD chart, SVG generation, and QA dependency analysis Bryce 2026-03-24 23:43:08 -07:00
  • 80732bb8f6 Generate Monkey Island 1 chart SVG from mermaid Bryce 2026-03-24 23:22:25 -07:00
  • a7f4498bd0 Add Monkey Island 1: The Secret of Monkey Island game page Bryce 2026-03-24 23:20:50 -07:00
  • 83e490072d QA fixes for KQIII dependency graph Bryce 2026-03-21 21:32:32 -07:00
  • a0d9a35672 Add KQIII puzzle dependency chart Bryce 2026-03-21 21:19:50 -07:00
  • c20ec6e73b Reorder subgraphs to follow game progression, eliminating upward edges Bryce 2026-03-21 21:14:08 -07:00
  • 2d2401257e Split long vertical chains into smaller clustered subgraphs Bryce 2026-03-21 21:03:27 -07:00
  • e9c939dc42 Flatten KQVI chart structure, update skills with layout guidelines Bryce 2026-03-20 11:48:05 -07:00
  • 06edea3352 Complete: Reorganize KQVI chart with better readability, clustering, and fan-out flow Bryce 2026-03-20 11:39:31 -07:00
  • 834c0c4d35 Fix QA script: handle multi-source edges, dashed edges, mark acceptable terminals Bryce 2026-03-20 11:09:44 -07:00
  • 8266d43b67 Fix 4 of 8 dead-end nodes in KQVI chart Bryce 2026-03-20 11:06:44 -07:00
  • 933aecc4fa Fix KQVI dangling nodes: orphans, undefined, and key dead-ends Bryce 2026-03-20 10:28:26 -07:00
  • cb26adf10b Fix KQVI chart: connect Rare Book to Spell Book trade and Peppermint to Genie Bryce 2026-03-20 10:07:55 -07:00
  • ab92ef958a Merge pull request #1 from brycecovert/feat/incorporate-internet-resources Bryce 2026-03-20 08:36:51 -07:00
  • e2422f6e89 Complete: Gateway process, dangling node detection, and disconnected node fixes Bryce 2026-03-19 22:44:51 -07:00
  • eac28e3606 Add UNLOCK gateway nodes for major crossings Bryce 2026-03-19 22:43:49 -07:00
  • 07bd826669 Update TODOS: mark 6d disconnected nodes fix as complete Bryce 2026-03-19 22:37:41 -07:00
  • ac4006f3dd Regenerate KQVI chart SVG after MMD fixes Bryce 2026-03-19 22:36:53 -07:00
  • 0a8891fefa Fix 5 dangling node issues in KQVI chart Bryce 2026-03-19 22:35:50 -07:00
  • 6ab5d80932 Fix: Add missing edges for hole-in-wall tapestry reveal and maze navigation outcome in KQVI chart Bryce 2026-03-19 22:29:16 -07:00
  • 15e580078d Fix: Add missing A→O edges in KQVI chart (tea cup, iceberg lettuce, milk/baby's tears, chessboard queens, maze skeleton/coins/path, brick trap, shield, black feather, stinky flower, ember/hair/spoiled egg, magic map to boiling pool) Bryce 2026-03-19 22:27:27 -07:00
  • 424bc47a67 Fix: Add missing edges for Styx, Skeleton Key, Scythe, Coal in KQVI chart Bryce 2026-03-19 22:11:35 -07:00
  • f60514b50d Fix undefined reference: O_TRADE_COAL_FOR_EGG → A_TRADE_COAL_FOR_EGG Bryce 2026-03-19 22:00:22 -07:00
  • e5413dc833 Start: Gateway process and dangling node detection Bryce 2026-03-19 21:42:43 -07:00
  • a38c41acf5 Complete KQVI chart overhaul: SVG rendering, pawn shop simplification, and cleanup Bryce 2026-03-19 21:32:49 -07:00
  • 1686ad756e Fix disconnected/siloed nodes in KQVI chart Bryce 2026-03-19 21:28:43 -07:00
  • d6c784c8b2 KQVI chart: Move START/END outside subgraphs, add larger subgraph titles Bryce 2026-03-19 21:23:08 -07:00
  • f5c0bd0b87 Complete: Convert KQVI puzzle chart from PNG to SVG Bryce 2026-03-19 20:46:48 -07:00
  • 76a3b0a001 Convert KQVI puzzle chart from PNG to SVG for crisp zoom rendering Bryce 2026-03-19 20:46:42 -07:00
  • 9242bc446a Re-render KQVI mermaid chart at higher resolution with source link Bryce 2026-03-19 20:43:29 -07:00
  • 45910128f6 Complete: Update todo list after mermaid to image migration Bryce 2026-03-19 20:37:25 -07:00
  • d21555f1d7 Replace embedded mermaid with rendered PNG images Bryce 2026-03-19 20:37:09 -07:00
  • faa30b9285 Fix: Check if theme button elements exist before adding event listeners Bryce 2026-03-19 20:14:58 -07:00
  • 917b550916 Add enlargable/zoomable mermaid lightbox for KQVI diagram Bryce 2026-03-19 20:05:29 -07:00
  • 2a54053675 Complete: Add mermaid rendering assets Bryce 2026-03-19 19:59:57 -07:00
  • 8a446932de Complete: Fix disconnected action-outcome pairs and missing transitive dependencies in KQVI chart Bryce 2026-03-19 19:59:18 -07:00
  • 5f27b226db Complete: Finalize TODOS.md for KQVI rework Bryce 2026-03-19 19:27:59 -07:00
  • e64d2182fe Complete: Rework KQVI puzzle dependency chart with all 8 feedback points Bryce 2026-03-19 19:27:34 -07:00
  • ec4d81ac82 Complete: Configure mdbook mermaid support and create KQVI puzzle inventory Bryce 2026-03-19 19:21:41 -07:00
  • 414fdfc059 Complete: KQVI puzzle dependency chart QA fixes and mdbook integration Bryce 2026-03-19 19:07:04 -07:00
  • 69799a9cb9 Fix KQVI puzzle dependency chart QA issues: remove S17 undefined node, S19/S20 dead ends, add Pearl note Bryce 2026-03-19 19:06:10 -07:00
  • cf7b6dd036 Complete: KQVI dependency chart layout verification Bryce 2026-03-19 18:39:12 -07:00
  • cb182dafb7 Complete: KQVI dependency chart QA verification Bryce 2026-03-19 18:33:17 -07:00
  • 4d7b22f3ff QA analysis of KQVI puzzle dependencies + fixes Bryce 2026-03-19 18:32:15 -07:00
  • d38c4378f4 Complete: KQVI puzzle dependency chart Bryce 2026-03-19 18:24:26 -07:00
  • 0dcb42de3c Complete: Acquire 3 KQVI walkthroughs Bryce 2026-03-19 18:20:45 -07:00
  • fc9eb47012 Add KQVI puzzle dependency chart project tasks Bryce 2026-03-19 18:16:18 -07:00
  • 9e11c74065 Complete: Remaining restructure tasks - design notes, cross-reference index, worksheet, FAQ Bryce 2026-03-19 15:38:49 -07:00
  • 743aaf088e Create cross-reference index mapping games to puzzle types Bryce 2026-03-19 15:37:46 -07:00
  • e7a2efe62d Add comprehensive TODO list for Puzzle Design Handbook restructure Bryce 2026-03-19 15:23:26 -07:00
  • d926595135 Organize adventure game resources into 7 category subdirectories Bryce 2026-03-19 14:37:45 -07:00
  • 9e94e4192a Add 30 adventure game design articles to resources directory Bryce 2026-03-19 14:32:54 -07:00
  • ada195efad Complete: All puzzle type refactoring tasks marked done Bryce 2026-03-19 14:01:26 -07:00
  • e598a785b4 Fix symbol-code-translation.md: use proper headers, add Index section Bryce 2026-03-19 14:00:46 -07:00
  • 1922709700 Complete: Tier 3 puzzle type refactoring (all 15 files) Bryce 2026-03-19 12:09:45 -07:00
  • eafcca6636 Refactor: symbol-code-translation.md Bryce 2026-03-19 12:09:19 -07:00
  • f08ec1d06a Refactor: observation-replay.md Bryce 2026-03-19 12:08:08 -07:00
  • 7ee7101c77 Refactor: metaphor-literal.md Bryce 2026-03-19 12:08:00 -07:00
  • 9679c4f480 Refactor: surreal-logic-bridge.md Bryce 2026-03-19 12:07:11 -07:00
  • 4de8f9b7ba Refactor: escalating-combat-progression.md Bryce 2026-03-19 12:07:10 -07:00
  • 7688449cf0 Refactor: robot-programming.md Bryce 2026-03-19 12:07:01 -07:00
  • 8ed0d134d4 Refactor: multi-faction-diplomacy.md Bryce 2026-03-19 12:06:53 -07:00
  • d0357a7c51 Refactor: distraction-environmental-manipulation.md Bryce 2026-03-19 12:06:03 -07:00
  • ede2b9bad3 Refactor: class-specific-ritual.md Bryce 2026-03-19 12:05:57 -07:00
  • 3643db8a08 Refactor: comedy-based-persuasion.md Bryce 2026-03-19 12:05:56 -07:00
  • 6a086ddc5c Refactor: timed-consequence.md Bryce 2026-03-19 12:05:40 -07:00
  • bce59604ec Refactor: truth-revelation.md Bryce 2026-03-19 12:04:27 -07:00
  • 8eadc6324f Refactor: multi-character-coordination.md Bryce 2026-03-19 12:03:06 -07:00
  • fe5981962f Refactor: cross-realm-logistics.md Bryce 2026-03-19 12:02:57 -07:00
  • b27168ed80 Refactor: cross-temporal-causality.md Bryce 2026-03-19 12:02:51 -07:00
  • cd4cf0e49f Complete: Tier 2 puzzle type refactoring Bryce 2026-03-19 11:57:03 -07:00