pathfinding is reasonably fast.
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@@ -12,73 +12,86 @@
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PerspectiveCamera Pixmap Pixmap$Format PixmapIO Texture
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VertexAttributes$Usage]))
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(def compare-count (atom 0))
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(def scale 2)
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(def cost-comparator (comparator (fn [{^long a :cost} {^long b :cost}] (< a b))))
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(defn from-scale [[x y]]
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[(int (* scale x)) (int (* scale y))])
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(defn to-scale [[x y]]
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[(int (/ x scale)) (int (/ y scale ))])
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(defn printmap [my-map & [skip]]
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(let [skip (or skip 1)]
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(doseq [row (take-nth skip my-map)]
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(println (take-nth skip (map {1 \space 0 "W" "X" "X" "." "."} row))))))
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(defn random-map [] (-> (vec (take 640 (repeatedly (fn [] (vec (take 480 (repeatedly (fn [] (rand-nth [1 1 1 5 5 0])))))))))
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(defn random-map [] (-> (vec (take 640 (repeatedly (fn [] (vec (take 480 (repeatedly (fn [] (rand-nth [1 1 1 1 1 0])))))))))
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(update-in [1 1] (constantly 1))
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(update-in [639 479] (constantly 1))))
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(defn neighbors [[^long x ^long y] my-map]
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(let [candidates [[^long (dec x) ^long (dec y)] [x ^long (dec y)] [^long (inc x) ^long (dec y)]
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[^long (dec x) y] [^long (inc x) y]
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[^long (dec x) ^long (inc y)] [x ^long (inc y)] [^long (inc x) ^long (inc y)]]
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(let [x (long x)
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y (long y)
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left-x (unchecked-subtract x 1)
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right-x (unchecked-add x 1)
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top-y (unchecked-subtract y 1)
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below-y (unchecked-add y 1)
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candidates [[left-x top-y] [x top-y] [right-x top-y]
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[left-x y] [right-x y]
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[left-x below-y] [x below-y] [right-x below-y]]
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height (count (first my-map))
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width (count my-map)]
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(remove #(= 0 (get-in my-map %))
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(filter (fn [[x y]] (and (< -1 x width)
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(< -1 y height))) candidates))))
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(filter (fn [[^long x ^long y]] (and (< -1 x width)
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(< -1 y height))) candidates))))
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(defn resolve-path [came-from play-loc target-loc]
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(let [came-from (into {} came-from)]
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(if (nil? (came-from target-loc))
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nil
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(loop [path []
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current-node (vec target-loc)]
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(if (or (= current-node play-loc)
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(nil? current-node))
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(reverse (conj path current-node))
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(reverse (conj path (from-scale current-node)))
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(recur
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(conj path current-node)
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(conj path (from-scale current-node))
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(came-from (vec current-node))))))))
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(def d2 ^double (- (Math/sqrt 2) 1))
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(defn heuristic [^long goal-x ^long goal-y ^long current-x ^long current-y]
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(let [dist-x ^long (if (< goal-x current-x)
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^long (- current-x goal-x)
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^long (- goal-x current-x ))
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dist-y ^long (if (< goal-y current-y)
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^long (- current-y goal-y)
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^long (- goal-y current-y))]
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^long (+ dist-x dist-y (* ^double d2
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^long (min dist-x dist-y)))))
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(def d2 ^double (- (Math/sqrt 2) 2))
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(defn heuristic ^long [^long goal-x ^long goal-y ^long current-x ^long current-y]
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(let [dist-x (if (< goal-x current-x)
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(unchecked-subtract current-x goal-x)
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(unchecked-subtract goal-x current-x ))
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dist-y (if (< goal-y current-y)
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(unchecked-subtract current-y goal-y)
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(unchecked-subtract goal-y current-y))
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min-dist ^double (double (min dist-x dist-y))]
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(unchecked-add (unchecked-add dist-x dist-y )
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(long (unchecked-multiply ^double d2 min-dist)))))
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(def my-count (atom 0))
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(def cost-comparator (comparator (fn [{^long a :cost} {^long b :cost}] (do (swap! my-count inc) (< a b)))))
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(defn visit-all [my-map play-loc target-loc]
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(reset! my-count 0)
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(let [play-loc (vec play-loc)
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target-log (vec target-loc)]
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(let [play-loc (vec (to-scale play-loc))
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target-loc (vec (to-scale target-loc))]
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(if (= 0 (get-in my-map target-loc))
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nil
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(let [cost-so-far ^java.util.HashMap (java.util.HashMap. {play-loc 0})
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came-from ^java.util.HashMap (java.util.HashMap.)
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fronteir ^java.util.PriorityQueue (java.util.PriorityQueue. 100 cost-comparator)]
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fronteir ^java.util.PriorityQueue (java.util.PriorityQueue. (/ (* 320 240) scale) cost-comparator)]
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(.offer fronteir {:cost 0 :loc play-loc})
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(loop [current-loc (.poll fronteir)]
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(if (or (nil? current-loc)
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(= (:loc current-loc) target-loc))
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(do (println @my-count)
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(resolve-path came-from play-loc target-loc))
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(resolve-path came-from play-loc target-loc)
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(do (doseq [neighbor (neighbors (:loc current-loc) my-map)]
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(let [cost-for-neighbor (.get cost-so-far neighbor)
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new-cost (+ (.get cost-so-far (:loc current-loc)) (get-in my-map neighbor))]
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@@ -106,17 +119,17 @@
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(let [my-map (random-map)
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path (visit-all my-map [1 1] [639 479 ])]
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(println "Test")
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#_(print-resolved path my-map)
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(print-resolved path my-map)
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(println path)))
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(defn map-from-resource [filename]
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(let [pm (pixmap filename)
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black (color 0 0 0 255)
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painful (color 255 0 0 255)]
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(vec (for [x (range (pixmap! pm :get-width))]
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(vec (for [y (reverse (range (pixmap! pm :get-height)))
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:let [current-color (color (pixmap! pm :get-pixel x y))]]
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(cond
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(color! current-color :equals black) 0
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(color! current-color :equals painful) 1
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:else 1)))))))
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(vec (take-nth scale (for [x (range (pixmap! pm :get-width))]
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(vec (take-nth scale (for [y (reverse (range (pixmap! pm :get-height)))
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:let [current-color (color (pixmap! pm :get-pixel x y))]]
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(cond
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(color! current-color :equals black) 0
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(color! current-color :equals painful) 2
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:else 1)))))))))
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@@ -123,7 +123,7 @@
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house (texture "house.png")
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overdirt (texture "overdirt.png")
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music (sound "town-music.mp3")
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_ (sound! music :loop)
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;;_ (sound! music :loop)
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]
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{
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:cursor {:id "cursor" :current :walk }
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