fix: wire backpack signals to root Node2D instead of HUD CanvasLayer

This commit is contained in:
2026-04-26 21:52:51 -07:00
parent 09b96360f8
commit 88b4ce3e14

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@@ -196,5 +196,5 @@ layer = 10
[node name="InventoryOverlay" parent="InventoryOverlayLayer" unique_id=-294967292 instance=ExtResource("a_overlay")]
[connection signal="overlay_show_requested" from="HUD/InventoryBackpack" to="HUD/InventoryBackpack/.." method="_on_backpack_show_overlay"]
[connection signal="overlay_hide_requested" from="HUD/InventoryBackpack" to="HUD/InventoryBackpack/.." method="_on_backpack_hide_overlay"]
[connection signal="overlay_show_requested" from="HUD/InventoryBackpack" to="." method="_on_backpack_show_overlay"]
[connection signal="overlay_hide_requested" from="HUD/InventoryBackpack" to="." method="_on_backpack_hide_overlay"]