oakes
d430c120ae
Merge branch 'compmstr-master'
2015-02-11 17:01:27 -05:00
oakes
86e21cc73d
Add touch-ups after frame redesign
2015-02-11 17:01:02 -05:00
oakes
4d0e4ecce7
Merge branch 'master' of https://github.com/compmstr/play-clj into compmstr-master
2015-02-11 15:08:13 -05:00
oakes
5c69689d37
Update libGDX to 1.5.3
2015-02-11 14:55:20 -05:00
Corey
c95dda06b1
Renamed Home to Frames
2015-01-23 17:08:30 -05:00
Corey
03cc86e159
Reworked doclet to work with frames
...
Hash in url bar is page to load for frames
When you click a nav link, it sets the hash
If you go to nav link in new tab, and click home, it will load the same page, but in the frames
2015-01-23 17:06:37 -05:00
Corey
bf38f37224
Migrated html generation to use frames
2015-01-23 14:42:32 -05:00
Zach Oakes
f82e3620b2
Merge pull request #64 from kamn/master
...
Fixed issue with position! screen Vector3 IllegalAccessError
2015-01-11 23:01:45 -05:00
Kamn
8ee6596cd5
Fixed issue where passing in a Vector3 to position! will throw and IllegalAccess error
2015-01-11 20:14:18 -07:00
oakes
fa8ceeb92d
Improve how static fields are converted to keywords
2014-12-28 18:34:03 -05:00
oakes
019c02a5f6
Start 0.4.4-SNAPSHOT
2014-12-21 16:05:12 -05:00
oakes
1a0ebe8f58
Update template
2014-12-21 15:52:25 -05:00
oakes
94a4c2d2df
Increment version number
2014-12-21 15:36:11 -05:00
oakes
bfaa4c9cc1
Update to libGDX 1.5.0
2014-12-15 13:22:20 -05:00
oakes
5b874400d4
Remove confusing info in defscreen docstring
2014-12-15 13:03:16 -05:00
Zach Oakes
3bcab9b01d
Merge pull request #61 from briancain/master
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Fix broken link for Clojure logo
2014-12-14 18:23:30 -05:00
Brian Cain
fb29d89c6d
Update clojure logo file name in example block
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This commit updates the file name in the texture code block to reflect
the updated URL from wikipedia.
2014-12-14 14:54:46 -08:00
Brian Cain
927d16c059
Fix broken link for Clojure logo
...
Prior to this commit the clojure logo gif resulted in a 404 from
wikipedia. This commit fixes that by using the current clojure logo gif
from the clojure wikipedia entry.
2014-12-14 14:24:21 -08:00
oakes
f20d7dba4e
Update highlight.js
2014-11-25 09:03:28 -05:00
oakes
14424038c5
Merge branch 'BorisKourt-master'
2014-11-25 09:02:44 -05:00
Boris Kourtoukov
38374b87ee
Update main.css
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Typo in font
2014-11-25 01:42:40 -05:00
Boris Kourtoukov
64efbb163a
Update main.css
...
Revising based on feedback.
2014-11-25 01:34:30 -05:00
Boris Kourtoukov
c79e0a38f5
Update main.css
...
Proposed adjustment for doc readability.
2014-11-24 23:59:08 -05:00
oakes
a645081bcd
Add missing paren
2014-11-15 16:05:09 -05:00
oakes
18bd71ec52
Update Carmack link
2014-11-08 13:51:49 -05:00
oakes
3a7b652726
Add music to classes.edn
2014-11-06 18:40:00 -05:00
oakes
f0ff37b344
Fix Android project in template
2014-11-06 16:37:54 -05:00
oakes
c195fd817f
Start 0.4.3-SNAPSHOT
2014-11-06 16:10:59 -05:00
oakes
a5febf56c0
Increment version number
2014-11-06 15:56:50 -05:00
oakes
9ebe9338b7
Use (game :x) and (game :y) again
2014-11-06 15:56:18 -05:00
oakes
7c5d7985e3
Mention (game :x) and (game :y) in defscreen docstring
2014-11-06 13:08:08 -05:00
oakes
bc3e7d837c
Change :assets-path to :assets-paths
2014-11-06 13:06:47 -05:00
oakes
24808b6e48
Update lein-droid in template
2014-11-04 17:26:00 -05:00
oakes
06a28157f5
Remove breakage exceptions and make (game :x) and (game :y) equivalent to (game :point-x) and (game :point-y)
2014-11-04 16:58:58 -05:00
oakes
624ece68fa
Merge branch 'brycecovert-add_music'
2014-11-04 16:44:11 -05:00
oakes
e7ca9139c9
Make music* take a string and fix docstrings
2014-11-04 16:43:55 -05:00
eb78a44f79
adding music
2014-11-04 12:46:48 -08:00
oakes
4cea69ef47
Adjust Android project.clj in template
2014-11-03 20:39:21 -05:00
oakes
4b16f5d29d
Start 0.4.2-SNAPSHOT
2014-10-17 14:58:07 -04:00
oakes
fd5f195636
Increment version number
2014-10-17 13:29:37 -04:00
oakes
a7964fcfb8
Remove type hints due to Android dexing error
2014-10-17 11:58:16 -04:00
oakes
26c2a2f890
Revert "Add input processors backwards"
...
This reverts commit e50bf569d1 .
2014-10-17 11:27:08 -04:00
oakes
038b85220a
Update libGDX to 1.4.1
2014-10-12 21:40:01 -04:00
oakes
7197a864da
Cast unit to float in tiled map constructors
2014-10-12 21:34:06 -04:00
oakes
e50bf569d1
Add input processors backwards
2014-10-12 18:33:59 -04:00
oakes
00fced3317
Move the tiled-map* conditional to the renderer constructors
2014-09-27 00:40:48 -04:00
oakes
5d90389c27
Add pixmap-format and a new arity to pixmap*
2014-09-26 23:56:34 -04:00
oakes
f10639ed99
Only allow string paths when loading assets
2014-09-26 23:26:38 -04:00
oakes
647fa9f7a2
Start 0.4.1-SNAPSHOT
2014-09-24 16:57:30 -04:00
oakes
ab4eec3753
Increment version number
2014-09-24 15:58:50 -04:00