oakes
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d85bf4aed4
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Skip entities that don't have bodies
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2014-05-11 15:45:14 -04:00 |
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oakes
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644617df7e
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Remove unnecessary nil check
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2014-04-20 22:34:20 -04:00 |
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oakes
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6131b99776
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Make step! a proper multi-arity function
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2014-04-20 22:32:00 -04:00 |
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oakes
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62c287f53b
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Adjust docstrings and make other small fixes
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2014-04-20 21:54:53 -04:00 |
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oakes
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694d63448c
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Use reflection to avoid static initializer in g2d-physics
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2014-04-20 17:56:00 -04:00 |
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oakes
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c60abc6a96
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Target Java 6 and fix a few docstrings
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2014-04-19 20:57:45 -04:00 |
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oakes
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b7967992c6
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Add internal namespace for physics
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2014-04-19 19:12:31 -04:00 |
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oakes
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ab1936c84b
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Remove multimethod use from the physics libraries
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2014-04-19 18:36:30 -04:00 |
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oakes
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3bf79d72e4
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Put common physics code into separate namespace
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2014-04-19 17:16:33 -04:00 |
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oakes
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c8ffc51de7
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Add contact listener for 3D physics
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2014-04-19 01:10:06 -04:00 |
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oakes
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41ee2b947c
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Add capsules and cones
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2014-04-18 20:51:24 -04:00 |
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oakes
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de27b633ed
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Add support for soft bodies
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2014-04-18 20:33:13 -04:00 |
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oakes
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010c7d2a4e
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Fix initial body positioning
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2014-04-16 16:35:08 -04:00 |
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oakes
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e8a542b209
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Wrap bodies and worlds in records to prevent garbage collection of important objects
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2014-04-16 16:19:39 -04:00 |
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oakes
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4e57316911
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The step! function should only work with dynamic worlds
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2014-04-16 14:06:19 -04:00 |
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oakes
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3298382982
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Add g3d-physics
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2014-04-16 13:10:47 -04:00 |
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