creating make-background, which should make making backgrounds easier.

This commit is contained in:
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2014-09-16 12:54:00 -07:00
parent c09ecbe57f
commit 0878f8530d
3 changed files with 63 additions and 75 deletions

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@@ -37,22 +37,20 @@
(defn find-override [screen entities [x y]]
(first (filter #(mouse-in? % [x y])
(get-in entities [:background :mouse-overrides]))))
(first (filter #(and (mouse-in? % [x y])
(satisfies? ICursorOverridable %))
(get-in entities [:background :interactions]))))
(defn left-click [screen entities]
(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})
interaction (first (filter #(mouse-in? % [x y])
(get-in entities [:background :interactions])))
cursor-override (find-override screen entities [x y])
;; TODO - hacky way of resetting queue
entities (if-let [current-action (get-in entities [:actions :current])]
(assoc (actions/terminate current-action screen entities)
:actions {:channel (chan) :current nil :started? false})
entities)
script (or (when cursor-override
(interact cursor-override screen entities [x y]))
(when interaction
script (or (when interaction
(interact interaction screen entities [x y]))
(interact default-interaction screen entities [x y]))]
@@ -103,6 +101,21 @@
(input! :set-cursor-image (utils/cursor "cursor.png" (or override current)) 0 0))
(assoc-in entities [:cursor :last] (or override current)))
(defn make-background [& {:keys [collision interactions] :as params}]
(let [interactions-as-list (for [[id spec] interactions]
(reify
IMouseIn
(mouse-in? [_ location]
(apply (apply zone/box (:box spec)) location))
IInteractable
(interact [_ screen entities location]
((:script spec) entities))
ICursorOverridable
(cursor-override [this] (:cursor spec)))
)]
(merge params {:collision (advent.pathfind/map-from-resource collision)
:interactions interactions-as-list})))
(defscreen scene
:on-show
(fn [screen entities]
@@ -116,7 +129,7 @@
house (texture "house.png")
overdirt (texture "overdirt.png")
music (sound "town-music.mp3")
_ (sound! music :loop)
;;_ (sound! music :loop)
]
{
:actions {:object nil
@@ -127,75 +140,50 @@
:current :main
:last :main
:override nil}
:sheep (assoc (animation->texture screen sheep) :x 38 :y 160 :baseline 160 :anim sheep)
:background (assoc {}
:collision (advent.pathfind/map-from-resource "pathfind-test-big.png")
:baseline 0
:mouse-overrides [(reify
IMouseIn
(mouse-in? [_ location]
(apply (zone/box 300 131 320 224) location))
IInteractable
(interact [_ _ entities _]
(actions/get-script
(actions/walk-to entities :ego [319 160])))
ICursorOverridable
(cursor-override [_] :right))
(reify
IMouseIn
(mouse-in? [_ location]
(apply (zone/box 60 180 224 240) location))
IInteractable
(interact [_ _ entities _]
(actions/get-script
(actions/walk-to entities :ego [137 204])))
ICursorOverridable
(cursor-override [_] :up))
(reify
IMouseIn
(mouse-in? [_ location]
(apply (zone/box 0 40 20 140) location))
IInteractable
(interact [_ _ entities _]
(actions/get-script
(actions/walk-to entities :ego [0 80])))
ICursorOverridable
(cursor-override [_] :left))]
:interactions [(reify
IMouseIn
(mouse-in? [_ location]
(apply (zone/box 258 100 281 160) location))
IInteractable
(interact [_ _ entities _]
(actions/get-script
(actions/walk-to entities :ego [262 88])
(actions/talk entities :ego (str "Anyone home?")))))
(reify
IMouseIn
(mouse-in? [_ location]
(apply (zone/box 274 55 305 88) location))
IInteractable
(interact [_ screen entities _]
(actions/get-script
(actions/talk entities :ego (str "It's the coolest sword I've ever seen!"))
(actions/walk-to entities :ego [290 66])
(actions/talk entities :ego "Maybe I can pull it out."))))
(reify
IMouseIn
(mouse-in? [_ location]
(apply (zone/box 38 160 71 181) location))
IInteractable
(interact [_ screen entities _]
(actions/get-script
(if ((get-in entities [:ego :inventory]) :wool)
(actions/talk entities :ego "The sheep has given me enough wool.")
(do (actions/give entities :ego :wool)
(actions/talk entities :ego "I guess his wool is shedding."))))))]
:scale-fn (scaler-fn-with-baseline 110 0.10 1.00)
:layers [(assoc background :x 0 :y 0 :baseline 0)
(assoc house :x 0 :y 0 :baseline 122)
(assoc overdirt :x 0 :y 0 :baseline 240)
(assoc background-trees :x 0 :y 0 :baseline 44)])
:background (make-background :interactions
{:door {:box [258 100 281 160]
:script (fn [entities]
(actions/get-script
(actions/walk-to entities :ego [262 88])
(actions/talk entities :ego (str "Anyone home?"))))}
:sword {:box [274 55 305 88]
:script (fn [entities]
(actions/get-script
(actions/talk entities :ego (str "It's the coolest sword I've ever seen!"))
(actions/walk-to entities :ego [290 66])
(actions/talk entities :ego "Maybe I can pull it out.")))}
:sheep {:box [38 160 71 181]
:script (fn [entities]
(actions/get-script
(if ((get-in entities [:ego :inventory]) :wool)
(actions/talk entities :ego "The sheep has given me enough wool.")
(do (actions/give entities :ego :wool)
(actions/talk entities :ego "I guess his wool is shedding.")))))}
:right-dir {:box [300 131 320 224]
:script (fn [entities]
(actions/get-script
(actions/walk-to entities :ego [319 160])))
:cursor :right}
:up-dir {:box [60 180 224 240]
:script (fn [entities]
(actions/get-script
(actions/walk-to entities :ego [137 204])))
:cursor :up}
:left-dir {:box [0 40 20 140]
:script (fn [entities]
(actions/get-script
(actions/walk-to entities :ego [0 80])))
:cursor :left}}
:layers [(assoc background :x 0 :y 0 :baseline 0)
(assoc house :x 0 :y 0 :baseline 122)
(assoc overdirt :x 0 :y 0 :baseline 240)
(assoc background-trees :x 0 :y 0 :baseline 44)]
:collision "outsidehouse/collision.png"
:scale-fn (scaler-fn-with-baseline 110 0.10 1.00))
:ego (get-ego screen)
:fps (assoc (label "0" (color :white) ) :x 5 :baseline 9000)
}))