Fix typo
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@@ -234,7 +234,7 @@ via the screen map.
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entities))
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; 2D physics contact (for play-clj.g2d-physics)
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; Tip: use first-entity and second-entity to get the get the entities that are contacting
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; Tip: use first-entity and second-entity to get the entities that are contacting
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(defscreen my-screen
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:on-begin-contact ; two bodies began to touch
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(fn [screen entities]
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@@ -246,7 +246,7 @@ via the screen map.
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entities))
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; 3D physics contact (for play-clj.g3d-physics)
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; Tip: use first-entity and second-entity to get the get the entities that are contacting
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; Tip: use first-entity and second-entity to get the entities that are contacting
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(defscreen my-screen
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:on-begin-contact ; two bodies began to touch
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(fn [screen entities]
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