106 lines
8.0 KiB
Clojure
106 lines
8.0 KiB
Clojure
(ns advent.screens.rooms.behind-house
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(:require [advent.screens.rooms :as rooms]
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[advent.screens.rooms.common :as common]
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[advent.screens.items :as items]
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[advent.actions :as actions]
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[advent.utils :as utils]
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[clojure.zip :as zip]
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[play-clj.core :refer :all]
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[play-clj.ui :refer :all]
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[play-clj.utils :refer :all]
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[play-clj.g2d :refer :all]))
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(defn make-night [entities]
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(assoc-in entities [:room :entities :peeling :opacity] 0))
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(defn make [screen]
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(rooms/make :music {:day :town-2 :night :night}
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:interactions
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{:left-dir {:box [0 131 154 224]
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:script (actions/get-script
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entities
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(actions/walk-to entities :ego [122 140] :skip-type :end)
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(actions/transition-background entities :outside-house [244 150])
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(actions/walk-to entities :ego [158 110]))
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:cursor :left}
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#_:crack #_{:box [68 100 73 114]
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:script (actions/get-script
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entities
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)}
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:mushrooms {:box [247 59 269 76]
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:script (actions/get-script
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entities
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(if (actions/has-obtained? entities :mushrooms)
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(actions/talk entities :ego "I've already got a junk ton of mushrooms.")
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(do
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(actions/walk-to entities :ego [242 75])
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(actions/play-animation entities :ego :squat)
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(actions/give entities :mushrooms)
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(actions/talk entities :ego "Perfectly ripe mushrooms!"))))}
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:window {:box [103 100 130 140]
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:script (actions/get-script
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entities
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(actions/walk-to entities :ego [128 100])
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(if (= :night (get-in @entities [:state :time]))
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(actions/do-dialogue entities :ego "The house is dark and empty.")
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(actions/do-dialogue entities
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:ego "I can see Gandarf moving around in the corner of the room."
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:ego "It's hard to make out from this angle.")))}}
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:layers {:day [(assoc (texture "behindhouse/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "behindhouse/house.png") :x 0 :y 0 :baseline 122)
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(assoc (texture "behindhouse/brush.png") :x 0 :y 0 :baseline 240)
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(assoc (texture "behindhouse/fgleft.png") :x -10 :y 0 :baseline 240 :parallax 1.5)
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(assoc (texture "behindhouse/fg2.png") :x (- 320 122) :y 0 :baseline 240 :parallax 1.5)]
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:night [(assoc (texture "behindhouse/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "behindhouse/house.png") :x 0 :y 0 :baseline 122)
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(assoc (texture "behindhouse/brush.png") :x 0 :y 0 :baseline 240)
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(assoc (texture "behindhouse/fgleft.png") :x -10 :y 0 :baseline 240 :parallax 1.5)
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(assoc (texture "behindhouse/fg2.png") :x (- 320 122) :y 0 :baseline 240 :parallax 1.5)]}
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:entities {:stick (assoc (texture "behindhouse/stick.png")
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:x 26 :y 80 :baseline 160
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:script (actions/get-script entities
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(actions/walk-to entities :ego [50 80])
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(actions/play-animation entities :ego :reach)
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(actions/remove-entity entities :stick)
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(actions/give entities :stick)
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(actions/talk entities :ego "This stick might be useful.")))
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:peeling (assoc (texture "behindhouse/house-cover.png")
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:x 60 :y 92 :baseline 148
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:script (actions/get-script entities
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(cond (= :night (get-in @entities [:state :time]))
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(actions/talk entities :ego "The house is empty right now.")
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(get-in @entities [:state :opened-crack?])
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(do (actions/walk-to entities :ego [70 80])
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(actions/play-animation entities :ego :start-squat :stop? false)
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(actions/talk entities :ego "I can see Gandarf, the wizard inside." :animate? false :stop? false)
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(actions/talk entities :ego "It looks like he's opening his Magi-safe." :animate? false :stop? false)
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(actions/play-sound entities "safe-sound.ogg")
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(actions/talk entities :ego "So that's the code to his safe..." :animate? false :stop? false)
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(actions/play-animation entities :ego :end-squat)
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(actions/talk entities :ego "A lot of good it'll do me to know his password while he's still there."))
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:else
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(do (actions/walk-to entities :ego [80 80] :face :left)
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(actions/talk entities :ego "It looks like the wall is crumbling here.")
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(actions/play-animation entities :ego :reach)
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(actions/update-entity entities :peeling #(assoc % :opacity 0))
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(actions/update-state entities (fn [state] (assoc state :opened-crack? true)))))))
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:bird (utils/make-bird screen [[50 235] [80 220] [100 239] [180 235] [85 225]])
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:outside-particles (common/make-outside-particles)}
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:collision "behindhouse/collision.png"
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:scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.00)
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:apply-state (fn [_ entities]
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(utils/fast-forward-particle (get-in entities [:room :entities :outside-particles]))
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(as-> entities entities
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(if (get-in entities [:state :opened-crack?])
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(assoc-in entities [:room :entities :peeling :opacity] 0)
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entities)
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(if (actions/has-obtained? entities :stick)
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(update-in entities [:room :entities] #(dissoc % :stick))
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entities)
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(if (= :night (get-in entities [:state :time]))
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(make-night entities)
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entities)))
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:start-pos [172 122]))
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