oakes
8231db2eba
Add skin! macro
2014-04-27 19:37:49 -04:00
Corey
db91bab951
Added scaling/rotation to entity drawing
...
use fields :scale-x :scale-y :origin-x :origin-x and :angle to scale/rotate entities
when angle and both scales are not set, this will still use the simpler drawing
2014-04-27 18:57:45 -04:00
oakes
e653f0e19c
Start 0.3.2-SNAPSHOT
2014-04-24 21:44:13 -04:00
oakes
95d1479d86
Update template versions and remove body-type from physics.clj
2014-04-24 21:28:23 -04:00
oakes
814a06101a
Make body-type private again
2014-04-24 21:18:18 -04:00
oakes
a778eb720e
Increment version number
2014-04-24 21:08:34 -04:00
oakes
fcf9169c9a
Update pref! docstring
2014-04-24 14:40:33 -04:00
oakes
c5b67ed7a9
Add pref! macro
2014-04-24 14:34:28 -04:00
oakes
7917d4e458
Update doclet instructions
2014-04-22 23:51:23 -04:00
oakes
b89cf9c13e
Clarify tutorial
2014-04-22 20:56:08 -04:00
oakes
f0f33fe2d9
Allow input->screen and screen->input to work without a camera
2014-04-22 14:06:55 -04:00
oakes
b1df0d0ee7
Clean up screen function execution code
2014-04-22 13:56:12 -04:00
oakes
24da98574e
Fix doc for play-mode
2014-04-22 11:54:51 -04:00
oakes
f92cc42fa1
Allow shape entities to coexist with texture entities
2014-04-21 22:36:10 -04:00
oakes
7ff6ab60f4
Move wrapper function so it can catch errors in lazy seqs
2014-04-21 16:41:25 -04:00
oakes
6f89bec8b8
Improve body-def
2014-04-21 13:19:00 -04:00
oakes
1175fda252
Start 0.3.1-SNAPSHOT
2014-04-21 10:20:05 -04:00
oakes
eec076c481
Add mention of set-screen-wrapper! function
2014-04-20 23:12:28 -04:00
oakes
0af21bdc67
Update tutorial to reflect change
2014-04-20 23:00:44 -04:00
oakes
15d745a4bb
Increment version number
2014-04-20 22:52:19 -04:00
oakes
644617df7e
Remove unnecessary nil check
2014-04-20 22:34:20 -04:00
oakes
6131b99776
Make step! a proper multi-arity function
2014-04-20 22:32:00 -04:00
oakes
bf0ea4f435
Improve docstring for shape
2014-04-20 22:19:14 -04:00
oakes
5a75758a03
Improve doclet behavior
2014-04-20 21:57:31 -04:00
oakes
62c287f53b
Adjust docstrings and make other small fixes
2014-04-20 21:54:53 -04:00
oakes
c90b607cf2
Update select-box docstring
2014-04-20 19:02:57 -04:00
oakes
515ed8d3f7
Don't return lazy seq and fix select-box
2014-04-20 18:52:00 -04:00
oakes
694d63448c
Use reflection to avoid static initializer in g2d-physics
2014-04-20 17:56:00 -04:00
oakes
dd0abf7bc5
Rearrange deps
2014-04-20 17:50:56 -04:00
oakes
c8d6230d69
Use Libgdx 1.0.0
2014-04-20 16:23:27 -04:00
oakes
0e1930f68e
Move symbol
2014-04-20 11:41:44 -04:00
oakes
c60abc6a96
Target Java 6 and fix a few docstrings
2014-04-19 20:57:45 -04:00
oakes
b7967992c6
Add internal namespace for physics
2014-04-19 19:12:31 -04:00
oakes
ab1936c84b
Remove multimethod use from the physics libraries
2014-04-19 18:36:30 -04:00
oakes
3bf79d72e4
Put common physics code into separate namespace
2014-04-19 17:16:33 -04:00
oakes
fac14ab006
Rename functions and keywords
2014-04-19 15:01:30 -04:00
oakes
f0fa4a9921
Add box2d to dependencies
2014-04-19 12:10:50 -04:00
oakes
96a7ded004
Fix docstrings
2014-04-19 12:02:27 -04:00
oakes
dde4541314
Add window->screen and screen->window
2014-04-19 11:50:11 -04:00
oakes
47cf7a9111
Fix typo
2014-04-19 01:13:11 -04:00
oakes
07f9ec4725
Add missing import statement
2014-04-19 01:12:25 -04:00
oakes
c8ffc51de7
Add contact listener for 3D physics
2014-04-19 01:10:06 -04:00
oakes
41ee2b947c
Add capsules and cones
2014-04-18 20:51:24 -04:00
oakes
de27b633ed
Add support for soft bodies
2014-04-18 20:33:13 -04:00
oakes
dca75ea7ff
Remove create-joint! from docs
2014-04-18 18:00:02 -04:00
oakes
524839cf8b
Update template to use bullet and box2d extensions
2014-04-18 17:39:54 -04:00
oakes
25eb567de5
Use Clojure 1.6
2014-04-18 17:37:24 -04:00
oakes
82a4508cff
Create add-joint! multimethod
2014-04-16 17:15:28 -04:00
oakes
010c7d2a4e
Fix initial body positioning
2014-04-16 16:35:08 -04:00
oakes
e8a542b209
Wrap bodies and worlds in records to prevent garbage collection of important objects
2014-04-16 16:19:39 -04:00