Update todos: specify '3 best puzzles' and Problem/Why It Works/Solution/Steps format per README structure

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# TODO List for Puzzle Sampling Chapter
- [ ] Create puzzle sampling chapter introduction document (src/puzzle-sampling.md)
- [ ] Write section explaining purpose and structure of the Inspiration chapter
- [ ] Create Inspiration chapter introduction document (src/inspiration.md)
- [ ] Write section explaining purpose: sampling of 30+ games with best puzzles analyzed
- [ ] Document Problem/Why It Works/Solution/Steps format requirements
- [ ] Beneath a Steel Sky: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/beneath-a-steel-sky/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Broken Sword 1: Shadow of the Templars: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/broken-sword-1/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Broken Sword II: The Smoking Mirror: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/broken-sword-ii/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Day of the Tentacle: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/day-of-the-tentacle/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Full Throttle: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/full-throttle/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Gabriel Knight 1: Sins of the Fathers: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/gabriel-knight-1/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Grim Fandango: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/grim-fandango/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Indiana Jones and the Fate of Atlantis: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/indiana-jones-fate-atlantis/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Indiana Jones and the Last Crusade: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/indiana-jones-last-crusade/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] King's Quest III: To Heir Is Human: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/kings_quest_3/ and kings-quest-iii/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] King's Quest VII: The Princeless Bride: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/kings-quest-vii/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] King's Quest VIII: Mask of Eternity: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/kings-quest-viii/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Kyraadia 1: Shadow of the Fox: analyze walkthrough and create game section
- [ ] Kurdyndria 1: Shadow of the Fox: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/kyrandia_1/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Loom: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/loom/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Maniac Mansion: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/maniac-mansion/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Quest for Glory 1: Shadows of Darkness: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/quest-for-glory-1/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Quest for Glory II: Trial by Fire: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/quest-for-glory-ii/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Quest for Glory III: Wages of War: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/quest-for-glory-iii/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Quest for Glory IV: Shadows of Darkness: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/quest-for-glory-iv/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Sam & Max Hit the Road: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/sam-max-hit-the-road/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Simon the Sorcerer: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/simon1/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Spacequest 1: The Sarien Encounter: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/spacequest-1/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Spacequest II: The Vohaul Assault: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/spacequest-ii/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Spacequest III: The Pirates of Pestulon: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/spacequest-iii/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Spacequest IV: The Rogerwars: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/spacequest-iv/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Syberia: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/syberia/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] The Dig: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/the-dig/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] The Longest Journey: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/the-longest-journey/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook
- [ ] Zak McKracken and the Alien Mindbenders: analyze walkthrough and create game section
- [ ] Examine walkthrough files in src/walkthroughs/zak-mckracken/
- [ ] Identify key puzzles using analysis-checklist.md criteria
- [ ] Write Puzzle Analysis for each identified puzzle
- [ ] Identify the 3 best puzzles using analysis-checklist.md criteria
- [ ] Write Problem/Why It Works/Solution/Steps for each puzzle
- [ ] Link each puzzle to its pattern type from the Playbook