fix: wire backpack signals and simplify positioning

- Connect overlay_show_requested/overlay_hide_requested signals in Game.tscn
  to new handlers in MainGame.gd that call show_overlay()/hide_overlay()
- Simplify backpack to fixed 70x70 position at top-left (layout_mode=0)
- Remove broken anchor overrides from Game.tscn that were anchoring to bottom
This commit is contained in:
2026-04-26 21:51:16 -07:00
parent 374710ce61
commit 09b96360f8
3 changed files with 11 additions and 14 deletions

View File

@@ -190,17 +190,11 @@ autowrap_mode = 3
layer = 5
[node name="InventoryBackpack" parent="HUD" unique_id=-294967294 instance=ExtResource("9_backpack")]
anchors_preset = 12
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -64.65503
offset_bottom = -4.654907
grow_vertical = 0
[node name="InventoryOverlayLayer" type="CanvasLayer" parent="." unique_id=-294967293]
layer = 10
visible = false
[node name="InventoryOverlay" parent="InventoryOverlayLayer" unique_id=-294967292 instance=ExtResource("a_overlay")]
grow_horizontal = 2
grow_vertical = 2
[connection signal="overlay_show_requested" from="HUD/InventoryBackpack" to="HUD/InventoryBackpack/.." method="_on_backpack_show_overlay"]
[connection signal="overlay_hide_requested" from="HUD/InventoryBackpack" to="HUD/InventoryBackpack/.." method="_on_backpack_hide_overlay"]

View File

@@ -74,6 +74,12 @@ func restore_cursor() -> void:
func _unhandled_input(event: InputEvent) -> void:
$SceneViewport.push_input(event)
func _on_backpack_show_overlay() -> void:
$HUD/InventoryOverlay.show_overlay()
func _on_backpack_hide_overlay() -> void:
$HUD/InventoryOverlay.hide_overlay()
func _input(event):
if event.is_action_released("quit"):
get_tree().quit()

View File

@@ -3,11 +3,8 @@
[ext_resource type="Script" uid="uid://2x3g0ethsdcgo" path="res://inventory/inventory_backpack/InventoryBackpack.gd" id="1"]
[node name="InventoryBackpack" type="Control" unique_id=1000000001]
layout_mode = 3
anchors_preset = 2
anchor_right = 1.0
offset_top = 10.0
offset_right = -70.0
layout_mode = 0
offset_right = 70.0
offset_bottom = 70.0
script = ExtResource("1")