Commit Graph

24 Commits

Author SHA1 Message Date
oakes
aab718fe95 Add gdx-array-map 2014-01-15 15:31:02 -05:00
oakes
489ffe0c0f Improve key transform functions and add scaling macro 2014-01-12 00:32:33 -05:00
oakes
1509726492 Refactor for better organization 2014-01-11 23:52:08 -05:00
oakes
ca20e341d8 Make non-macro entity functions swappable with the macro versions 2014-01-11 23:18:03 -05:00
oakes
330f2a347d Refactor and add groups 2014-01-11 22:40:40 -05:00
oakes
cfca2eda29 Add type hints and rename function 2014-01-11 14:22:11 -05:00
oakes
bf98ffbb9b Break ui code to separate namespace and refactor 2014-01-11 14:14:13 -05:00
oakes
a895305e9a Allow setting actor values via the entity map 2014-01-09 14:31:46 -05:00
oakes
b6bce49d40 Break up tiled-map-renderer into separate functions 2014-01-08 14:10:11 -05:00
oakes
fa07f45c3d Start core-ui 2014-01-08 03:20:05 -05:00
oakes
64903142ef Replace get-key-frame with animation-image 2014-01-06 13:59:40 -05:00
oakes
8f97e02a1b Standardize all entities as hash maps 2014-01-06 13:23:19 -05:00
oakes
2e2fe8f8d5 Rename image functions 2014-01-06 03:58:08 -05:00
oakes
e048450251 Fix create-image issue 2014-01-06 03:52:57 -05:00
oakes
a387957289 Add dynamic method generation and change the API 2014-01-06 03:46:43 -05:00
oakes
a848ebac32 Add methods and clean up 2014-01-06 00:27:57 -05:00
oakes
8e0fdc8ed4 Start UI code and allow multiple screens to be displayed 2014-01-05 20:52:53 -05:00
oakes
6078b530af Add more image attributes 2014-01-04 22:16:01 -05:00
oakes
33367be7aa Add mutations to the image function 2014-01-03 10:14:39 -05:00
oakes
77081f74f9 Make functions pure 2014-01-03 10:06:47 -05:00
oakes
e4a3c12329 Add image-width and image-height 2014-01-03 02:31:28 -05:00
oakes
51ad41440a Add type hints 2014-01-03 02:20:39 -05:00
oakes
c8888306f8 Remove sprite batch stuff and make sure nil values are removed from the entities list 2014-01-02 11:00:23 -05:00
oakes
b711031e80 Remove platform-specific projects 2013-12-31 22:29:57 -05:00