Mention (game :x) and (game :y) in defscreen docstring

This commit is contained in:
oakes
2014-11-06 13:08:08 -05:00
parent bc3e7d837c
commit 7c5d7985e3

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@@ -172,7 +172,8 @@ via the screen map.
entities))
; input functions
; Tip: convert :input-x and :input-y to screen coordinates with input->screen
; Tip: convert :input-x and :input-y to screen coordinates with input->screen,
; or just use (game :x) and (game :y) instead
(defscreen my-screen
; a key was pressed
:on-key-down