2.5 KiB
2.5 KiB
Room 9: Shady Wooded Area
A transitional room in the wooded region, featuring a clearing with a large boulder, scattered flowers, and a distant pool to the north. Random birds may be visible in the trees depending on player state.
Look Description
"You have entered a shady wooded area, with birds calling from the many trees. You notice a pool in the distance to the north." (Print 9 4)
Interactions
| Status | Behavior Type | Command | Response |
|---|---|---|---|
| TODO | Look | look/look around/look [at][/room] |
"You have entered a shady wooded area, with birds calling from the many trees. You notice a pool in the distance to the north." (Print 9 4) |
| TODO | Look | look/pool/water |
"It's too far in the distance to see it clearly." (Print 9 1) |
| TODO | Look | look/boulder/rock |
"A large rock dominates the clearing." (Print 9 2) |
| TODO | Look | look/blossom/flower/flowers |
"There are flowers here and there." (Print 9 3) |
| TODO | Action | climb/boulder/climb/rock |
"It's too difficult to climb while wearing that dress." (Print 9 0) |
Scripts
| Status | Behavior Type | Name | Trigger | Behavior |
|---|---|---|---|---|
| TODO | Background | bird1Actions |
Random 50% chance on room entry (when is_fairy_form = false) |
Creates animated bird prop at position (283, 17) with view 342, loop 5. Cycles forward, waits 1-12 seconds, returns to cel 0, waits 1-8 seconds, repeats. |
| TODO | Background | bird2Actions |
Random 50% chance on room entry (when is_fairy_form = false) |
Creates animated bird prop at position (58, 30) with view 342, loop 4. Cycles forward, waits 1-12 seconds, returns to cel 0, waits 1-8 seconds, repeats. |
Technical Notes
- Room Number: 9
- Picture: 9
- Region: 507, 514 (region scripts not found)
- Exits: North→3, South→15, East→10, West→8
- Music: Not specified
- Horizon: 75
- Synonyms:
water=pool
State Variables
| Variable | Values | Description |
|---|---|---|
global101 |
0 |
Room state flag (set to 0 in this room) |
global100 (is_fairy_form) |
0 (false), 1 (true) |
Player is in fairy form. When true, overlay 109 is shown and birds do not appear. |
Entry Conditions
- Player y-position constrained to below horizon+1 (y > 76)
- Player x-position constrained to minimum 93
- Overlay 109 applied when
global100 = 1(fairy form) - Two bird props spawn with 50% probability each when
global100 = 0