From 88b4ce3e147fac1c612f34fa75914b59d2c331b4 Mon Sep 17 00:00:00 2001 From: Bryce Date: Sun, 26 Apr 2026 21:52:51 -0700 Subject: [PATCH] fix: wire backpack signals to root Node2D instead of HUD CanvasLayer --- Game.tscn | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Game.tscn b/Game.tscn index bf7114e..b232f3c 100644 --- a/Game.tscn +++ b/Game.tscn @@ -196,5 +196,5 @@ layer = 10 [node name="InventoryOverlay" parent="InventoryOverlayLayer" unique_id=-294967292 instance=ExtResource("a_overlay")] -[connection signal="overlay_show_requested" from="HUD/InventoryBackpack" to="HUD/InventoryBackpack/.." method="_on_backpack_show_overlay"] -[connection signal="overlay_hide_requested" from="HUD/InventoryBackpack" to="HUD/InventoryBackpack/.." method="_on_backpack_hide_overlay"] +[connection signal="overlay_show_requested" from="HUD/InventoryBackpack" to="." method="_on_backpack_show_overlay"] +[connection signal="overlay_hide_requested" from="HUD/InventoryBackpack" to="." method="_on_backpack_hide_overlay"]