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master
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6d76fe33a9 |
@@ -1,11 +1,11 @@
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(defproject play-clj "0.4.5-BRYCE"
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(defproject play-clj "0.4.6-BRYCE"
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:description "A libGDX wrapper for easy cross-platform game development"
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:url "https://github.com/oakes/play-clj"
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:license {:name "Public Domain"
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:url "http://unlicense.org/UNLICENSE"}
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:dependencies [[com.badlogicgames.gdx/gdx "1.5.3"]
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[com.badlogicgames.gdx/gdx-box2d "1.5.3"]
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[com.badlogicgames.gdx/gdx-bullet "1.5.3"]
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:dependencies [[com.badlogicgames.gdx/gdx "1.9.5"]
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[com.badlogicgames.gdx/gdx-box2d "1.9.5"]
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[com.badlogicgames.gdx/gdx-bullet "1.9.5"]
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[org.clojure/clojure "1.6.0"]]
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:repositories [["sonatype"
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"https://oss.sonatype.org/content/repositories/releases/"]]
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45
src-java/play_clj/Animation2.java
Normal file
45
src-java/play_clj/Animation2.java
Normal file
@@ -0,0 +1,45 @@
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package play_clj;
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import com.badlogic.gdx.graphics.g2d.Animation;
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import java.util.Arrays;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.utils.Array;
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public class Animation2 extends Animation<TextureRegion> {
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public Animation2(float x ,TextureRegion[] y) {
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super(x, y);
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}
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public Animation2(float x , Array<? extends TextureRegion> y, Animation.PlayMode z) {
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super(x, y, z);
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}
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public TextureRegion getKeyFrame(float stateTime) {
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return super.getKeyFrame(stateTime);
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}
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public TextureRegion getKeyFrame(float stateTime, boolean looping) {
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return super.getKeyFrame(stateTime, looping);
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}
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public TextureRegion getKeyFrame(double stateTime) {
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return super.getKeyFrame((float) stateTime);
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}
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public TextureRegion getKeyFrame(double stateTime, boolean looping) {
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return super.getKeyFrame((float)stateTime, looping);
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}
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public TextureRegion getKeyFrame(int stateTime) {
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return super.getKeyFrame((float)stateTime);
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}
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public TextureRegion getKeyFrame(int stateTime, boolean looping) {
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return super.getKeyFrame((float)stateTime, looping);
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}
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public Object[] getRawKeyFrames() {
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return super.getKeyFrames();
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}
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}
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@@ -46,11 +46,7 @@
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(defn ^:private normalize
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[entities]
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(some->> entities
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list
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flatten
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(remove nil?)
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vec))
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entities)
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(defn ^:private wrapper
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[screen-atom screen-fn]
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@@ -58,9 +54,7 @@
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(defn ^:private reset-changed!
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[e-atom e-old e-new]
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(when (and (not= e-old e-new)
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(compare-and-set! e-atom e-old e-new))
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e-new))
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(reset! e-atom e-new))
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(defn ^:private add-to-timeline!
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[screen-atom entities]
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@@ -76,16 +70,18 @@
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[screen entities
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{:keys [on-show on-render on-hide on-pause on-resize on-resume on-timer]
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:as options}]
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(let [execute-fn! (fn [func & {:keys [] :as options}]
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(when func
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(let [screen-map (merge @screen options)
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old-entities @entities]
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(some->> (with-meta
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#(normalize (func screen-map old-entities))
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(meta func))
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(wrapper screen)
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(reset-changed! entities old-entities)
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(update-screen! @screen)))))
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(let [execute-fn! (fn exec
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([func]
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(exec func {}))
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([func options]
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(when func
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(let [old-entities @entities]
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(some->> (with-meta
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#(normalize (func @screen old-entities options))
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(meta func))
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(wrapper screen)
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(reset-changed! entities old-entities)
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(update-screen! @screen))))))
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execute-fn-on-gl! (fn [& args]
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(on-gl (apply execute-fn! args)))
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update-fn! (fn [func & args]
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@@ -117,13 +113,23 @@
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(update-fn! assoc :contact-listener)
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update-screen!))
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:render (fn [d]
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(swap! screen update-in [:total-time] #(+ (or %1 0) %2) d)
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(some->> (execute-fn! on-render :delta-time d)
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(add-to-timeline! screen)))
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(let [s (.getTime (java.util.Date.))]
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(.begin (.getBatch ^Stage (:renderer @screen)))
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(swap! screen (fn [s]
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(-> s
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(assoc :delta-time d)
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(update-in [:total-time] #(unchecked-add (or ^double %1 0) d)))))
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(let [r (execute-fn! on-render @screen)]
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(.end (.getBatch ^Stage (:renderer @screen)))
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#_(when (= 0 (rand-int 60))
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(println "delta:" (graphics! :get-raw-delta-time)))
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#_(when (< 6 (- (.getTime (java.util.Date.)) s))
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(println (- (.getTime (java.util.Date.)) s)))
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r)))
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:hide #(execute-fn! on-hide)
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:pause #(execute-fn! on-pause)
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:resize (fn [w h]
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(execute-fn! on-resize :width w :height h)
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(execute-fn! on-resize {:width w :height h})
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(update-screen! @screen))
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:resume #(execute-fn! on-resume)}))
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@@ -488,7 +494,7 @@ keywords and functions in pairs."
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(intern *ns* map-sym# (atom {}))))
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entities-sym# (symbol (str '~n "-entities"))
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entities# (deref (or (resolve entities-sym#)
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(intern *ns* entities-sym# (atom []))))]
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(intern *ns* entities-sym# (atom {}))))]
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(def ~n (defscreen* screen# entities# fn-syms#))))
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|
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(defn defgame*
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@@ -568,8 +574,8 @@ of key-value pairs, which will be given to the function via its screen map.
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(screen! my-other-screen :on-show)
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(screen! my-other-screen :on-change-color :color :blue)"
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[screen-object fn-name & options]
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[screen-object fn-name options]
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(let [execute-fn! (:execute-fn! screen-object)
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screen-fn (-> screen-object :options (get fn-name))]
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(apply execute-fn! screen-fn options)
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(execute-fn! screen-fn options)
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nil))
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|
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@@ -140,7 +140,8 @@
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(defn ^:private add-input!
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[^InputProcessor p]
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(when-let [^InputMultiplexer multi (input! :get-input-processor)]
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(.addProcessor multi p)))
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(when p
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(.addProcessor multi p))))
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|
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(defn ^:private remove-input!
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[^InputProcessor p]
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|
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@@ -485,30 +485,34 @@ with the tiled map file at `path` and `unit` scale.
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(.end batch))
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entities)
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|
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(defmethod draw! Stage
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[{:keys [^Stage renderer ^Camera camera ^ShaderProgram shader] :as screen} entities]
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(def reset-color ^Color (color 1 1 1 1))
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(defn render-one [{:keys [^Stage renderer ^Camera camera ^ShaderProgram shader] :as screen} {:keys [additive? opacity ^float r ^float g ^float b ^float hue-amount ^float multiply-amount] :as entity :or {opacity 1.0}}]
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(let [^Batch batch (.getBatch renderer)]
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(.setProjectionMatrix batch (.combined camera))
|
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(.begin batch)
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|
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(doseq [{:keys [additive? opacity ^float r ^float g ^float b ^float hue-amount ^float multiply-amount] :as entity :or {opacity 1.0}} entities
|
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:when (> opacity 0.0)]
|
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(.setProjectionMatrix batch (.combined camera))
|
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(when (> opacity 0.0)
|
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(when shader
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(.setShader batch shader)
|
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(.setUniformf shader "multiply_amount" (float (or multiply-amount 1.0)))
|
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(.setUniformf shader "hue_amount" (float (or hue-amount 1.0))))
|
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(.setUniformf shader "hue_amount" (float (or hue-amount 0.0))))
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||||
|
||||
(when additive?
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(.setBlendFunction ^Batch batch (gl :gl-src-alpha) (gl :gl-one)))
|
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(do (.setColor batch (color (or r 1.0) (or g 1.0) (or b 1.0) opacity))
|
||||
(do (.setColor batch (float (or r 1.0)) (float (or g 1.0)) (float (or b 1.0)) (float opacity))
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(e/draw! entity screen batch)
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(.setColor batch (color 1 1 1 1)))
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(.setColor batch ^Color reset-color))
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|
||||
(when (or additive?)
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(.setBlendFunction ^Batch batch (gl :gl-src-alpha) (gl :gl-one-minus-src-alpha))))
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(.end batch))
|
||||
(.setBlendFunction ^Batch batch (gl :gl-src-alpha) (gl :gl-one-minus-src-alpha))))))
|
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|
||||
(defmethod draw! Stage
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[screen entities]
|
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(doseq [entity entities]
|
||||
(render-one screen entity))
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entities)
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||||
|
||||
|
||||
|
||||
(defmethod draw! ModelBatch
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[{:keys [^ModelBatch renderer ^Camera camera] :as screen} entities]
|
||||
(.begin renderer camera)
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||||
@@ -550,7 +554,10 @@ specify which layers to render with or without.
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(defn render-stage!
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"Calls the stage renderer from `screen`."
|
||||
[{:keys [^Stage renderer] :as screen}]
|
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(doto renderer .act .draw)
|
||||
|
||||
(.end (.getBatch renderer))
|
||||
(doto renderer .act)
|
||||
(.begin (.getBatch renderer))
|
||||
nil)
|
||||
|
||||
(defn render!
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||||
|
||||
@@ -4,32 +4,32 @@
|
||||
|
||||
(defn ^:private input-processor
|
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[{:keys [on-key-down on-key-typed on-key-up on-mouse-moved
|
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on-scrolled on-touch-down on-touch-dragged on-touch-up]}
|
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on-scrolled on-touch-down on-touch-dragged on-touch-up] :as screen}
|
||||
execute-fn!]
|
||||
(reify InputProcessor
|
||||
(keyDown [this k]
|
||||
(execute-fn! on-key-down :key k)
|
||||
(execute-fn! on-key-down {:key k})
|
||||
false)
|
||||
(keyTyped [this c]
|
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(execute-fn! on-key-typed :character c)
|
||||
(execute-fn! on-key-typed {:character c})
|
||||
false)
|
||||
(keyUp [this k]
|
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(execute-fn! on-key-up :key k)
|
||||
(execute-fn! on-key-up {:key k})
|
||||
false)
|
||||
(mouseMoved [this sx sy]
|
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(execute-fn! on-mouse-moved :input-x sx :input-y sy)
|
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(execute-fn! on-mouse-moved {:input-x sx :input-y sy})
|
||||
false)
|
||||
(scrolled [this a]
|
||||
(execute-fn! on-scrolled :amount a)
|
||||
(execute-fn! on-scrolled {:amount a})
|
||||
false)
|
||||
(touchDown [this sx sy p b]
|
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(execute-fn! on-touch-down :input-x sx :input-y sy :pointer p :button b)
|
||||
(execute-fn! on-touch-down {:input-x sx :input-y sy :pointer p :button b})
|
||||
false)
|
||||
(touchDragged [this sx sy p]
|
||||
(execute-fn! on-touch-dragged :input-x sx :input-y sy :pointer p)
|
||||
(execute-fn! on-touch-dragged {:input-x sx :input-y sy :pointer p})
|
||||
false)
|
||||
(touchUp [this sx sy p b]
|
||||
(execute-fn! on-touch-up :input-x sx :input-y sy :pointer p :button b)
|
||||
(execute-fn! on-touch-up {:input-x sx :input-y sy :pointer p :button b})
|
||||
false)))
|
||||
|
||||
(defmacro input-processor!
|
||||
@@ -41,34 +41,38 @@ in the `screen`."
|
||||
(u/call! object# ~k ~@options)))
|
||||
|
||||
(defn ^:private gesture-listener
|
||||
[{:keys [on-fling on-long-press on-pan on-pan-stop on-pinch on-tap on-zoom]}
|
||||
[{:keys [on-fling on-long-press on-pan on-pan-stop on-pinch on-tap on-zoom pinch-stop]}
|
||||
execute-fn!]
|
||||
(reify GestureDetector$GestureListener
|
||||
(fling [this vx vy b]
|
||||
(execute-fn! on-fling :velocity-x vx :velocity-y vy :button b)
|
||||
(execute-fn! on-fling {:velocity-x vx :velocity-y vy :button b})
|
||||
(some? on-fling))
|
||||
(longPress [this x y]
|
||||
(execute-fn! on-long-press :input-x x :input-y y)
|
||||
(execute-fn! on-long-press {:input-x x :input-y y})
|
||||
(some? on-long-press))
|
||||
(pan [this x y dx dy]
|
||||
(execute-fn! on-pan :input-x x :input-y y :delta-x dx :delta-y dy)
|
||||
(some? on-pan))
|
||||
(execute-fn! on-pan {:input-x x :input-y y :delta-x dx :delta-y dy})
|
||||
false)
|
||||
(panStop [this x y p b]
|
||||
(execute-fn! on-pan-stop :input-x x :input-y y :pointer p :button b)
|
||||
(some? on-pan-stop))
|
||||
(execute-fn! on-pan-stop {:input-x x :input-y y :pointer p :button b})
|
||||
false)
|
||||
(pinchStop [this]
|
||||
(execute-fn! pinch-stop
|
||||
{})
|
||||
false)
|
||||
(pinch [this ip1 ip2 p1 p2]
|
||||
(execute-fn! on-pinch
|
||||
:initial-pointer-1 ip1 :initial-pointer-2 ip2
|
||||
:pointer-1 p1 :pointer-2 p2)
|
||||
(some? on-pinch))
|
||||
{:initial-pointer-1 ip1 :initial-pointer-2 ip2
|
||||
:pointer-1 p1 :pointer-2 p2})
|
||||
false)
|
||||
(tap [this x y c b]
|
||||
(execute-fn! on-tap :input-x x :input-y y :count c :button b)
|
||||
(some? on-tap))
|
||||
(execute-fn! on-tap {:input-x x :input-y y :count c :button b})
|
||||
false)
|
||||
(touchDown [this x y p b]
|
||||
false)
|
||||
(zoom [this id d]
|
||||
(execute-fn! on-zoom :initial-distance id :distance d)
|
||||
(some? on-zoom))))
|
||||
(execute-fn! on-zoom {:initial-distance id :distance d})
|
||||
false)))
|
||||
|
||||
(defn ^:private gesture-detector
|
||||
[options execute-fn!]
|
||||
@@ -96,30 +100,30 @@ in the `screen`."
|
||||
(proxy [ActorGestureListener] []
|
||||
(fling [e vx vy b]
|
||||
(execute-fn! on-ui-fling
|
||||
:event e :velocity-x vx :velocity-y vy :button b))
|
||||
{:event e :velocity-x vx :velocity-y vy :button b}))
|
||||
(longPress [a x y]
|
||||
(execute-fn! on-ui-long-press :actor a :input-x x :input-y y)
|
||||
(execute-fn! on-ui-long-press {:actor a :input-x x :input-y y})
|
||||
(some? on-ui-long-press))
|
||||
(pan [e x y dx dy]
|
||||
(execute-fn! on-ui-pan
|
||||
:event e :input-x x :input-y y :delta-x dx :delta-y dy))
|
||||
{ :event e :input-x x :input-y y :delta-x dx :delta-y dy}))
|
||||
(pinch [e ip1 ip2 p1 p2]
|
||||
(execute-fn! on-ui-pinch
|
||||
:event e :initial-pointer-1 ip1 :initial-pointer-2 ip2
|
||||
:pointer1 p1 :pointer2 p2))
|
||||
{ :event e :initial-pointer-1 ip1 :initial-pointer-2 ip2
|
||||
:pointer1 p1 :pointer2 p2}))
|
||||
(tap [e x y p b]
|
||||
(execute-fn! on-ui-tap
|
||||
:event e :input-x x :input-y y :pointer p :button b))
|
||||
{ :event e :input-x x :input-y y :pointer p :button b}))
|
||||
;(touchDown [e x y p b])
|
||||
;(touchUp [e x y p b])
|
||||
(zoom [e id d]
|
||||
(execute-fn! on-ui-zoom :event e :initial-distance id :distance d))))
|
||||
(execute-fn! on-ui-zoom { :event e :initial-distance id :distance d}))))
|
||||
|
||||
(defn ^:private change-listener
|
||||
[{:keys [on-ui-changed]} execute-fn!]
|
||||
(proxy [ChangeListener] []
|
||||
(changed [e a]
|
||||
(execute-fn! on-ui-changed :event e :actor a))))
|
||||
(execute-fn! on-ui-changed { :event e :actor a}))))
|
||||
|
||||
(defn ^:private click-listener
|
||||
[{:keys [on-ui-clicked on-ui-enter on-ui-exit
|
||||
@@ -127,23 +131,23 @@ in the `screen`."
|
||||
execute-fn!]
|
||||
(proxy [ClickListener] []
|
||||
(clicked [e x y]
|
||||
(execute-fn! on-ui-clicked :event e :input-x x :input-y y))
|
||||
(execute-fn! on-ui-clicked { :event e :input-x x :input-y y}))
|
||||
(enter [e x y p a]
|
||||
(execute-fn! on-ui-enter
|
||||
:event e :input-x x :input-y y :pointer p :actor a))
|
||||
{ :event e :input-x x :input-y y :pointer p :actor a}))
|
||||
(exit [e x y p a]
|
||||
(execute-fn! on-ui-exit
|
||||
:event e :input-x x :input-y y :pointer p :actor a))
|
||||
{ :event e :input-x x :input-y y :pointer p :actor a}))
|
||||
(touchDown [e x y p b]
|
||||
(execute-fn! on-ui-touch-down
|
||||
:event e :input-x x :input-y y :pointer p :button b)
|
||||
{ :event e :input-x x :input-y y :pointer p :button b})
|
||||
(some? on-ui-touch-down))
|
||||
(touchDragged [e x y p]
|
||||
(execute-fn! on-ui-touch-dragged
|
||||
:event e :input-x x :input-y y :pointer p))
|
||||
{ :event e :input-x x :input-y y :pointer p}))
|
||||
(touchUp [e x y p b]
|
||||
(execute-fn! on-ui-touch-up
|
||||
:event e :input-x x :input-y y :pointer p :button b))))
|
||||
{ :event e :input-x x :input-y y :pointer p :button b}))))
|
||||
|
||||
(defn ^:private drag-listener
|
||||
[{:keys [on-ui-drag on-ui-drag-start on-ui-drag-stop]}
|
||||
@@ -153,20 +157,20 @@ in the `screen`."
|
||||
;(touchDragged [e x y p])
|
||||
;(touchUp [e x y p b])
|
||||
(drag [e x y p]
|
||||
(execute-fn! on-ui-drag :event e :input-x x :input-y y :pointer p))
|
||||
(execute-fn! on-ui-drag { :event e :input-x x :input-y y :pointer p}))
|
||||
(dragStart [e x y p]
|
||||
(execute-fn! on-ui-drag-start :event e :input-x x :input-y y :pointer p))
|
||||
(execute-fn! on-ui-drag-start { :event e :input-x x :input-y y :pointer p}))
|
||||
(dragStop [e x y p]
|
||||
(execute-fn! on-ui-drag-stop :event e :input-x x :input-y y :pointer p))))
|
||||
(execute-fn! on-ui-drag-stop { :event e :input-x x :input-y y :pointer p}))))
|
||||
|
||||
(defn ^:private focus-listener
|
||||
[{:keys [on-ui-keyboard-focus-changed on-ui-scroll-focus-changed]}
|
||||
execute-fn!]
|
||||
(proxy [FocusListener] []
|
||||
(keyboardFocusChanged [e a f]
|
||||
(execute-fn! on-ui-keyboard-focus-changed :event e :actor a :focused? f))
|
||||
(execute-fn! on-ui-keyboard-focus-changed { :event e :actor a :focused? f}))
|
||||
(scrollFocusChanged [e a f]
|
||||
(execute-fn! on-ui-scroll-focus-changed :event e :actor a :focused? f))))
|
||||
(execute-fn! on-ui-scroll-focus-changed { :event e :actor a :focused? f}))))
|
||||
|
||||
(defn ^:private ui-listeners
|
||||
[options execute-fn!]
|
||||
@@ -190,23 +194,26 @@ in the `screen`."
|
||||
(doto (.getViewport renderer)
|
||||
(.setCamera camera)
|
||||
(.setWorldSize (. camera viewportWidth) (. camera viewportHeight)))))
|
||||
([{:keys [^Stage renderer ui-listeners]} [entities]]
|
||||
(let [actor-set (->> entities
|
||||
([{:keys [^Stage renderer ui-listeners]} entities]
|
||||
#_(let [actor-set (->> entities
|
||||
vals
|
||||
(map :object)
|
||||
(filter #(instance? Actor %))
|
||||
set)]
|
||||
(doseq [^Actor a (clojure.set/difference (set (.getActors renderer)) actor-set )]
|
||||
)]
|
||||
#_(doseq [^Actor a (clojure.set/difference (set (.getActors renderer)) actor-set )]
|
||||
(.remove a))
|
||||
(doseq [object (clojure.set/difference actor-set (set (.getActors renderer)) ) ]
|
||||
(.addActor renderer object)
|
||||
#_(doseq [[_ object] entities
|
||||
:when (and (instance? Actor (:object object))
|
||||
(not (.contains (.getActors renderer) (:object object) true)))]
|
||||
(.addActor renderer (:object object))
|
||||
(doseq [[_ listener] ui-listeners]
|
||||
(.addListener ^Actor object listener)))
|
||||
(remove-input! renderer)
|
||||
(add-input! renderer))))
|
||||
(.addListener ^Actor (:object object) listener)))
|
||||
)
|
||||
(remove-input! renderer)
|
||||
(add-input! renderer)))
|
||||
|
||||
(defmulti update-physics!
|
||||
(fn [screen & [entities]] (some-> screen :world class .getName))
|
||||
(fn [screen & entities] (some-> screen :world class .getName))
|
||||
:default nil)
|
||||
|
||||
(defmethod update-physics! nil [_ & _])
|
||||
@@ -214,10 +221,9 @@ in the `screen`."
|
||||
(defn ^:private update-screen!
|
||||
([{:keys [renderer world] :as screen}]
|
||||
(when (instance? Stage renderer)
|
||||
(update-stage! screen))
|
||||
(update-physics! screen))
|
||||
(update-stage! screen)))
|
||||
([{:keys [renderer world] :as screen} entities]
|
||||
(when (instance? Stage renderer)
|
||||
(update-stage! screen entities))
|
||||
(update-physics! screen entities)
|
||||
|
||||
entities))
|
||||
|
||||
@@ -116,7 +116,7 @@ entities vector."
|
||||
[{:keys [execute-fn! on-timer]} id]
|
||||
(proxy [Timer$Task] []
|
||||
(run []
|
||||
(execute-fn! on-timer :id id))))
|
||||
(execute-fn! on-timer {:id id}))))
|
||||
|
||||
(defn ^:private timer*
|
||||
[]
|
||||
@@ -175,7 +175,7 @@ found."
|
||||
(set-loaders! am (InternalFileHandleResolver.)))
|
||||
([^AssetManager am res]
|
||||
(.setLoader am TiledMap (TmxMapLoader. res))
|
||||
(.setLoader am ParticleEffect (proxy [ParticleEffectLoader] [res]
|
||||
#_(.setLoader am ParticleEffect (proxy [ParticleEffectLoader] [res]
|
||||
(load [am file-name fh param]
|
||||
(doto (ParticleEffect.)
|
||||
(.load fh (.parent fh))))))))
|
||||
|
||||
@@ -21,11 +21,13 @@
|
||||
|
||||
(defrecord TextureEntity [object] Entity
|
||||
(draw! [{:keys [^TextureRegion object x y width height
|
||||
scale-x scale-y angle origin-x origin-y something]}
|
||||
scale-x scale-y angle origin-x origin-y offset-x offset-y]}
|
||||
_
|
||||
batch]
|
||||
(let [x (float (- (float (or x 0)) (or origin-x 0.0)))
|
||||
y (float (- (float (or y 0)) (or origin-y 0.0)))
|
||||
(let [x (float (+ (- (float (or x 0)) (or origin-x 0.0))
|
||||
(float (or offset-x 0))))
|
||||
y (float (+ (- (float (or y 0)) (or origin-y 0.0))
|
||||
(float (or offset-y 0))))
|
||||
width (float (or width (.getRegionWidth object)))
|
||||
height (float (or height (.getRegionHeight object)))]
|
||||
(if (or scale-x scale-y angle)
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
(:import [com.badlogic.gdx Files Gdx]
|
||||
[com.badlogic.gdx.files FileHandle]
|
||||
[com.badlogic.gdx.graphics Pixmap Texture]
|
||||
[play_clj Animation2]
|
||||
[com.badlogic.gdx.graphics.g2d Animation BitmapFont NinePatch
|
||||
|
||||
ParticleEffect TextureAtlas TextureRegion]
|
||||
[play_clj.entities TextureEntity NinePatchEntity
|
||||
ParticleEffectEntity]))
|
||||
@@ -44,7 +46,7 @@
|
||||
(-> ^Pixmap arg Texture. TextureRegion.)
|
||||
(instance? Texture arg)
|
||||
(-> ^Texture arg TextureRegion.)
|
||||
(instance? TextureEntity )
|
||||
(instance? TextureEntity arg)
|
||||
(-> ^TextureRegion (:object arg) TextureRegion.)
|
||||
:else
|
||||
arg)))
|
||||
@@ -190,7 +192,7 @@
|
||||
|
||||
(defn animation*
|
||||
[duration textures]
|
||||
(Animation. duration
|
||||
(Animation2. duration
|
||||
(u/gdx-array (map #(u/get-obj % :object) textures))
|
||||
(play-mode :normal)))
|
||||
|
||||
@@ -201,14 +203,14 @@
|
||||
[walk-1 walk-2 walk-3]
|
||||
:set-play-mode (play-mode :loop-pingpong))"
|
||||
[duration textures & options]
|
||||
`(u/calls! ^Animation (animation* ~duration ~textures) ~@options))
|
||||
`(u/calls! ^Animation2 (animation* ~duration ~textures) ~@options))
|
||||
|
||||
(defmacro animation!
|
||||
"Calls a single method on an `animation`.
|
||||
|
||||
(animation! object :set-play-mode (play-mode :loop))"
|
||||
[object k & options]
|
||||
(let [object (vary-meta object assoc :tag `Animation)]
|
||||
(let [object (vary-meta object assoc :tag `Animation2)]
|
||||
`(u/call! ~object ~k ~@options)))
|
||||
|
||||
(defn animation->texture
|
||||
@@ -216,7 +218,7 @@
|
||||
time the `screen` has been showing.
|
||||
|
||||
(animation->texture screen anim)"
|
||||
([{:keys [total-time] :as screen} ^Animation animation]
|
||||
(texture* (.getKeyFrame animation total-time true)))
|
||||
([{:keys [total-time] :as screen} ^Animation animation is-looping?]
|
||||
(texture* (.getKeyFrame animation total-time is-looping?))))
|
||||
([{:keys [total-time] :as screen} ^Animation2 animation]
|
||||
(texture* (.getKeyFrame ^Animation2 animation total-time true)))
|
||||
([{:keys [total-time] :as screen} ^Animation2 animation is-looping?]
|
||||
(texture* (.getKeyFrame ^Animation2 animation total-time is-looping?))))
|
||||
|
||||
@@ -228,13 +228,13 @@ such as :on-begin-contact."
|
||||
execute-fn!]
|
||||
(reify ContactListener
|
||||
(beginContact [this c]
|
||||
(execute-fn! on-begin-contact :contact c))
|
||||
(execute-fn! on-begin-contact { :contact c}))
|
||||
(endContact [this c]
|
||||
(execute-fn! on-end-contact :contact c))
|
||||
(execute-fn! on-end-contact { :contact c}))
|
||||
(postSolve [this c i]
|
||||
(execute-fn! on-post-solve :contact c :impulse i))
|
||||
(execute-fn! on-post-solve { :contact c :impulse i}))
|
||||
(preSolve [this c m]
|
||||
(execute-fn! on-pre-solve :contact c :old-manifold m))))
|
||||
(execute-fn! on-pre-solve { :contact c :old-manifold m}))))
|
||||
|
||||
(defmethod c/update-physics!
|
||||
"com.badlogic.gdx.physics.box2d.World"
|
||||
|
||||
@@ -273,9 +273,9 @@ such as :on-begin-contact."
|
||||
execute-fn!]
|
||||
(ContactListener3D.
|
||||
(fn [a b]
|
||||
(execute-fn! on-begin-contact :first-body a :second-body b))
|
||||
(execute-fn! on-begin-contact { :first-body a :second-body b}))
|
||||
(fn [a b]
|
||||
(execute-fn! on-end-contact :first-body a :second-body b))))
|
||||
(execute-fn! on-end-contact { :first-body a :second-body b}))))
|
||||
|
||||
(defn ^:private get-bodies
|
||||
[screen]
|
||||
|
||||
11
texture
Normal file
11
texture
Normal file
@@ -0,0 +1,11 @@
|
||||
src/play_clj/g2d.clj:(defn animation->texture
|
||||
src/play_clj/g2d.clj: (animation->texture screen anim)"
|
||||
doclet/resources/classes.edn: "AnimationController" {"animation-controller" :methods
|
||||
doclet/resources/classes.edn: "animation-controller!" :methods}
|
||||
src/play_clj/g3d.clj:; animation-controller
|
||||
src/play_clj/g3d.clj:(defn animation-controller*
|
||||
src/play_clj/g3d.clj:(defmacro animation-controller
|
||||
src/play_clj/g3d.clj: (animation-controller model-entity)"
|
||||
src/play_clj/g3d.clj: `(let [^AnimationController object# (animation-controller* ~entity)]
|
||||
src/play_clj/g3d.clj:(defmacro animation-controller!
|
||||
src/play_clj/g3d.clj: "Calls a single method on an `animation-controller`."
|
||||
Reference in New Issue
Block a user