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43c74b3a79
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added another screen.
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2014-09-20 00:24:25 -07:00 |
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17d42adaf5
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more interactions.
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2014-09-19 16:46:06 -07:00 |
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6544c1487a
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continued progress on adding rooms.
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2014-09-19 16:14:51 -07:00 |
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5db858aae5
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animations in all directions.
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2014-09-18 18:14:17 -07:00 |
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0ae2c5cea8
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adding function to flip animations so that we only need one file per anim.
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2014-09-18 17:46:18 -07:00 |
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6efeeabe55
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more animation cleanup.
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2014-09-18 17:30:28 -07:00 |
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3e96654ba3
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removed jump from talk start.
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2014-09-18 17:19:43 -07:00 |
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875c9a6af8
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animations don't start in the middle.
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2014-09-18 17:14:59 -07:00 |
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7d8ba284d7
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moving ego into background.
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2014-09-18 16:29:33 -07:00 |
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b2b42a4e71
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peddler.
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2014-09-18 13:05:23 -07:00 |
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0c63f85553
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new background.
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2014-09-17 18:00:33 -07:00 |
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3407787109
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better volume.
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2014-09-17 17:35:04 -07:00 |
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28728bba27
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nice transitions.
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2014-09-17 12:26:45 -07:00 |
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8f32ec50d3
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continued refactoring actions
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2014-09-16 23:18:36 -07:00 |
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d86ea452ab
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messing with volumes.
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2014-09-16 17:03:20 -07:00 |
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68317528a9
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making it so you can have other entities only on one screen (i.e., sheep)
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2014-09-16 16:56:36 -07:00 |
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153bd33824
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added ability to change to a different screen (background)
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2014-09-16 16:46:35 -07:00 |
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37af5dc53e
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added ability to change to a different screen (background)
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2014-09-16 16:46:30 -07:00 |
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1dccf1538e
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minor bug.
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2014-09-16 13:36:56 -07:00 |
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0f7ac68195
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started revamping actions some more for making interactions simple.
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2014-09-16 13:21:46 -07:00 |
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0878f8530d
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creating make-background, which should make making backgrounds easier.
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2014-09-16 12:54:00 -07:00 |
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c09ecbe57f
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adding sound when you pick up an item.
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2014-09-15 22:40:16 -07:00 |
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722efb5a25
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continued on making cursors work.
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2014-09-15 22:30:01 -07:00 |
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e5b2f95699
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more cursor cleanup. right clicking removes inventory cursor.
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2014-09-15 22:16:34 -07:00 |
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bcb80ae2db
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fixing jumping.
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2014-09-15 22:01:00 -07:00 |
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6d3478ca7b
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fixing jumping.
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2014-09-15 21:31:21 -07:00 |
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a1c51a79da
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one cursor to rule them all.
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2014-09-15 21:04:09 -07:00 |
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c5cbb7387e
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first stateful interaction.
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2014-09-15 20:31:30 -07:00 |
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01c5c91f66
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Start of making the sheep interactable.
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2014-09-15 20:26:31 -07:00 |
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124c0108be
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one action for walking between points.
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2014-09-15 20:20:28 -07:00 |
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5982d9e2fe
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accidentally disabled collision detection.
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2014-09-15 16:54:18 -07:00 |
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73c273afad
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proper stopping.
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2014-09-15 16:52:10 -07:00 |
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fd91c7cc55
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added a hacky way to reset the queue of actions.
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2014-09-15 16:29:35 -07:00 |
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a9b5876d1f
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not stable yet, but you can use core.async for scripting.
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2014-09-15 16:26:14 -07:00 |
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cf44afc6df
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simplifying script api.
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2014-09-15 12:50:35 -07:00 |
|
Paul Stadig
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0c9ed24ecc
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Changes for about a 2x performance improvement.
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2014-09-13 17:02:43 -04:00 |
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Paul Stadig
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fb91cdcb68
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Cleanup.
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2014-09-13 15:31:16 -04:00 |
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fd398b5f3f
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core.async appoarch to scripting.
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2014-09-12 23:51:27 -07:00 |
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60c1ac2ca3
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added a spike for scripting using macros.
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2014-09-12 17:54:57 -07:00 |
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aa5cb1f2f7
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performance enhancement.
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2014-09-12 17:54:41 -07:00 |
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b13aa6a26e
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pathfinding is reasonably fast.
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2014-09-12 15:56:32 -07:00 |
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dfc534a8a9
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getting rid of pain makes everything run much smoother.
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2014-09-11 22:54:51 -07:00 |
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1d46fbf527
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removing need to reverse by making map be [x y] vs [y x].
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2014-09-11 20:22:56 -07:00 |
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124e89594b
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faster pathfinding. From here, neighbors is slow.
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2014-09-11 18:34:23 -07:00 |
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9528a04a58
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a hacky way to make talking automatically stop after a certain amount of time.
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2014-09-11 13:23:23 -07:00 |
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8ebd46a935
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repl jack-in.
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2014-09-11 13:03:26 -07:00 |
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dc40512eda
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Removed scaling. Hopefully we will make this fast enough where it doesn't matter.
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2014-09-11 12:49:21 -07:00 |
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8cb523468a
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unnecessary function.
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2014-09-10 16:31:56 -07:00 |
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78e12296de
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changing to using protocols for interactions, mouse-in?, and overriding cursors.
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2014-09-10 16:29:55 -07:00 |
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69bae884e7
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more interaction.
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2014-09-09 22:12:15 -07:00 |
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