small tweaks.

This commit is contained in:
Bryce Covert
2015-08-13 23:25:24 -07:00
parent ada77003dd
commit 848a07721b
3 changed files with 4 additions and 19 deletions

View File

@@ -31,25 +31,8 @@
sheep. I'd like to click in the sheep pasture and expect Tick to
move over to the sheep, but currently it's not on the path, so he
just doesn't move.
+ It took several times to get through the jail escape sequence
(which I think was expected and was entertaining), but after you've
gone through it the first time some of the sequences can be
shortened. I shouldn't have to go through all the dialog to get the
key every time, or see the Georgia dream every time I click on the
jail window.
+ Items on yourself should glow just like other places
+ In the jail, when you've pried the window bars and dropped the
ball and chain, if you try to climb out the window with the rope,
Tick says "there's a knight right below the window" which is
technically true, but also a little surprising. Perhaps to encourage
Tick to go down the stairs he could say something like, "The knight
is unconscious. I don't need to risk breaking my neck when I can
just go down the stairs." when you try to use the rope on the
window.
+ I think the hotspot for the fountain should be tweaked, when I
wanted to fill the flask I wanted to click on the water, but I guess
I needed to click on the base of the fountain?
+ When you have an item and you click somewhere on the screen that
is not a possible interaction, Tick should move to that location,
instead of saying "I don't know what to do with that"
@@ -69,3 +52,5 @@
+ Frankie should say something "Shhh, Tick's here."
+ You can find Gandarf's stash too quickly
+Click on active item, move off, cursor is still active
+ Click on cauldron should tell you what you need to add

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@@ -37,7 +37,7 @@
(actions/play-animation entities :ego :squat)
(actions/give entities :mushrooms)
(actions/talk entities :ego "Perfectly ripe mushrooms!"))))}
:window {:box [103 44 130 140]
:window {:box [103 100 130 140]
:script (actions/get-script
entities
(actions/walk-to entities :ego [128 100])

View File

@@ -202,7 +202,7 @@
(actions/talk entities :ego "The candle's not lit right now.")))}}
:end-of-rope {:box [177 101 185 108]
:script (actions/get-script entities (try-to-go-in-stash entities))}
:fountain {:box [150 126 193 147]
:fountain {:box [150 126 193 170]
:script (actions/get-script entities
(actions/walk-to entities :ego [151 119] :face :right)
(actions/do-dialogue entities :ego "Some would say this is life-giving nectar."