Commit Graph

23 Commits

Author SHA1 Message Date
Bryce Covert
848a07721b small tweaks. 2015-08-13 23:25:24 -07:00
Bryce Covert
ffa264eb7b hourglass when script cannot be ended. 2015-08-13 22:16:31 -07:00
ae91eceee2 added outside particles. Nice effect. 2015-07-27 19:02:59 -07:00
ff8a38c246 working on held. 2015-05-11 07:45:27 -07:00
5e0ebc8f48 removing unnecessary dark images 2015-05-05 17:17:57 -07:00
d15b0983f4 parallax scrolling used elsewhere. 2015-03-02 12:32:33 -08:00
e79621fabe wider. 2015-02-08 12:19:04 -08:00
972a284fac addded crappy night music. 2014-12-28 17:14:17 -08:00
bc55fa4c28 removing stuff that needs to go away at night. 2014-12-27 23:26:10 -08:00
b20d8528ea attempt at making stuff dark. 2014-12-27 22:41:09 -08:00
e7c2acead2 adding more detail. 2014-12-10 18:05:35 -08:00
bb7dcb3628 more detail on castle screen. 2014-12-09 16:16:57 -08:00
a34ae1dbd2 saving and loading starting room. 2014-11-28 11:57:37 -08:00
919871ddc3 Autosaving 2014-11-22 13:57:05 -08:00
8e54c82979 rooms are beginning to be affected by state. 2014-11-20 17:10:02 -08:00
04bd21c85d safe opening sound. 2014-11-10 16:55:07 -08:00
57a84f5101 added concept of different background musics. 2014-11-03 22:51:08 -08:00
6789801c33 made it so you can peel away the crack. 2014-10-30 11:47:21 -07:00
4bfb570a23 adding stick. 2014-10-30 11:17:13 -07:00
27657afc41 add reaching. 2014-10-22 15:52:18 -07:00
d639efe10e made a squatting animation 2014-10-21 20:02:52 -07:00
2c046134f8 implemented library of items. 2014-10-14 12:57:12 -07:00
098891dd42 first step in large refactoring to extract rooms. 2014-10-03 20:00:09 -07:00