fix: wire backpack signals to root Node2D instead of HUD CanvasLayer
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@@ -196,5 +196,5 @@ layer = 10
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[node name="InventoryOverlay" parent="InventoryOverlayLayer" unique_id=-294967292 instance=ExtResource("a_overlay")]
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[connection signal="overlay_show_requested" from="HUD/InventoryBackpack" to="HUD/InventoryBackpack/.." method="_on_backpack_show_overlay"]
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[connection signal="overlay_hide_requested" from="HUD/InventoryBackpack" to="HUD/InventoryBackpack/.." method="_on_backpack_hide_overlay"]
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[connection signal="overlay_show_requested" from="HUD/InventoryBackpack" to="." method="_on_backpack_show_overlay"]
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[connection signal="overlay_hide_requested" from="HUD/InventoryBackpack" to="." method="_on_backpack_hide_overlay"]
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