hack for making centering work.
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@@ -21,10 +21,10 @@
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(defrecord TextureEntity [object] Entity
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(draw! [{:keys [^TextureRegion object x y width height
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scale-x scale-y angle origin-x origin-y]}
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_
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batch]
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(let [x (float (or x 0))
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scale-x scale-y angle origin-x origin-y]}
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_
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batch]
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(let [x (- (float (or x 0)) (* (float (or origin-x 0.0)) (float (or scale-x 1.0))))
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y (float (or y 0))
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width (float (or width (.getRegionWidth object)))
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height (float (or height (.getRegionHeight object)))]
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