Commit Graph

280 Commits

Author SHA1 Message Date
oakes
b196cbe5f0 Move more things to core-utils for better organization 2014-02-22 19:07:23 -05:00
oakes
a806010b17 Add timer 2014-02-22 18:59:10 -05:00
oakes
030c823699 Start 0.2.1-SNAPSHOT 2014-02-18 13:57:21 -05:00
oakes
46fb0cce6d Improve plane 2014-02-14 00:33:29 -05:00
oakes
0b35a1d9ee Make macro name consistent 2014-02-13 12:32:55 -05:00
oakes
0d1f1f1dad Update template 2014-02-13 11:47:09 -05:00
oakes
5c93521ce5 Increment version number 2014-02-13 11:36:55 -05:00
oakes
c6b3794263 Fix math bugs 2014-02-13 11:27:11 -05:00
oakes
01ffc73e63 Use built-in sorting function 2014-02-13 10:58:25 -05:00
oakes
2e624233e2 Shorten function name 2014-02-13 02:56:52 -05:00
oakes
d6372ffdd9 Fix gdx-field and improve comments 2014-02-12 23:20:46 -05:00
oakes
6666c854c6 Add animation-controller 2014-02-12 21:31:48 -05:00
oakes
1a6da1e246 Add asset-manager 2014-02-12 21:10:59 -05:00
oakes
781b79e985 Add loader 2014-02-12 20:53:52 -05:00
oakes
57c32ea71f Add sorting functions 2014-02-12 18:58:14 -05:00
oakes
f47319a8f8 Don't convert coordinates for non-isometric screens 2014-02-12 18:45:03 -05:00
oakes
a234f2275e Shorten function name 2014-02-12 17:55:31 -05:00
oakes
c110f07deb Add functions to assist with isometric maps 2014-02-12 17:34:14 -05:00
oakes
8c35048b87 Update neko and target Java 6 in Android template 2014-02-08 21:32:06 -05:00
oakes
4781d34efe Allow rendering a subset of layers in a tiled map 2014-02-08 01:57:42 -05:00
oakes
99a69f5d47 Make the entities list a vector 2014-02-06 20:42:06 -05:00
oakes
0eb846360a Allow creating a model from a ModelData 2014-01-29 22:39:37 -05:00
oakes
b6f0883b9f Allow models to be rendered 2014-01-29 17:21:05 -05:00
oakes
bf3399e504 Add repo 2014-01-29 17:20:27 -05:00
oakes
1cb42d38a6 Overhaul the symbol system again 2014-01-29 15:01:55 -05:00
oakes
5ecdf787b7 Add attribute-type and other changes 2014-01-29 04:21:49 -05:00
oakes
21ae11e3d2 Fix macros 2014-01-29 03:28:32 -05:00
oakes
0efbe68fb5 Clean up static macros and add more to g3d 2014-01-29 03:11:59 -05:00
oakes
d2ffe4463f Add model and model-builder 2014-01-29 02:18:00 -05:00
oakes
bb305f099f Start 0.2.0-SNAPSHOT 2014-01-29 01:45:36 -05:00
oakes
1e83df1e92 Start g3d 2014-01-29 01:45:08 -05:00
oakes
d52b189871 Increment template version 2014-01-25 18:00:21 -05:00
oakes
136066b6b1 Increment version number 2014-01-25 17:56:32 -05:00
oakes
fcdfc5d7d6 Add to sound docstrings 2014-01-25 17:49:18 -05:00
oakes
a91cd1c364 Make particle-effect delta customizable 2014-01-25 12:03:05 -05:00
oakes
fdf54411fe Fix macros and add texture-atlas 2014-01-25 11:50:06 -05:00
oakes
43b706dccc Add particle-effect 2014-01-25 00:25:46 -05:00
oakes
384fb39a37 Remove type hint and add assertion 2014-01-24 22:15:15 -05:00
oakes
d11b0daf05 Fix type hint 2014-01-24 21:55:40 -05:00
oakes
73c4e0222f Add nine-patch 2014-01-24 21:54:17 -05:00
oakes
9b808100ef Adjust sound! macro 2014-01-24 00:34:52 -05:00
oakes
076c0142cd Add sound 2014-01-24 00:26:36 -05:00
oakes
65fa306959 Start 0.1.1-SNAPSHOT 2014-01-23 23:44:03 -05:00
oakes
e117634641 Merge branch 'master' of github.com:oakes/play-clj 2014-01-23 03:32:30 -05:00
oakes
b3ae961ca3 Remove unnecessary symbol 2014-01-23 03:32:13 -05:00
Zach Oakes
9a9f961935 Merge pull request #1 from krisc/patch-1
edited a typo 'main-' to '-main'
2014-01-22 17:46:51 -08:00
Kris Calabio
47ef3bc859 edited a typo 'main-' to '-main' 2014-01-22 17:42:55 -08:00
oakes
932bd0ed80 Add link to /r/playclj 2014-01-21 19:59:24 -05:00
oakes
8b5a9edbba Fix scaling 2014-01-21 19:35:21 -05:00
oakes
5650ea4f4a Fix drawable 2014-01-21 19:24:15 -05:00