oakes
05070cefa1
Fix capitalization
2014-05-04 18:57:42 -04:00
oakes
073c7cda85
Add check-box? function
2014-05-04 18:56:32 -04:00
oakes
64739c2714
Allow shape position to be changed
2014-05-03 22:35:47 -04:00
oakes
c3c1e032e2
Calculate origin-y by the height
2014-05-03 02:31:59 -04:00
oakes
eb8c837bf6
Start 0.3.3-SNAPSHOT
2014-05-03 02:31:32 -04:00
oakes
6bfd8dedcf
Simplify rotation explanation
2014-05-03 02:31:15 -04:00
Zach Oakes
e49bae9a97
Merge pull request #25 from compmstr/rotation-docs
...
Updated tutorial to include info on rotation/scaling
2014-05-03 02:24:38 -04:00
oakes
af71458eb6
Improve texture docstring
2014-05-03 01:43:51 -04:00
oakes
404484fa0f
Increment version number
2014-05-03 01:27:58 -04:00
oakes
7cba84db08
Cast draw inputs to floats
2014-05-03 00:36:52 -04:00
oakes
cde63b950d
Ignore gen
2014-05-03 00:06:11 -04:00
oakes
b9c96e56e1
Ignore all error logs
2014-05-02 23:48:24 -04:00
oakes
0e0240d048
Simplify ignore list in template
2014-05-02 23:34:08 -04:00
oakes
d3410f6378
Simplify ignore list
2014-05-02 23:33:31 -04:00
oakes
7d10ed7bac
Add bang to side-effecting function
2014-05-01 03:46:20 -04:00
oakes
603c73e337
Improve docstring
2014-04-30 18:36:01 -04:00
oakes
348612b62f
Add global asset manager
2014-04-30 18:18:00 -04:00
Corey
391fbf51d9
Updated tutorial to include info on rotation/scaling
2014-04-28 08:59:13 -04:00
oakes
332f83c6ca
Fix container constructor
2014-04-27 22:08:23 -04:00
Mitchell Kember
74d3287544
Add support for Container entities
2014-04-27 21:39:11 -04:00
oakes
8231db2eba
Add skin! macro
2014-04-27 19:37:49 -04:00
Corey
db91bab951
Added scaling/rotation to entity drawing
...
use fields :scale-x :scale-y :origin-x :origin-x and :angle to scale/rotate entities
when angle and both scales are not set, this will still use the simpler drawing
2014-04-27 18:57:45 -04:00
oakes
e653f0e19c
Start 0.3.2-SNAPSHOT
2014-04-24 21:44:13 -04:00
oakes
95d1479d86
Update template versions and remove body-type from physics.clj
2014-04-24 21:28:23 -04:00
oakes
814a06101a
Make body-type private again
2014-04-24 21:18:18 -04:00
oakes
a778eb720e
Increment version number
2014-04-24 21:08:34 -04:00
oakes
fcf9169c9a
Update pref! docstring
2014-04-24 14:40:33 -04:00
oakes
c5b67ed7a9
Add pref! macro
2014-04-24 14:34:28 -04:00
oakes
7917d4e458
Update doclet instructions
2014-04-22 23:51:23 -04:00
oakes
b89cf9c13e
Clarify tutorial
2014-04-22 20:56:08 -04:00
oakes
f0f33fe2d9
Allow input->screen and screen->input to work without a camera
2014-04-22 14:06:55 -04:00
oakes
b1df0d0ee7
Clean up screen function execution code
2014-04-22 13:56:12 -04:00
oakes
24da98574e
Fix doc for play-mode
2014-04-22 11:54:51 -04:00
oakes
f92cc42fa1
Allow shape entities to coexist with texture entities
2014-04-21 22:36:10 -04:00
oakes
7ff6ab60f4
Move wrapper function so it can catch errors in lazy seqs
2014-04-21 16:41:25 -04:00
oakes
6f89bec8b8
Improve body-def
2014-04-21 13:19:00 -04:00
oakes
1175fda252
Start 0.3.1-SNAPSHOT
2014-04-21 10:20:05 -04:00
oakes
eec076c481
Add mention of set-screen-wrapper! function
2014-04-20 23:12:28 -04:00
oakes
0af21bdc67
Update tutorial to reflect change
2014-04-20 23:00:44 -04:00
oakes
15d745a4bb
Increment version number
2014-04-20 22:52:19 -04:00
oakes
644617df7e
Remove unnecessary nil check
2014-04-20 22:34:20 -04:00
oakes
6131b99776
Make step! a proper multi-arity function
2014-04-20 22:32:00 -04:00
oakes
bf0ea4f435
Improve docstring for shape
2014-04-20 22:19:14 -04:00
oakes
5a75758a03
Improve doclet behavior
2014-04-20 21:57:31 -04:00
oakes
62c287f53b
Adjust docstrings and make other small fixes
2014-04-20 21:54:53 -04:00
oakes
c90b607cf2
Update select-box docstring
2014-04-20 19:02:57 -04:00
oakes
515ed8d3f7
Don't return lazy seq and fix select-box
2014-04-20 18:52:00 -04:00
oakes
694d63448c
Use reflection to avoid static initializer in g2d-physics
2014-04-20 17:56:00 -04:00
oakes
dd0abf7bc5
Rearrange deps
2014-04-20 17:50:56 -04:00
oakes
c8d6230d69
Use Libgdx 1.0.0
2014-04-20 16:23:27 -04:00