oakes
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c4e496f72d
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Use reify instead of proxy, add input function, and add global interop macros
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2014-01-10 02:37:42 -05:00 |
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oakes
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0e2998826f
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Improve performance of function
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2014-01-09 23:43:47 -05:00 |
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oakes
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4c4b5a4dc2
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Make function work in multithreaded code
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2014-01-09 23:41:19 -05:00 |
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oakes
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f631626060
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Make is-pressed? work with all keys
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2014-01-09 22:46:57 -05:00 |
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oakes
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9bb4f0a1e4
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Improve ability to modify entities via the REPL
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2014-01-09 17:06:56 -05:00 |
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oakes
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e6d9b752d9
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Allow reading from the screen and entities atoms via a REPL
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2014-01-09 16:28:00 -05:00 |
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oakes
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a895305e9a
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Allow setting actor values via the entity map
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2014-01-09 14:31:46 -05:00 |
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oakes
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4442673daa
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Fix unit scale
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2014-01-08 17:47:24 -05:00 |
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oakes
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cb042ca867
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Make tile renderer functions behave like their LibGDX equivalents
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2014-01-08 17:46:27 -05:00 |
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oakes
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ed560a410c
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Improve grammatical consistency
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2014-01-08 14:31:09 -05:00 |
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oakes
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55b756de8b
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Don't duplicate constant values
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2014-01-08 14:16:42 -05:00 |
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oakes
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d37ca98d00
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Add commented example
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2014-01-08 14:10:53 -05:00 |
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oakes
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b6bce49d40
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Break up tiled-map-renderer into separate functions
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2014-01-08 14:10:11 -05:00 |
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oakes
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a534d49a90
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Fix bug preventing some interop calls from working
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2014-01-08 03:53:12 -05:00 |
|
oakes
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b693578c83
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Turn macro into function
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2014-01-08 03:33:38 -05:00 |
|
oakes
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fa07f45c3d
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Start core-ui
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2014-01-08 03:20:05 -05:00 |
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oakes
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e9658884e6
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Change camera/renderer creation process
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2014-01-08 00:24:25 -05:00 |
|
oakes
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64903142ef
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Replace get-key-frame with animation-image
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2014-01-06 13:59:40 -05:00 |
|
oakes
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398b83ea67
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Remove unnecessary function
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2014-01-06 13:46:03 -05:00 |
|
oakes
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8f97e02a1b
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Standardize all entities as hash maps
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2014-01-06 13:23:19 -05:00 |
|
oakes
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16e52427ef
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Add update! and rename some symbols
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2014-01-06 12:27:54 -05:00 |
|
oakes
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2e2fe8f8d5
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Rename image functions
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2014-01-06 03:58:08 -05:00 |
|
oakes
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e048450251
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Fix create-image issue
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2014-01-06 03:52:57 -05:00 |
|
oakes
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a387957289
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Add dynamic method generation and change the API
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2014-01-06 03:46:43 -05:00 |
|
oakes
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a848ebac32
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Add methods and clean up
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2014-01-06 00:27:57 -05:00 |
|
oakes
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8e0fdc8ed4
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Start UI code and allow multiple screens to be displayed
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2014-01-05 20:52:53 -05:00 |
|
oakes
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0567451679
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Add fps
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2014-01-05 16:51:43 -05:00 |
|
oakes
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11f03f8419
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Eliminate reflection
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2014-01-05 14:28:55 -05:00 |
|
oakes
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13ab877966
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Add bang to function
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2014-01-05 13:59:22 -05:00 |
|
oakes
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266d349947
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Optimize defscreen a bit
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2014-01-05 13:56:04 -05:00 |
|
oakes
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215780ab6b
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Add type hint
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2014-01-04 22:52:42 -05:00 |
|
oakes
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6078b530af
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Add more image attributes
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2014-01-04 22:16:01 -05:00 |
|
oakes
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fc433e7b63
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Add type hint
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2014-01-04 21:01:31 -05:00 |
|
oakes
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a139c0757f
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Add tiled-map functions
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2014-01-04 20:59:02 -05:00 |
|
oakes
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33367be7aa
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Add mutations to the image function
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2014-01-03 10:14:39 -05:00 |
|
oakes
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77081f74f9
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Make functions pure
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2014-01-03 10:06:47 -05:00 |
|
oakes
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7fe9000f39
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Add another type hint
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2014-01-03 09:23:45 -05:00 |
|
oakes
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e4a3c12329
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Add image-width and image-height
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2014-01-03 02:31:28 -05:00 |
|
oakes
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51ad41440a
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Add type hints
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2014-01-03 02:20:39 -05:00 |
|
oakes
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c8888306f8
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Remove sprite batch stuff and make sure nil values are removed from the entities list
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2014-01-02 11:00:23 -05:00 |
|
oakes
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2557e66193
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Remove whitespace
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2014-01-01 17:15:42 -05:00 |
|
oakes
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7066311f76
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Set entities by returning them at the end of the methods
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2014-01-01 16:35:17 -05:00 |
|
oakes
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9ff18b682d
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Define the screen methods as top-level vars to allow refreshing when namespace is reloaded
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2014-01-01 14:25:19 -05:00 |
|
oakes
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8b71590125
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Don't store width/height in screen map
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2014-01-01 04:10:26 -05:00 |
|
oakes
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89f8e3463b
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Use dummy function in defgame as well
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2014-01-01 03:54:23 -05:00 |
|
oakes
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bd36cff1e3
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Clean up dummy functions
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2014-01-01 03:52:32 -05:00 |
|
oakes
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c8b539d513
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Use defonce and add other fixes
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2014-01-01 03:19:20 -05:00 |
|
oakes
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1f368300a3
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Add copyright renunciation
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2014-01-01 00:08:50 -05:00 |
|
oakes
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c43f341896
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Create initial README
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2013-12-31 23:03:03 -05:00 |
|
oakes
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9c7e9c542a
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Add url and description
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2013-12-31 22:44:34 -05:00 |
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