753 Commits

Author SHA1 Message Date
oakes
019c02a5f6 Start 0.4.4-SNAPSHOT 2014-12-21 16:05:12 -05:00
oakes
1a0ebe8f58 Update template 2014-12-21 15:52:25 -05:00
oakes
94a4c2d2df Increment version number 2014-12-21 15:36:11 -05:00
oakes
bfaa4c9cc1 Update to libGDX 1.5.0 2014-12-15 13:22:20 -05:00
oakes
5b874400d4 Remove confusing info in defscreen docstring 2014-12-15 13:03:16 -05:00
Zach Oakes
3bcab9b01d Merge pull request #61 from briancain/master
Fix broken link for Clojure logo
2014-12-14 18:23:30 -05:00
Brian Cain
fb29d89c6d Update clojure logo file name in example block
This commit updates the file name in the texture code block to reflect
the updated URL from wikipedia.
2014-12-14 14:54:46 -08:00
Brian Cain
927d16c059 Fix broken link for Clojure logo
Prior to this commit the clojure logo gif resulted in a 404 from
wikipedia. This commit fixes that by using the current clojure logo gif
from the clojure wikipedia entry.
2014-12-14 14:24:21 -08:00
oakes
f20d7dba4e Update highlight.js 2014-11-25 09:03:28 -05:00
oakes
14424038c5 Merge branch 'BorisKourt-master' 2014-11-25 09:02:44 -05:00
Boris Kourtoukov
38374b87ee Update main.css
Typo in font
2014-11-25 01:42:40 -05:00
Boris Kourtoukov
64efbb163a Update main.css
Revising based on feedback.
2014-11-25 01:34:30 -05:00
Boris Kourtoukov
c79e0a38f5 Update main.css
Proposed adjustment for doc readability.
2014-11-24 23:59:08 -05:00
oakes
a645081bcd Add missing paren 2014-11-15 16:05:09 -05:00
oakes
18bd71ec52 Update Carmack link 2014-11-08 13:51:49 -05:00
oakes
3a7b652726 Add music to classes.edn 2014-11-06 18:40:00 -05:00
oakes
f0ff37b344 Fix Android project in template 2014-11-06 16:37:54 -05:00
oakes
c195fd817f Start 0.4.3-SNAPSHOT 2014-11-06 16:10:59 -05:00
oakes
a5febf56c0 Increment version number 2014-11-06 15:56:50 -05:00
oakes
9ebe9338b7 Use (game :x) and (game :y) again 2014-11-06 15:56:18 -05:00
oakes
7c5d7985e3 Mention (game :x) and (game :y) in defscreen docstring 2014-11-06 13:08:08 -05:00
oakes
bc3e7d837c Change :assets-path to :assets-paths 2014-11-06 13:06:47 -05:00
oakes
24808b6e48 Update lein-droid in template 2014-11-04 17:26:00 -05:00
oakes
06a28157f5 Remove breakage exceptions and make (game :x) and (game :y) equivalent to (game :point-x) and (game :point-y) 2014-11-04 16:58:58 -05:00
oakes
624ece68fa Merge branch 'brycecovert-add_music' 2014-11-04 16:44:11 -05:00
oakes
e7ca9139c9 Make music* take a string and fix docstrings 2014-11-04 16:43:55 -05:00
850864223c merged. 2014-11-04 12:48:59 -08:00
60f9ddac93 Merge branch 'add_music' 2014-11-04 12:48:03 -08:00
eb78a44f79 adding music 2014-11-04 12:46:48 -08:00
2549f632cd making alpha work. 2014-11-04 12:35:12 -08:00
=
fd16a41cce hack for making centering work. 2014-11-04 12:34:28 -08:00
oakes
4cea69ef47 Adjust Android project.clj in template 2014-11-03 20:39:21 -05:00
oakes
4b16f5d29d Start 0.4.2-SNAPSHOT 2014-10-17 14:58:07 -04:00
oakes
fd5f195636 Increment version number 2014-10-17 13:29:37 -04:00
oakes
a7964fcfb8 Remove type hints due to Android dexing error 2014-10-17 11:58:16 -04:00
oakes
26c2a2f890 Revert "Add input processors backwards"
This reverts commit e50bf569d1.
2014-10-17 11:27:08 -04:00
oakes
038b85220a Update libGDX to 1.4.1 2014-10-12 21:40:01 -04:00
oakes
7197a864da Cast unit to float in tiled map constructors 2014-10-12 21:34:06 -04:00
oakes
e50bf569d1 Add input processors backwards 2014-10-12 18:33:59 -04:00
oakes
00fced3317 Move the tiled-map* conditional to the renderer constructors 2014-09-27 00:40:48 -04:00
oakes
5d90389c27 Add pixmap-format and a new arity to pixmap* 2014-09-26 23:56:34 -04:00
oakes
f10639ed99 Only allow string paths when loading assets 2014-09-26 23:26:38 -04:00
oakes
647fa9f7a2 Start 0.4.1-SNAPSHOT 2014-09-24 16:57:30 -04:00
oakes
ab4eec3753 Increment version number 2014-09-24 15:58:50 -04:00
oakes
441a5ec18c Capitalize dir name 2014-09-24 15:48:08 -04:00
oakes
5f5e1e6e8b Break skin initialization into separate function 2014-09-24 12:18:56 -04:00
oakes
c6baf326ff Fix how asset manager loads sounds 2014-09-24 12:07:39 -04:00
oakes
84e1359198 Fix conditional that throws exception 2014-09-24 11:36:24 -04:00
oakes
c5d105aaf6 Fix how asset manager loads bitmap font 2014-09-23 16:36:46 -04:00
oakes
7a83c3bf9f Load skin with asset manager 2014-09-23 15:54:59 -04:00