making stuff a tiny bit faster.

This commit is contained in:
Bryce Covert
2016-08-04 08:02:26 -07:00
parent 01cc791119
commit 6d76fe33a9
6 changed files with 65 additions and 66 deletions

View File

@@ -46,11 +46,7 @@
(defn ^:private normalize
[entities]
(some->> entities
list
flatten
(remove nil?)
vec))
entities)
(defn ^:private wrapper
[screen-atom screen-fn]
@@ -76,16 +72,19 @@
[screen entities
{:keys [on-show on-render on-hide on-pause on-resize on-resume on-timer]
:as options}]
(let [execute-fn! (fn [func & {:keys [] :as options}]
(when func
(let [screen-map (merge @screen options)
old-entities @entities]
(some->> (with-meta
#(normalize (func screen-map old-entities))
(meta func))
(wrapper screen)
(reset-changed! entities old-entities)
(update-screen! @screen)))))
(let [execute-fn! (fn exec
([func]
(exec func {}))
([func options]
(when func
(let [screen-map (merge @screen options)
old-entities @entities]
(some->> (with-meta
#(normalize (func screen-map old-entities))
(meta func))
(wrapper screen)
(reset-changed! entities old-entities)
(update-screen! @screen))))))
execute-fn-on-gl! (fn [& args]
(on-gl (apply execute-fn! args)))
update-fn! (fn [func & args]
@@ -118,12 +117,11 @@
update-screen!))
:render (fn [d]
(swap! screen update-in [:total-time] #(+ (or %1 0) %2) d)
(some->> (execute-fn! on-render :delta-time d)
(add-to-timeline! screen)))
(execute-fn! on-render (assoc @screen :delta-time d)))
:hide #(execute-fn! on-hide)
:pause #(execute-fn! on-pause)
:resize (fn [w h]
(execute-fn! on-resize :width w :height h)
(execute-fn! on-resize {:width w :height h})
(update-screen! @screen))
:resume #(execute-fn! on-resume)}))
@@ -488,7 +486,7 @@ keywords and functions in pairs."
(intern *ns* map-sym# (atom {}))))
entities-sym# (symbol (str '~n "-entities"))
entities# (deref (or (resolve entities-sym#)
(intern *ns* entities-sym# (atom []))))]
(intern *ns* entities-sym# (atom {}))))]
(def ~n (defscreen* screen# entities# fn-syms#))))
(defn defgame*
@@ -559,6 +557,7 @@ is the atom storing the screen map behind the scenes. Returns the updated
(update! screen :renderer (stage))"
[screen & args]
(println screen)
(doto (apply (:update-fn! screen) assoc args)
update-screen!))
@@ -568,8 +567,8 @@ of key-value pairs, which will be given to the function via its screen map.
(screen! my-other-screen :on-show)
(screen! my-other-screen :on-change-color :color :blue)"
[screen-object fn-name & options]
[screen-object fn-name options]
(let [execute-fn! (:execute-fn! screen-object)
screen-fn (-> screen-object :options (get fn-name))]
(apply execute-fn! screen-fn options)
(execute-fn! screen-fn options)
nil))

View File

@@ -8,28 +8,28 @@
execute-fn!]
(reify InputProcessor
(keyDown [this k]
(execute-fn! on-key-down :key k)
(execute-fn! on-key-down {:key k})
false)
(keyTyped [this c]
(execute-fn! on-key-typed :character c)
(execute-fn! on-key-typed {:character c})
false)
(keyUp [this k]
(execute-fn! on-key-up :key k)
(execute-fn! on-key-up {:key k})
false)
(mouseMoved [this sx sy]
(execute-fn! on-mouse-moved :input-x sx :input-y sy)
(execute-fn! on-mouse-moved {:input-x sx :input-y sy})
false)
(scrolled [this a]
(execute-fn! on-scrolled :amount a)
(execute-fn! on-scrolled {:amount a})
false)
(touchDown [this sx sy p b]
(execute-fn! on-touch-down :input-x sx :input-y sy :pointer p :button b)
(execute-fn! on-touch-down {:input-x sx :input-y sy :pointer p :button b})
false)
(touchDragged [this sx sy p]
(execute-fn! on-touch-dragged :input-x sx :input-y sy :pointer p)
(execute-fn! on-touch-dragged {:input-x sx :input-y sy :pointer p})
false)
(touchUp [this sx sy p b]
(execute-fn! on-touch-up :input-x sx :input-y sy :pointer p :button b)
(execute-fn! on-touch-up {:input-x sx :input-y sy :pointer p :button b})
false)))
(defmacro input-processor!
@@ -45,29 +45,29 @@ in the `screen`."
execute-fn!]
(reify GestureDetector$GestureListener
(fling [this vx vy b]
(execute-fn! on-fling :velocity-x vx :velocity-y vy :button b)
(execute-fn! on-fling {:velocity-x vx :velocity-y vy :button b})
(some? on-fling))
(longPress [this x y]
(execute-fn! on-long-press :input-x x :input-y y)
(execute-fn! on-long-press {:input-x x :input-y y})
(some? on-long-press))
(pan [this x y dx dy]
(execute-fn! on-pan :input-x x :input-y y :delta-x dx :delta-y dy)
(execute-fn! on-pan {:input-x x :input-y y :delta-x dx :delta-y dy})
(some? on-pan))
(panStop [this x y p b]
(execute-fn! on-pan-stop :input-x x :input-y y :pointer p :button b)
(execute-fn! on-pan-stop {:input-x x :input-y y :pointer p :button b})
(some? on-pan-stop))
(pinch [this ip1 ip2 p1 p2]
(execute-fn! on-pinch
:initial-pointer-1 ip1 :initial-pointer-2 ip2
:pointer-1 p1 :pointer-2 p2)
{:initial-pointer-1 ip1 :initial-pointer-2 ip2
:pointer-1 p1 :pointer-2 p2})
(some? on-pinch))
(tap [this x y c b]
(execute-fn! on-tap :input-x x :input-y y :count c :button b)
(execute-fn! on-tap {:input-x x :input-y y :count c :button b})
(some? on-tap))
(touchDown [this x y p b]
false)
(zoom [this id d]
(execute-fn! on-zoom :initial-distance id :distance d)
(execute-fn! on-zoom {:initial-distance id :distance d})
(some? on-zoom))))
(defn ^:private gesture-detector
@@ -96,30 +96,30 @@ in the `screen`."
(proxy [ActorGestureListener] []
(fling [e vx vy b]
(execute-fn! on-ui-fling
:event e :velocity-x vx :velocity-y vy :button b))
{:event e :velocity-x vx :velocity-y vy :button b}))
(longPress [a x y]
(execute-fn! on-ui-long-press :actor a :input-x x :input-y y)
(execute-fn! on-ui-long-press {:actor a :input-x x :input-y y})
(some? on-ui-long-press))
(pan [e x y dx dy]
(execute-fn! on-ui-pan
:event e :input-x x :input-y y :delta-x dx :delta-y dy))
{ :event e :input-x x :input-y y :delta-x dx :delta-y dy}))
(pinch [e ip1 ip2 p1 p2]
(execute-fn! on-ui-pinch
:event e :initial-pointer-1 ip1 :initial-pointer-2 ip2
:pointer1 p1 :pointer2 p2))
{ :event e :initial-pointer-1 ip1 :initial-pointer-2 ip2
:pointer1 p1 :pointer2 p2}))
(tap [e x y p b]
(execute-fn! on-ui-tap
:event e :input-x x :input-y y :pointer p :button b))
{ :event e :input-x x :input-y y :pointer p :button b}))
;(touchDown [e x y p b])
;(touchUp [e x y p b])
(zoom [e id d]
(execute-fn! on-ui-zoom :event e :initial-distance id :distance d))))
(execute-fn! on-ui-zoom { :event e :initial-distance id :distance d}))))
(defn ^:private change-listener
[{:keys [on-ui-changed]} execute-fn!]
(proxy [ChangeListener] []
(changed [e a]
(execute-fn! on-ui-changed :event e :actor a))))
(execute-fn! on-ui-changed { :event e :actor a}))))
(defn ^:private click-listener
[{:keys [on-ui-clicked on-ui-enter on-ui-exit
@@ -127,23 +127,23 @@ in the `screen`."
execute-fn!]
(proxy [ClickListener] []
(clicked [e x y]
(execute-fn! on-ui-clicked :event e :input-x x :input-y y))
(execute-fn! on-ui-clicked { :event e :input-x x :input-y y}))
(enter [e x y p a]
(execute-fn! on-ui-enter
:event e :input-x x :input-y y :pointer p :actor a))
{ :event e :input-x x :input-y y :pointer p :actor a}))
(exit [e x y p a]
(execute-fn! on-ui-exit
:event e :input-x x :input-y y :pointer p :actor a))
{ :event e :input-x x :input-y y :pointer p :actor a}))
(touchDown [e x y p b]
(execute-fn! on-ui-touch-down
:event e :input-x x :input-y y :pointer p :button b)
{ :event e :input-x x :input-y y :pointer p :button b})
(some? on-ui-touch-down))
(touchDragged [e x y p]
(execute-fn! on-ui-touch-dragged
:event e :input-x x :input-y y :pointer p))
{ :event e :input-x x :input-y y :pointer p}))
(touchUp [e x y p b]
(execute-fn! on-ui-touch-up
:event e :input-x x :input-y y :pointer p :button b))))
{ :event e :input-x x :input-y y :pointer p :button b}))))
(defn ^:private drag-listener
[{:keys [on-ui-drag on-ui-drag-start on-ui-drag-stop]}
@@ -153,20 +153,20 @@ in the `screen`."
;(touchDragged [e x y p])
;(touchUp [e x y p b])
(drag [e x y p]
(execute-fn! on-ui-drag :event e :input-x x :input-y y :pointer p))
(execute-fn! on-ui-drag { :event e :input-x x :input-y y :pointer p}))
(dragStart [e x y p]
(execute-fn! on-ui-drag-start :event e :input-x x :input-y y :pointer p))
(execute-fn! on-ui-drag-start { :event e :input-x x :input-y y :pointer p}))
(dragStop [e x y p]
(execute-fn! on-ui-drag-stop :event e :input-x x :input-y y :pointer p))))
(execute-fn! on-ui-drag-stop { :event e :input-x x :input-y y :pointer p}))))
(defn ^:private focus-listener
[{:keys [on-ui-keyboard-focus-changed on-ui-scroll-focus-changed]}
execute-fn!]
(proxy [FocusListener] []
(keyboardFocusChanged [e a f]
(execute-fn! on-ui-keyboard-focus-changed :event e :actor a :focused? f))
(execute-fn! on-ui-keyboard-focus-changed { :event e :actor a :focused? f}))
(scrollFocusChanged [e a f]
(execute-fn! on-ui-scroll-focus-changed :event e :actor a :focused? f))))
(execute-fn! on-ui-scroll-focus-changed { :event e :actor a :focused? f}))))
(defn ^:private ui-listeners
[options execute-fn!]
@@ -190,7 +190,7 @@ in the `screen`."
(doto (.getViewport renderer)
(.setCamera camera)
(.setWorldSize (. camera viewportWidth) (. camera viewportHeight)))))
([{:keys [^Stage renderer ui-listeners]} [entities]]
([{:keys [^Stage renderer ui-listeners]} entities]
(let [actor-set (->> entities
vals
(map :object)
@@ -206,7 +206,7 @@ in the `screen`."
(add-input! renderer))))
(defmulti update-physics!
(fn [screen & [entities]] (some-> screen :world class .getName))
(fn [screen & entities] (some-> screen :world class .getName))
:default nil)
(defmethod update-physics! nil [_ & _])

View File

@@ -116,7 +116,7 @@ entities vector."
[{:keys [execute-fn! on-timer]} id]
(proxy [Timer$Task] []
(run []
(execute-fn! on-timer :id id))))
(execute-fn! on-timer {:id id}))))
(defn ^:private timer*
[]

View File

@@ -44,7 +44,7 @@
(-> ^Pixmap arg Texture. TextureRegion.)
(instance? Texture arg)
(-> ^Texture arg TextureRegion.)
(instance? TextureEntity )
(instance? TextureEntity arg)
(-> ^TextureRegion (:object arg) TextureRegion.)
:else
arg)))

View File

@@ -228,13 +228,13 @@ such as :on-begin-contact."
execute-fn!]
(reify ContactListener
(beginContact [this c]
(execute-fn! on-begin-contact :contact c))
(execute-fn! on-begin-contact { :contact c}))
(endContact [this c]
(execute-fn! on-end-contact :contact c))
(execute-fn! on-end-contact { :contact c}))
(postSolve [this c i]
(execute-fn! on-post-solve :contact c :impulse i))
(execute-fn! on-post-solve { :contact c :impulse i}))
(preSolve [this c m]
(execute-fn! on-pre-solve :contact c :old-manifold m))))
(execute-fn! on-pre-solve { :contact c :old-manifold m}))))
(defmethod c/update-physics!
"com.badlogic.gdx.physics.box2d.World"

View File

@@ -273,9 +273,9 @@ such as :on-begin-contact."
execute-fn!]
(ContactListener3D.
(fn [a b]
(execute-fn! on-begin-contact :first-body a :second-body b))
(execute-fn! on-begin-contact { :first-body a :second-body b}))
(fn [a b]
(execute-fn! on-end-contact :first-body a :second-body b))))
(execute-fn! on-end-contact { :first-body a :second-body b}))))
(defn ^:private get-bodies
[screen]