Commit Graph

660 Commits

Author SHA1 Message Date
oakes
5d90389c27 Add pixmap-format and a new arity to pixmap* 2014-09-26 23:56:34 -04:00
oakes
f10639ed99 Only allow string paths when loading assets 2014-09-26 23:26:38 -04:00
oakes
647fa9f7a2 Start 0.4.1-SNAPSHOT 2014-09-24 16:57:30 -04:00
oakes
ab4eec3753 Increment version number 2014-09-24 15:58:50 -04:00
oakes
441a5ec18c Capitalize dir name 2014-09-24 15:48:08 -04:00
oakes
5f5e1e6e8b Break skin initialization into separate function 2014-09-24 12:18:56 -04:00
oakes
c6baf326ff Fix how asset manager loads sounds 2014-09-24 12:07:39 -04:00
oakes
84e1359198 Fix conditional that throws exception 2014-09-24 11:36:24 -04:00
oakes
c5d105aaf6 Fix how asset manager loads bitmap font 2014-09-23 16:36:46 -04:00
oakes
7a83c3bf9f Load skin with asset manager 2014-09-23 15:54:59 -04:00
oakes
6d184d8b98 Change how recording is started 2014-09-23 05:39:07 -04:00
oakes
cb1af60e5a Revert "Make cell! private"
This reverts commit b58b2155bb.
2014-09-22 22:25:04 -04:00
oakes
b58b2155bb Make cell! private 2014-09-22 22:21:25 -04:00
oakes
e171777a2e Rename draw-entity! to draw! to reduce redundancy 2014-09-22 20:58:31 -04:00
oakes
822d6772c5 Remove run! function 2014-09-20 14:12:09 -04:00
oakes
b6417e10bb Fix exception text 2014-09-19 17:58:32 -04:00
oakes
63f7aaa70a Don't save duplicate entities vectors in timeline 2014-09-19 14:46:25 -04:00
oakes
ab3ad38890 Add time travel 2014-09-19 12:24:49 -04:00
oakes
1a9edceab9 Make update-fn! take variadic args 2014-09-18 16:06:26 -04:00
oakes
d38c1fe5ff Throw exception for breaking change 2014-09-18 13:16:34 -04:00
oakes
d1974d5068 Remove radius arg from circle-shape 2014-09-18 12:22:40 -04:00
Zach Oakes
feb8d3484c Merge pull request #50 from kul/master
unqote path in texture-atlas macro.
2014-09-18 01:34:23 -04:00
kul
c20d8c678d unqote path in texture-atlas macro. 2014-09-18 10:23:40 +05:30
oakes
d36a87bff5 Throw exception in deprecated functions 2014-09-17 14:11:18 -04:00
oakes
83b980b30d Revert "Add breaking changes"
This reverts commit f60d65e124.
2014-09-17 14:06:17 -04:00
oakes
f60d65e124 Add breaking changes 2014-09-17 12:14:14 -04:00
oakes
2651b519e8 Start 0.4.0-SNAPSHOT 2014-09-17 12:13:54 -04:00
oakes
16b4cbcf91 Start 0.3.12-SNAPSHOT 2014-09-08 00:45:56 -04:00
oakes
df19a9e025 Add caveat about mobile 2014-09-06 21:27:28 -04:00
oakes
4f233a24e0 Generate nightmod docs if files exist 2014-09-06 18:14:30 -04:00
oakes
e9bb51e24e Mention screen! in tutorial 2014-09-06 17:33:52 -04:00
oakes
14af5d6884 Increment template version 2014-09-06 14:36:48 -04:00
oakes
d999bae0fd Increment version number 2014-09-06 13:45:52 -04:00
oakes
5061fd75cb Always clear layers in :on-show 2014-09-06 13:17:08 -04:00
oakes
9558673d01 Deprecate run! infavor of screen! to avoid conflict with clojure 1.7 2014-09-06 11:50:47 -04:00
oakes
5425625709 Remove :on-dispose (no different than :on-hide) 2014-09-04 16:57:28 -04:00
oakes
d6b994602f Add execute-fn-on-gl! function 2014-09-01 23:18:11 -04:00
oakes
bf77d6b82d Add :on-dispose 2014-09-01 22:53:48 -04:00
oakes
b7c33a563b Get function directly from screen object 2014-09-01 11:16:36 -04:00
oakes
27786d6b2a Add functions to the screen object 2014-09-01 00:54:49 -04:00
oakes
96988182c4 Clean up defscreen 2014-08-31 23:27:22 -04:00
oakes
2cf5ba0049 Start 0.3.11-SNAPSHOT 2014-08-31 23:17:35 -04:00
oakes
7c2e3cb0b8 Add back the calls to move 2014-08-27 15:36:33 -04:00
oakes
479f028f88 Use :point-x and :point-y in tutorial 2014-08-27 15:22:08 -04:00
oakes
e02272932f Remove assert from set-screen! function 2014-08-27 14:05:33 -04:00
oakes
e3c4d105b8 Increment version number 2014-08-27 13:33:33 -04:00
oakes
466a11f408 Introduce (game :point-x) and (game :point-y) to preserve backwards compatibility 2014-08-26 23:42:41 -04:00
oakes
c3f74d97f7 Remove assertions 2014-08-26 21:18:50 -04:00
oakes
8b5474fab0 Flip (game :y) 2014-08-26 20:43:46 -04:00
oakes
00e522948a Revert "Add :x and :y to all screen maps"
This reverts commit 94bf3807ea.
2014-08-26 20:40:59 -04:00