e8fb7760ee
Add Indiana Jones: Last Crusade (INDY1) puzzles - all 31 games now fully documented
Bryce2026-03-18 14:01:22 -07:00
1f34065b8a
Complete remaining 6 adventure games - all 31 games now documented (100%)
Bryce2026-03-18 13:49:04 -07:00
a663769121
Document puzzles from 18 additional adventure games (25/30 complete)
Bryce2026-03-18 12:00:21 -07:00
15c4a7427b
Update analysis-checklist.md: Mark Full Throttle complete (12/30 games)
Bryce2026-03-18 09:19:22 -07:00
3422b7bf36
Add Full Throttle: Escalating Combat Progression type (Mine Road gauntlet chain)
Bryce2026-03-18 09:19:11 -07:00
bee0944106
Analyze The Dig: Symbol Code Translation, Robot Programming new types; Meta-Puzzle Construction examples
Bryce2026-03-18 09:16:52 -07:00
0a417f808c
Analyze Sam & Max Hit the Road: Create Surreal Logic Bridge (eggplant toupee transfer, beard pull hidden door) and Comedy-Based NPC Persuasion (Cone of Tragedy claim ticket, Mole Man candy exchange, Sasquatch rasp) puzzle types for absurdist humor mechanics; add Bigfoot Costume construction to Meta-Puzzle Construction, Bigfoot Totem offerings/Modified Golf Retriever to Multi-Faceted Plan, Bumpus Freezer trap to Sensory Exploitation
Bryce2026-03-18 09:04:30 -07:00
a0a7fab390
Analyze Day of the Tentacle: Create Cross-Temporal Causality puzzle type for time-travel mechanics; document tree destruction/Laverne freeing, flag disguise via tentacle chart, contract signing across three eras as primary examples; add DoT super-battery and three-headed monkey puzzles to Multi-Character Coordination file
Bryce2026-03-18 08:57:35 -07:00
9c615e6271
Analyze Indiana Jones: Fate of Atlantis: Multi-Faceted Plan (theater entry, Lost Dialogue retrieval), Information Brokerage (Algiers trading network), Meta-Puzzle Construction (generator/truck repair, balloon construction, robot assembly), Pattern Learning (Plato's Lost Dialogue navigation system with 3 rules + 4 domain applications), Sensory Exploitation (seance ghost deception), Multi-Character Coordination (Team path sequential handoff); added analysis checklist
Bryce2026-03-18 08:40:17 -07:00
11df54bc26
Analyze Loom: Add sensory-exploitation examples (tower stealth via Invisibility, Terror on shepherds), multi-character-coordination single-character substitution variant (Forge entry via Reflection), strengthen observation-replay and pattern-learning documentation with detailed Loom draft systems
Bryce2026-03-18 08:33:02 -07:00
dc3cb02bb1
Update progress: Indiana Jones Last Crusade complete (8/30 games)
Bryce2026-03-18 00:07:56 -07:00
74e4091eed
Analyze Indiana Jones Last Crusade: Multi-Character Coordination (Zeppelin escape Indy/Henry), pattern documentation; added 3 walkthrough sources
Bryce2026-03-18 00:07:42 -07:00
c93a73aee0
Analyze Zak McKracken: Observation Replay (alien spaceship escape, Mars face dance code), Multi-Character Coordination (pyramid escape); clarified Pattern Learning vs Observation Replay distinction
Bryce2026-03-18 00:04:47 -07:00